•Superman and Lois Lane were created by Jerry Siegel and Joe Shuster in 1938's Action Comics #1.
Monday, July 14, 2025
Credit where credit is due: Who created who in Superman
Monday, May 12, 2025
Another dent in my to-read pile
As you may be able to tell by the cover alone, given how distinct her style is, Agent 9 is the work of the great Katie Skelly, whose works include Nurse Nurse, Operation Margarine and My Pretty Vampire. (If you're not familiar with Skelly's work, I'd highly recommend it. This is her website, and thus probably the best place to start).
The model strips off her dress and retreats to her dressing room, where she proceeds to smoke a cigarette and masturbate, the guy from the studio watching her until she calls out that she can hear him in the hall.
They lead her into a cave, where she's sucked into some sort of weird...rock...thing, within which she seems to have an orgasm. On the last page, she is again posing for the photographer, but now her hair is red and she's wearing a red and green striped minidress like those the women from the cave were wearing.
"Great look!" the photographer says, while the word "Ciao" appears on the right-hand side of the page, and a little "fin", a heart and Skelly's initials appear in the corner.
Ellison's episode, "The Two-Way Crimes of Two-Face!", would have introduced that particular villain to the show's rogues gallery (and thus to American pop culture at large). In addition to the adaptation itself, the special included all kinds of interesting material, including all 30 pages of Garcia-Lopez's un-inked, unencumbered pencil art, some preparatory sketches and Ellison's original script, all under a fully painted cover by Alex Ross.
Given its length and its origins, the story probably hews a little more closely to the format of the television show than many of the other stories in the regular series and is thus something of a jarring outlier when read along with the stories that precede it in one sitting.
Well...almost. The scene at the lunar observatory didn't really make any sense to me when I read (and then, confused, re-read it and re-read it). The scene is clearly set at night, with a moon visible in the dark sky of an establishing shot and the various vehicles involved in a high-speed chase leading all having their headlights on. But when Two-Face is about to blast Batman with a shotgun, the Caped Crusader temporarily blinds him by reflecting sunlight off the reflective buckle of his utility belt.
I didn't figure it out until I read Ellison's script later, but apparently the room the scene is set in is supposed to be an unusual one, with half of the room darkened to represent nighttime and the other half lit by artificial "sunlight" to represent the daytime (And, of course, the duality of Two-Face and the separation between good and bad).
The story is told via the diary entries of Lana Lang. Her professor father Thaddeus is in residence at a university in Metropolis when he is kidnapped by foreign agents with demon's head tattoos on their hands. They are apparently interested in his work translating directions to the lost city of Argos, which here has a double meaning that will be apparent to Superman fans.
The Superman characters are then abducted by a big, red-bearded, Russian version of Lex Luthor, who seems modeled on Captain Nemo and who also wants the Argos artifact. He takes them with him to the Amazon jungle to find it. They do manage find the lost city of Argos...but not before Ra's and his men do.
Don't worry, everything works out.
Moore's globe-trotting script is obviously full of various tropes which, at this point, nearly a century after the story is set, might read like creaky cliches, but, well, cliches are cliches for a reason, and they are here satisfyingly compelling. He also finds new and clever ways to insert the casts of both characters into this new old milieu, and mix them in unusual ways (Like, for example, having Ra's promise his daughter not to Bruce, but the obviously superior specimen of Clark).
Read in 2025, I'm unsure of why this didn't become one of the more classic Elseworlds comics; my best guess is that perhaps it's hook wasn't as immediately apparent as, say, "Pirate Batman" or "Superman-as-Batman" (I was unsure of it myself until I was actually reading it). That, or its title and the fact that it was a Batman and Superman story rather than a Batman or Superman story meant it was relatively under-read compared to other such comics.
Paradise's Sherriff Diana Prince, who happened to be out of town at the time of the mysterious tragedy, reckons railroad tycoon Maxwell Lord is responsible. As she rides to Helldorado, the town that Lord has built for himself and stocked full of clockwork gunmen, she picks up various allies. These are cowboy-ized versions of The Flash, Hawkman, Booster Gold, Blue Beetle, Martian Manhunter and Guy Gardner.
•League of Justice #1-#2 The cover for the first "stave" of this two-issue series suggests an obvious and straightforward premise, one that simply transfers the Justice League characters to a medieval fantasy setting (This would not be the last Elseworlds series to do so, either; 2001's Alan Grant-written Elseworlds book JLA: Riddle of the Beast would do the same). And, in a broad sense, that is what writer and penciller Ed Hannigan is up to here.
I suspect that part of the problem—and I do think it's a problem, given how incredibly hard to read certain passages are—is that Hannigan's story is just way too big for the space allotted it.
Four pages later, the scene shifts to Brattleboro, Vermont, in the present day, and the narrator changes to a young man named Neil, a camp counselor hanging out with two of his charges, Freddy and Alcy. When they see a long-haired junkie named Kenny who looks like he's trying to mug a not-entirely-present woman (she appears to be penciled and colored but not inked, giving her an illusory sense of presence), they intervene, and then the four modern Vermonters are all transported to a fantasy forest, where they are immediately rescued from bandits by a green-clad archer who talks funny ("Hummm! Tha must be from afar away indeed if tha doon't ken Longbow Greenarrow, keeper of Yuirth's Forest Lands...").
The four people from Vermont are referred to by various characters as "Elseworlders" and "Unyetlings" (The latter because Yuirith is somewhere in Earth's distant past, many creations ago, meaning if it is destroyed our world won't come to be). Bird Lady, the book's version of Black Canary, assigns our Elseworlders a quest.
The two villains apparently dwell in Metropolis, a city atop a giant tower that moves through the land like a titanic chess piece, gouging a trail of destruction through the surface of the world as it does so. They also have a zombie horde.
The narration and dialogue heavy story seems to move faster and get more crowded as it goes on; I had the feeling that Hannigan had developed all of the superhero characters to the same extent he had Batmancer, but just didn't have room to devote to each as the story progressed and the page count dwindled. This really feels like it could have, should have been a 12-part maxi-series, or even an ongoing, rather than a two-issue miniseries.
The art is nice, the designs mostly bonkers (here's the Hawkgirl character, for example), there's at least one really great deep cut (Luithorr commands a dragon that seems to be the one from the cover of 1961's Brave and The Bold #34) and Hannigan obviously has a big, ambitious epic he wants to tell, but, well, I'll be damned if it wasn't one of the hardest comics I've ever had to puzzle my way through that DC has published.
Colonel Steve Trevor puts his young wife Diana on the London stage, where her great strength (and, one imagines, her relatively skimpy costume) attracts great crowds, including, on the first pages of the story, King Jack and his son Prince Charles (Remember, this is an alternate history tale). When Diana saves the royals from a would-be assassin, she and her husband are invited to dine with them at Buckingham Palace.
Before that, though, our narrator will tell us a bit of the history that lead us to this point, not just of Diana's childhood in the Whitechapel slums nor of how Jack came to be king after a terrible fire wiped out the queen and almost all her family and how British society changed under the new king, becoming even more of a patriarchy and having even greater divisions between men and women than existed at the time in the real world (How different? Well, women all seem to wear "ceremonial" chains).
We also learn of Trevor's discovery of Amazonia, where he washes ashore following an airship disaster over the Atlantic. Learning of a lost civilization of Bronze Age women warriors from Trevor, the British seek to attack and conquer it. They succeed.
When the Wonder Woman's great strength and strange abilities are put to use defending the poor women of London's slums, who seem to suddenly be disappearing at an alarming rate, Diana finds out just how bad a man her husband is...and how bad the king is.
Ultimately, she finds herself chained in an Amazonian arena, surrounded by the other women of her homeland, while Trevor and other men rush at them, pick axes and weapons brandished to kill them for sport.
The battle of the sexes so starkly rendered, with the epitome of womanhood and her all-female race engaged in hand-to-hand combat against a murderous patriarchy that have chemically altered themselves into a savagely pure manhood, the climax will seemingly answer the question of women's place in society. A pair of men whom Diana has touched with her generosity and kindness (and power and beauty) make small but decisive acts to tip the scale in Diana and the Amazons' favor.
There's a happy ending, which one imagines William Moulton Marston himself might have approved of, with the sad, super-sexist state of the society we're presented with throughout the comic being radically reformed, in large part due to the act of a particular man submitting himself to a type of ritual bondage to a woman.
While Messner-Loebs does a pretty remarkable job of distilling some of the basics of the original Wonder Woman stories to their essence and transporting them to a half-invented setting that only accentuates their themes, I imagine it's Winslade's incredible artwork that really sold this book to readers in the late 90s.
Highly detailed and realistically rendered, the many lines on each figure and object evokes the illustrations from newspapers of the era, resulting in a comic that looks like it could conceivably have existed in this form in, say, 1895 or so. (Even letterer John Workman's occasional onomotopeiaic sound effects are old-timey in their fonts, the BAR-OOM! of an elephant gun firing or the TRUUK! of a pickaxe striking the earth looking wholly of a piece with the setting.)
While some passages are quite wordy, particularly those devoted to scene-setting, world-building and history-telling, they remain evenly illustrated, the words never overwhelming the imagery. And every panel is a true work of art, richly detailed to the point that Winslade seems to draw every single face in every crowd, every brick in every building, and the shadow of each contour in a cloud of billowing smoke.
This one's a real masterpiece. Not bad for a mostly male endeavor. (Patricia Mulvihill handles the colors; these are mostly dark and dull, befitting the setting, the reserved tones broken by the bright red of Diana's Wonder Woman costume.)
The character driving the flashback action is Jamadagni Renuka, who will be assigned the name "Witchy-Poo" ("I've decided that we definitely need some muy absurd noms de guerre to be authentic superheroes...!" she tells her team once they have all been recruited and assembled).
Her plan works, but with a side-effect she wasn't counting on, although the programmed superhero personality assures her it is actually a regular part of the superhero mythology, leading her to a last page exclamation that sounds like a sentiment that many comic readers would, in the coming years, most strongly associate with the sometimes cynical comics of Garth Ennis.
So yeah, I've compared Warren's work here to that of Ellis, Morrison and Ennis, popular superstar writers that I don't think we tend to associate Warren with—perhaps because he's also an artist, perhaps because he often works in a comedic mode or perhaps because he doesn't seem to have ever had a hot direct-market hit like some of those writers' best-known works. But I think it's pretty clear he deserves to be thought of in the same breath as popular comics' better, most beloved writers. (This isn't a one-off, either; his Gen-13 work and his still-unfolding Empowered are pretty brilliant, too.)
Most of the better Elseworlds have simple, easy to understand premises that involve either a single, dramatic change in an existent story that leads to a drastically different version of a hero, or a new setting, or even a combination of two stories (Batman + Green Lantern = Batman: In Darkest Knight, for example, or Batman + Frankenstein = Batman: Castle of the Bat).
What I found the most interesting aspect of this particular comic was its credits. Writer Barbara Kesel, penciller Matt Haley and inker Tom Simmons all share a "co-plotters" credit. That's not unusual for writers and pencillers, and it makes sense if they spent a lot of prep work on the story together before setting about their individual tasks or if they made the book using the "Marvel method," but it seems quite unusual to me that the inker was involved as well.
In this particular tale, Barbara Gordon was orphaned when her police commissioner father and mother intervened to save the Wayne family from mugger Joe Chill after a movie one night. The driven Barbara was adopted by the Waynes and became Batgirl. Using her all-seeing Oracle Security System to protect the walled-off city-state of Gotham from all "paranormal" heroes and threats, she's set up a police state that one member of the group of superheroes known as the Justice Society refers to as fascist.
Having discovered her secret identity, womanizing playboy Bruce Wayne uses his wealth and wits to aid her, essentially acting like her Alfred.
Meanwhile, the last survivor of Krypton, Kara, was received on Earth by Wonder Woman and the Justice Society and became Supergirl. Based in Metropolis, she's Platonic best friends with the city's benevolent industrialist Lex Luthor.
Supergirl, Luthor and about a dozen members of the Society visit Gotham to help Bruce and Babs announce a new LexCorp clean energy initiative—after the superheroes all pass through Batgirl's incredibly stringent security protocols. Tthings go very, very wrong when Luthor is kidnapped by The Joker, here transformed and empowered by a version of Kryptonite-infused Venom given to him by Emil Hamilton.
While Wonder Woman and the two title characters have rather radically redesigned new costumes, flashbacks show them wearing their original costumes from their first appearances and, for Wondy, an intermediary costume at one point.
Originally published in British weekly comics anthology Lion between 1965 and 1967, the short, black and white strips were the work of writer Ted Cowan and artist Reg Bunn. Jerry Siegel, the famed co-creator of Superman, would replace Cowan after the first two storylines, "The Spider" and "The Return of the Spider," which means his work shows up about 56 pages into this this 144-page collection.
He also possessed a variety of other gimmicks, although these were not necessarily spider-themed: Miniature jet rockets, smokescreens and a gun that fires a knock-out gas that was, as Cowan had him often repeat variations of, "harmless...but effective!"
The trio would emerge from The Spider's castle headquarters in a weird-looking "helicar" of Pelham's invention to commit audacious crimes, always escaping no matter how dire the circumstances may look for them, thanks to the Spider's cunning (and, in a few cases, Siegel offering him obvious help, as when The Spider turns out to be a robot duplicate of himself, or when a conveniently placed princess saves him and his team).
Opposing them are bland, characterization-free police detectives Bob Gilmore and Pete Trask ("the pals," as Siegel's narration would oddly refer to them), but, by the second story in the collection, The Spider would start to find himself matching wits with other master-criminals more often than the law.
Luckily, the feature's page count expands before too long, which has the result of both bigger panels, giving readers a better look at Bunn's gorgeous linework, and making for a smoother read.
The Spider's adventures would apparently continue through 1969. Rebellion has since published two more collections, Jerry Siegel's The Syndicate of Crime Vs. The Crook from Space and Jerry Siegel's The Syndicate of Crime Vs. The Crime Genie, in 2023 and 2024, respectively.
Back then, I had no idea that Marvel Comics was regularly producing a comic book series that continued the adventures of the heroes from the films (not just the Ewoks and droids), nor that it was more in keeping in the tone and spirit of the films than the kid-friendly projects I could find on my TV set.
Of course, between the ages of six and eight, I probably wouldn't have been ready for Marvel's Star Wars comics, which, while technically an all-ages comic, still had an awful lot of words in them for young Caleb. (I wasn't the greatest of readers as a little kid. I was probably in fourth grade before I started tackling prose, and, as I've mentioned before, I didn't start reading comic books regularly until I was 14.)
Now, as an adult reading these comics for the first time in the 21st century, long after the establishment of a sprawling Star Wars "Extended Universe" buttressed by a trilogy of film trilogies and more novels, video games, comics and TV shows than I could ever consume devoted to filling in whatever blanks might remain in franchise's saga, I find these early Marvel comics particularly fascinating.
That is, of course, because they were being made at a time when so many of those blanks had yet to be filled in, and there was so much open space in which the creators could play (This 2015 Tegan O'Neil history of Marvel Star Wars will likely be of interest; O'Neil does a good job of articulating exactly what made various points in the original Marvel ongoing book so compelling...especially when read now).
As I mentioned in the previous post tackling my to-read pile, which included a review of A Long Time Ago... Vol. 4, I was particularly interested in the post-Jedi period of the comic, of which there were 27 issues spanning two years.
After all, here Marvel and its creators were free to do pretty much whatever they wanted with the characters and concepts, as the "official" story of Star Wars was over, its main villain gone, its core rebels vs. Empire premise resolved and no real canonical future yet established in tie-in media like that of the novels.
That fourth omnibus included the first five post-Jedi issues of the series, in which Jo Duffy and a few other writers were apparently casting about for a new direction, and a couple of those issues feeling an awful lot like re-purposed inventory stories.
This volume is, obviously, all post-Jedi.
Duffy writes all but two of the issues; the two she didn't write are done-in-ones written by Archie Goodwin and then-editor Ann Nocenti.
The series finds the former rebel alliance, now referred to as the Alliance of Free Planets or simply the Alliance, based on Endor, the heroes embarking on various diplomatic missions, attempting to recruit ambassadors from various planets to join them in organizing a democratic, post-Empire system of government for the galaxy. (Contrary to the post-Jedi stories told in the prose novels and later Dark Horse comics, Luke is here quite adamant about not training anyone else in the ways of the Jedi, and the Han/Leia romance is basically frozen in place.)
Imperial holdouts including stormtroopers and officers are occasionally encountered, sometimes seeking to hold on to power, other times working with various bad guys, and, intriguingly, Duffy introduces a pair of Vader replacements.
One of these lasts but an issue. This is Flint, who we met in 1983's annual (collected in the previous omnibus), when he joined the Empire as a stormtrooper, seeking the power Vader had promised him. Here he is an apparent dark lord of the Sith, with a light saber, mastery of the Force and an incredibly cool, medieval-looking suit of black armor (designed by the issue's guest artist, Jan Duursema, who would go on to draw a lot of Star Wars for Dark Horse decades later). It's kind of a shame this issue is also the last we see of him.
The second Vader replacement is Dark Lady Lumiya, who we first meet as a cyborg enforcer working with the aristocratic oligarchs on a planet Mon Mothma and Leia visit. She will later ally herself with the new threat to the galaxy that Duffy will gradually introduce in the coming issues.
These are the Nagai, a race of particularly cool-looking, white skinned, black haired space goths from a neighboring galaxy that seek to conquer this one, now that the empire has been vanquished (One of them looks an awful lot like a particular Vertigo character, who I assume we will all pretend never existed, thanks to the actions of the writer who created him).
After one of their number, named Knife, is introduced in an issue set on Kashyyk, where he is trying to reinstate the slave trade of Wookiees, the Nagai will come to the fore, dominating the last year or so's worth of the series.
As the series winds down, Duffy will increasingly focus on some of her own creations that have been added to the expanded cast, including the red-skinned Zeltron Dani, the water-breathing Kiro and the psychic Hoojib Plif, plus new additions made in these issues, like the half-Corellian giant Bey, who apparently grew up with Han Solo, and a group of teenage Zeltron males, who are assigned as attendants to the Zeltron-adverse Leia, who has long loathed Dani.
These last issues will contain a greater bit of humor (Han Solo sighing "I hate being tortured..!" was a highlight, I thought). One entire issue, #94's "Small Wars", is purely comedy. The done-in-one story features the cute but savage Ewoks declaring war on the even-cuter comics-original race of small, fluffy, bunny-like Lahsbees, part of the machinations of the cartoon bug-like Hirog, whose race the Hiromi have ambitions of conquest.
Other stories will contain comedic elements, like C-3P0 screwing up the packing of various missions, so that Leia's Zeltron aides will have to whip-up a gaudy half-dress, almost as revealing as her slave get-up, for her to wear at a diplomatic party.
As the series reaches its end, Duffy will pen an issue in which Leia and her aides meet a wounded Nagai soldier and begin to sympathize with them a bit, and she will introduce another new, even more evil alien race: the Tof, large, cruel soldiers who look like gamma-irradiated classic 17th century pirates. The Tof are invading the galaxy pursuit of their enemies the Nagai, who are apparently only here seeking to escape from the Tof.
After being teased int the Leia/Nagai soldier issue, the Tof are introduced in a fun couple of issues set on Zeltros, in which the Nagai, the Tof and the somewhat silly Hiromi all target the planet of fun-loving, perpetually horny red people for conquest at once, our heroes being caught in the middle.
All is resolved in a final issue, which seems to take place after a time-jump of unknown length (shirtless commander Luke Skywalker has much longer hair than usual, anyway, and the Nagai no longer seem like such a major threat). Our heroes have now allied themselves with both the Nagai and former Imperials in a final battle against the Tof, seeking to capture their monarch and force a peace.
It's a rather rushed but action-packed issue, ending with Luke declaring in the final panel that, "For the first time in a long, long time, all of us, as races and as individuals, have a fair chance at making peace. And I hope...no I know...we can do it!"
Much of the first half of the omnibus maintains the Tom Palmer finished and inked, realistic style of the previous volume, although Palmer is but one of the several artists involved: Bob McLeod, Ron Frenz, Al Williamson, Bret Blevins and the aforementioned Duursema (inked by her fellow Kubert School graduate and eventual husband Tom Mandrake) will all provide some art.
The majority of the second half of the book is drawn by Cynthia Martin, whose style is a such a sharp contrast to so much of what came before, especially just before, that it looks like a radical shift.
Martin has a simpler, more angular, more expressive and more dynamic style than Palmer and the artists providing pencils or breakdowns for him. She seems to be drawing the characters, rather than the actors playing the characters, which is a subtle but important distinction when it comes to comics based on mass-media properties like this; that is, one doesn't necessarily see drawings of Harrison Ford on the pages, although Martin's Han still has a bit of Ford's expressions and attitudes to him.
She's also particularly adept at the humor that Duffy increasingly indulges in (It's particularly difficult to imagine, say, the cartoony Hiromi in a more realistic style, as they have a dashed-off quality to their visuals, and her design work is incredible.
The Nagai are, as stated, pretty cool-looking characters, and each of Martin's Nagai looks distinct and individual, rather than looking monolithic in appearance as some races of Star Wars aliens tend to.
Her Nagai ships are also amazing.
There's a scene where their fleet arrives and fills the sky of a splash page (see the badly-scanned image above), and the ships look both cool and like nothing we've seen in Star Wars before. Most ships and vehicles in the comics have always been either based on the designs from the films, or more generic rockets and spaceships that could have come from any generic comic from the mid-twentieth century. These look completely original, and completely alien to Star Wars, as befits ships from beyond the galaxy.
It's kind of a shame that the book was canceled when it was, as it would have been interesting to see Duffy's plans for the Nagai and Tof play out over months or years, rather than being hyper-compressed into three or four issues after so much build-up of the Nagai as a new and particularly pernicious threat, one completely divorced from the Empire.
Just as it would have been fun to see how she would keep the heroes occupied in the long-term. And we certainly didn't get enough of Cynthia Martin's Star Wars.
Reading these final issues of Marvel's first time around with the Star Wars license, I wondered why it was canceled at all, as quality certainly wasn't an issue (Although I could easily imagine Martin's art being such a departure that it might have chased away long-time fans).
According to that O'Neil piece I linked to above, it was apparently low sales that lead to cancellation. As hard as it is to imagine now, I guess there really was a point where there wasn't enough interest in more Star Wars to justify one new issue of a comic book per month...
At any rate, beyond the "interesting" I expected for such an early, post-Jedi take on the franchise, the Duffy/Martin comics are truly great ones.
While this particular omnibus is probably well out of print at this point, surely Marvel has recollected and republished these comics in some form or another since regaining the license; hopefully you have a helpful local comics shop that can help you navigate the confusing world of Star Wars comics collections to find these.
*As is far too common a story in comics today, Barr has had some pretty severe health problems of late, and if you would like to help him, you can do so here.
Thursday, August 07, 2014
When in Cleveland, visit the scenic West Side Market
I found out upon returning home that the Dumms were responsible for the mural, which they call a "love letter to Cleveland" and essentially lists a bunch of people and things that Cleveland is responsible for. That link will take you to better pictures and explanations of who is who and what is what, but you'll probably recognize the gentleman with the eyebrows peeking over an issue of American Splendor immediately.
Just around the corner are two other late Cleveland comics-makers, and their most famous creations:
That was a nice, unexpected surprise.
I was also pleasantly surprised by Horizontal Books, an honest-to-goodness, brick and mortar, not-used-books bookstore that wasn't a Barnes and Noble. I don't come across those very often. How are they still in business?
Well, I don't know, but they sure as hell offer some crazy amazing (craymazing!) discounts; you get 50% off your first book purchase, if you buy two books, you get 60% off and, if you buy three or more, you get 70% off.
So I got this particular haul—
—of $79.96 worth of books for just $25.92 cents, a savings of $55.96! If you can't see 'em clearly, that's G.I. Joe/Transformers Vol. 1 (reprinting some old Marvel crossovers), Dungeons & Dragons Classics Vol. 4 (reprinting the last chunk of DC/TSR's Advanced Dungeons & Dragons monthly) and Teenage Mutant Ninja Turtles Adventures Vol. 4 (reprinting just four issues of the old Archie Comics ninja turtles, which translates into about $5 per issue, which is pretty damn steep), all from IDW, and the Hera volume of George O'Connor's excellent Olympians series from First Second.
Their selection wasn't the greatest, but it changes pretty frequently, and those are some great deals. Those IDW books are all so expensive that deep discounts are pretty much the only way I'd buy 'em, especially considering I have swathes of each in crumbling, yellowing comic book form somewhere in my vast comics midden.
Finally, on a West Side Market/comics intersection note, check out these cookies one of the vendors was selling:
I did not purchase one, so I have no idea how they taste, but they're aesthetically pleasing, anyway.
Thursday, April 25, 2013
Well that's interesting.
Superboy created by Jerry Siegel.That's a lot of creation credits. I guess I'll wait for someone like Jeff Trexler to explain what this means and why it's happening now at The Beat.
Supergirl based on characters created by Jerry Siegel and Joe Shuster.
By special arrangement with the Jerry Siegel family.
That last bit about Supergirl being based on Superman (and, I suppose, 'boy) is particularly interesting though, because that character is singled out by name, whereas this particularly issue is filled to bursting with Superman characters (Both sets of his parents, Lex Luthor, Jimmy Olsen, Lois Lane) and characters based on Superman in the same way Supergirl is (that is, wearing red capes and Superman logos, and, in some cases, coming from Krypton and having his powers, like Steel, Krypto, Streaky, Squeaky and, um, is that Super Turtle...?)
The issue also contains plenty of other characters who generally earn "created by" credits, like Batman and Wonder Woman and, to much more occasionally, Aquaman (Darkseid, the Justice League and a handful of Super Pets also appear).
I've always been curious about the whys and hows of creation credits, as, from a reader's perspective, they seem quite arbitrary. The last DC trade I read, for example, was Secret Six: The Darkest House, and I noticed it had a "Doom Patrol created by Arnold Drake and Bruno Premiani" credit on the title page, as the Doom Patrol appear in two of the seven issues collected in the trade. Other guest stars, like, Jack Kirby's Etrigan the Demon or Keith Giffen's Ambush Bug didn't have "created by" credits, nor did the Secret Six (which may be understandable, as it's basically just a repurposed name from a completely unrelated comic book concept), nor did any of their more prominent individual members, like Bane, Catman or Deadshot.
Should be interesting to keep an eye on the credits pages of DC comics, particularly the ones starring characters who wears capes and S-shields, in the near future...
Tuesday, January 22, 2013
Heroes for Brad Meltzer's kids
The premise of the books is pretty much right there in their titles. Upon the birth of his son, Meltzer started thinking about the wisdom he would pass on to his first child, and he soon began thinking of remarkable individuals who possessed and expressed particular virtues he hoped his son would possess. He came up with 52. And then another whole book of examples.
The books are sweet, and of the graduation gift sort. After the introductions (the intro in Son has a pretty funny anecdote involving Meltzer's grandfather telling him the same four-sentence story about Batman and Robin over and over again), there is a photo of a hero with a two or three sentence biography of them, followed by a page telling a particular anecdote about that hero, and what exactly makes the heroic. As a sort of page punctuation, there's a quote from each.
The figures included are generally the sort that you might expect a grade-schooler to write a report on at some point, ranging from historical figures to pop artists to athletes to people who made the news for something extraordinary to members of Meltzer's own family.
Knowing that Meltzer has written for DC Comics in the past, and that he holds enormous affection for certain comic book superheroes (thanks to his essay in Atom-Smashers), I checked both books out to see if any of those heroes turned out to be superheroes, or the people who created those superheroes.
It turns out, I didn't have to skim long. The third entry was "Joe Shuster and Jerry Siegel, Inventors of the first superhero" (See the image above).
Here's Meltzer's entry on the pair, in its entirety:
They weren't good-looking.The quote at the end of their entry, by the way, isn't a quote from "one of the first rejection letters for Superman,": "The trouble with this, kid, is that it's too sensational. Nobody would believe it."
They weren't popular.
And they were so poor that they used to draw on the back of butcher's paper.
But they were two best friends.
With one dream.
At the brink of World War II, in the midst of the Great Depression, two kids from Cleveland didn't just give us the world's first superhero.
They gave us to something to believe in.
So that was pretty cool of Meltzer.
Siegiel and Shuster were the only comics creators in either book, which, I should note, includes women in Son and men in Daughter, although there are plenty of folks around the fringes of comics, mixed in with more obvious candidates like Martin Luther King, Thomas Jefferson, Helen Keller and Rosa Parks.
These include cartoonist-turned-author/artist Dr. Seuss (as with Superman's dads, Meltzer points out that success didn't come easy to Geisel, noting his first book was rejected by 27 publishers), Superman's one-time opponent Muhammad Ali, Superman actor Christopher Reeve, cartoon (and comics!) character Lisa Simpson (for her creation of a Lisa Lionheart doll to replace Malibu Stacy), Muppets creator Jim Henson, the Three Stooges and popular comics subjects Abraham Lincoln, Barack Obama, Mark Twain, Theodore Roosevelt and Leonardo Da Vinci. Oh, and All-Star Squadron character Winston Churchill.





















