I think it's interesting to note here how similar the packaging of Oni's Western manga-like comics (and Tokyopop's King City) is to that of Neko Ramen, an actual manga series.
Sunday, May 10, 2026
Bookshelf #29
I think it's interesting to note here how similar the packaging of Oni's Western manga-like comics (and Tokyopop's King City) is to that of Neko Ramen, an actual manga series.
Wednesday, May 06, 2026
A Month of Wednesdays: April 2026
BOUGHT:
Supergirl Vol. 1: Misadventures in Midvale (DC Comics) I was genuinely worried about this one.It also helps that Campbell couches the book in Superman lore rather than Superman continuity. That is, most of the Super-stuff included is of the sort that is 1) among the most fun and 2) the sort of stuff most people would probably already know from pop culture or can at least easily intuit. Stuff like Kandor, Krypto, Streaky and Titano, or that Luthors are usually bad guys or that kryptonite is the weakness of Kryptonians and so on.
Misadventures in Midvale collects the first six issues of the series, about four and a half of which are drawn by Campbell, while the two guest artists are deployed rather strategically (Supergirl is barely in the fifth issue, which features a pair of adventures by two teams of Super Pets; Paulina Ganucheau and Rosi Kampe each draw one of those adventures. The action of the sixth issue is split between the real world and Supergirl's dreams/mind; Campbell draws the IRL stuff, while Kampe handles the stuff in the character's head).
When she arrives there, though, she finds something's quite wrong: Midvale has a new Supergirl that they've adopted as their hometown hero, and there's already a girl named Linda Danvers, her old secret identity, living in her old house with her parents. What's going on?
Well, that's the question that the first three-issue story arc addresses. Our Supergirl is branded "Phonygirl" as she tries to get to the bottom of the new, not-her Supergirl/Linda Danvers. She's aided by Krypto, Streaky and Lena Luthor, who has quite conveniently just moved into a "secret lair" on the edge of Midvale (And who, I am guessing, is mainly in this book due to the character's role and popularity in the live-action TV show, where she was played by Katie McGrath; I haven't read most of the character's comics adventures, but I don't think she's been seen in quite a while, nor all that tightly tied to Supergirl).
As fun and as new reader friendly as the book is, one of the things I particularly appreciated was Campbell's portrayal of a superhero as, like, a genuinely good person. Supergirl is obviously involved in some fights, but she shows a great deal of sympathy for her enemies and is quite gentle with them (this we're shown on the very first page, as she deals with Princess Shark), and empathizes with their plights and, in the case of the first arc's main villain, what it is that drove her to her bad acts.
This is best illustrated in a three-page sequence in Supergirl #3, where Campbell draws Supergirl triumphantly grabbing the villain by the collar with one hand, while her other is hauled back into a fist, as if she's about to deliver a knock-out blow. The villain certainly expects one and looks concerned and scared as she reflexively flinches. But then you turn the page and see that Supergirl has pulled her foe into a hug.
I mean, most superhero comic artists—even many of the greats—tend to draw character "types" rather than specific characters. Like "big, buff man" and "attractive young woman" and so on. All too often, the women in superhero comics tend to look identical to one another and are really only distinguishable by their hair color or style and the clothes (often costumes) that they are wearing.
Not so in a Campbell comic. Here, all of the young women characters look distinct from one another. Even Kara/Supergirl, who is probably the most default superheroic/conventionally attractive character has a particular face and a particular body, and it's nothing like that of the other characters.
Kandorian Lesla-Lar, for example, has a thin, upturned nose and a slightly pointed chin. In Kandor, she's tall and slim, but under the sun's yellow rays, not only does she gain muscle, but she also gains Power Girl-esque curves, becoming statuesque and busty, with notably curvy thighs that distinguish her from the shorter, slimmer Kara.
I can only wish that more mainstream supercomics took this much care to draw female characters that seem so distinct and so real—even though I don't think "realistic" is likely a word that many would apply to Campbell's style, in terms of her rendering.
It's for this reason that I hope Campbell is able to stick with both writing and drawing the title for as long as possible (and hopefully longer than she managed to do both on her TMNT run). In fact, if being able to do both makes making deadlines impossible (and or means she has to start keeping an unhealthy, punishing work schedule), well, I would rather the book become a bimonthly or quarterly than see Campbell retreat to just writing and drawing the covers while another pencil artist takes over, but hey, that's just me.
At any rate, Campbell's Supergirl? It's a really great comic. Check this trade out if you haven't already.
While I couldn't find Project: Rooftop proper anymore, Campbell's design survived in posts about the post in which artists redesigned Supergirl:I love the short cape, and there are obviously elements of this costume that are unique to this design, like the color scheme, the off-the-shoulder top, and, I think, the little yellow five-sided diamond-shapes all over, which I imagine are meant to be Super-symbols.
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BORROWED:
Batman/Superman: World's Finest Vol. 8: 20,000 Leagues (DC Comics) I'm afraid I wasn't terribly enamored with the latest collection of Mark Waid's Batman/Superman team-up title, which I attribute in part to the somewhat muddy art of Adrian Gutierrez, who draws most of these seven issues**, although I don't think Waid is entirely blameless here. Although he writes all of the characters involved well (and includes lots of bit of DC Comics mythology that I like), and though he has some interesting, insightful thoughts within the stories here collected, overall, none of them are particularly compelling as stories.
There are three separate stories total here, two three-issue arcs broken up by a done-in-one. Let's take them each in turn.
The first is the title story arc "20,000 Leagues," which finds Superman, Batman and Robin joining Aquaman (who was quite conveniently hanging out on the surface world with them at the start of the story) in Atlantis, where the heroes must deal with a strange plague turning the people of Tritonis (these are the Atlanteans who resemble traditional merpeople, being human from the waist up and fish from the waist down) into rampaging, red-eyed zombies. That, and the plague's fallout: The King of Tritonis blames the people of Poseidonis (Aquaman's hometown) for spreading the plague and he is about to initiate a civil war over the matter.
As it turns out, Superman has something of a personal stake in these events, as his ex, Lori Lemaris, hails from Tritonis, and is currently married to its king Ronal (Complicating things is the fact that their marriage isn't going great, so Lori finds herself drawn towards the more attentive Superman during the proceedings).
The plague and civil war both turn out to be part of the machinations of a supervillain, of course.
In a pretty clumsy cliffhanger for Waid, that villain is revealed on the last page of the first issue of the arc. In the last panel, Batman narrows his eyes at him, while Robin says, "Batman.. ...Who the hell is that?"
The comic doesn't tell us, and I didn't recognize him due to what I am assuming is a rather radical redesign here. Did readers have to wait a whole month to find out who this weird-looking plant creature is? (I see his name is on the cover of the next issue and is the first line of dialogue in that issue).It's The Floronic Man.
He created the fungal plague and sowed suspicions between the two cities to incite a war as part of his plan to take over the world's oceans, which host an abundance of plant life, some of which seems to be imbued with magic, thanks to its proximity to Atlantis, I guess.
Swamp Thing is also involved but doesn't get a whole lot to do.
The most interesting bit of the story is Ronal talking about his feelings of inadequacy, being Lori's husband and knowing that her first love was pretty literally the most perfect man on Earth.
Well, there's that, and the idea that Aquaman is a baseball fan, something that comes up briefly at the beginning of the end of the story; between, Waid has the Atlanteans and Aquaman himself addressing the issue of the King of Atlantis spending so much time away from home with the surface heroes, which Waid seems to resolve by having Aquaman argue that by saving the world with the Justice League, he is also saving his subjects in Atlantis.
There are a couple of points where I had a hard time seeing in Gutierrez's art what the script seemed to be saying, but the bigger problem is the plethora of what look like digital effects (I'm not sure if these are drawn into the art by Gutierrez or by color artists Tamra Bonvillain and Matt Herms). Because most of the action is underwater, it's somewhat dimly lit, and the panels are all filled with bubble effects. There are also some bright, lightning-like effects to suggest magic, and these additional layers of visual information, on top of the art, sound effects and dialogue bubbles and narration boxes, seems to overload and overwhelm the pages to me.
Also, Gutierrez gives Ronal and Aquaman similar haircuts, which are only a shade different in color (Ronal's hair is slightly redder), and I wish they didn't look so much like one another throughout.The done-in-one is one of the occasional mixing-and-matching of the Batman and Superman supporting casts that Waid offers in this series, this time with the old guy co-workers of the two heroes, as Perry White and Jim Gordon are both guests on a Metropolis podcast with a new character who Lois Lane says "ranks number one among the dude-bro demo."
They're not arguing long before a giant monster attacks, and Clark Kent and Bruce Wayne, both of whom are there to support their respective friends, go into action in their heroic identities. Batman is in a giant robot battle suit, which he introduces to Superman as a little something he's been working on ("You have the coolest hobbies," Superman says when he sees it).
You know, at this point I think I've lost track of how many giant robots Batman has piloted over the years (But the one Kelley Jones drew for him in Gotham After Midnight, which was essentially a giant punching machine he rolls out in order to fight a giant-sized Clayface, is still my favorite).
This issue is fine. While I don't love the art here, especially the use of what look like manipulated photos to stand in for Metropolis in the backgrounds, it's short and stuffed with action.
The final story here is the three-issue "Bizarro World Tour." Superman, Batman and Robin are teleported to Bizarro World, which is in the throes of a mysterious plague (Yes, that's two plagues in one collection!). The disease turns the usually backwards Bizarro's normal, and crowds of the unaffected chase and attack those that are infected (Because the "backwards" response to an infectious disease is, of course, to get as close to those who have it as possible, rather than to keep a safe distance, right?).
After Robin, who seems to have little to no experience with Bizarros here, navigates the chaos in scenes evocative of horror movies, the three heroes of our world eventually meet Bizarro World's Bizarro #1 and Batzarro, both of whom have been infected, and are now totally normal, rational-thinking players (Although they still look like grotesque fun house mirrors of the genuine articles).
Again, Waid has some interesting riffs on the premise of his story. The way in which the heroes come up with a cure for the plague is genuinely inspired, the revelation of where it came from and how the person responsible finds himself slowly succumbing to his own Bizarro-ification and keeping a diary of it is fun, and there's an oddly touching bit where Batzarro explains to Robin that the plague isn't the "cure" he thinks it is, that, to them, it is a sort of mental illness, and that "whatever this disease is, it's twisting the perspective of thousands of innocent beings against their will."
That said, the impetus for the plague's creation, and the ultimate problem both worlds' World's Finest teams must address comes from Waid thinking about Bizarro World in realistic terms and applying physics to the idea of a cube-shaped planet. It's smart, but makes me uncomfortable, as this is superhero comics—and superhero comics based on silly ideas from the crazy Silver Age—and there's only so much logic that one can comfortably apply. I mean, why wrestle with how a cube-shaped planet might exist in the real world instead of just shrug and think "Who cares? It's comics." I mean, it's not like the title has yet to address how Superman flies, for example.
This arc isn't underwater, of course, so there aren't a bunch of bubbles in every panel, but I still found the art a bit too murky-looking—Is it so dark-looking on Bizarro World because darkness is the opposite of light, perhaps?
All in all, despite its many bright spots, I didn't find this particular volume as fun or as engaging as some of the previous seven.
Obviously, I'm a fan. I've read 37 volumes after all, which is somewhere in the neighborhood of—oh jeez—10,00 pages. So, I'll definitely be sorry to see it go, and will miss my occasional visits to a Japanese high school (I've been filling the Komi-shaped hole in my reading list with the oddly-named Skip and Loafer, which is cute, dramatic and funny, but with a much more...normal student body than that of Komi's school). On the other hand, though, the narrative definitely seems like it was ready to end.
As I suspected off and on, the series ends with Komi, Tadano and company graduating from high school...and Komi making her 100th friend, one of the big drivers of the series' action. In that respect, Oda probably couldn't have kept it going too much longer anyway. There's a final, eight-page 500th chapter, in which we check in on Komi and Tadano in college, and I suppose it's possible we could have gotten at least a few more volumes detailing the pair and other characters as college kids (not unlike the last few volumes of Haikyu!!, where Haruichi Furudate gave readers a "flash forward" to Hinata and company's post-high school years, a weird but fun way of showing us how the characters all end up), but, as I said, the series seemed like it was starting to wind down many volumes ago, when the central will they/won't they question was resolved (the did, obviously).
Indeed, even in this last volume, Oda seems to be marking time, with several side stories that aren't directly involved with the Komi/Tadano relationship, Komi's quest for 100 friends, or the end of high school...or even wrapping up the stories of various supporting characters.
And so, in this volume, Komi and Manbagi attempt to get their driver's licenses, with mixed results (their instructor is the leather and spike-clad older sister of one of the weirder-looking kids in their class).
There's a whole chapter devoted to ranking the various penis sizes of the boys who visit a public bath (The word "penis" is never mentioned, but Son Totoi, the perverted student who looks like the Buddha for some reason, suggests, "Every situation involves a hierarchy. Even amongst friends. How about we... ...rank ourselves by size." If you're curious, Tadano is in the middle of the pack, number five of the nine in attendance.)
And he masked group, identified to one another only by letter, although readers know who each of them are, gather once again to share their various romantic, but remarkably chaste, fantasies one last time.
And there's a surprisingly touching chapter devoted to Komi's friendship with Ren Yamai, the rabidly perverted girl with an over-the-top sexual attraction to Komi. Here, they meet in Komi's room, and Komi haltingly asks Yamai why she likes her as much as she does, to which Yamai replies completely honestly, after first telling her something she thought Komi might want to hear:
No, that's all lies.
It's because you're beautiful.
That's the only reason.
I don't care about your personality. I just want to lick your face and body all over...and nestle between your beautiful hair and neck... ...and squeeze your divine calves and get scratched by your pretty fingernails.
The exchanges that follow, in which Komi thanks her for her compliments and honesty and tells her what she admires about her, and Yamai thinks about the positive impact Komi and her friendship has had on her, is actually quite touching, and actually rather redeems one of the weirder, more off-putting characters in the series, who has thus far been a mostly one-note character whose often perverse sexual interest in Komi has always been played for laughs.
Speaking of sexual, the very last page suggests strongly that Komi and Tadano are, as first-year college students, going to take that big step. The sequence, which follows the pair on a date, ends with a deeply blushing Komi suggesting, "Maybe I don't... ...need to go hom tonight. We don't... ...need to wait any longer, right?"
A long way from being so shy and socially anxious she couldn't speak to Tadano but had to write what she wanted to say to him on a school chalk board.
If you haven't been reading, I'd definitely recommend trying the series out. In my experience, the best way to read a good manga series is once it's over, so that if you get really into it, you get the instant gratification of being able to read the next volume as soon as you finish one, and don't have to wait months between installments.
REVIEWED:
Feo The Chupacabra (Abrams Fanfare) As someone who has read and written extensively about cryptozoology and cryptids (more on that at some point in the future, I hope), I was planning on using this paragraph to explain that the Chupacabra, contrary to this book's story, a relatively recent invention, appearing in 1995 (and almost certainly inspired by the movie Species). But when I actually sat down to write the review, I ended up mentioning it there; the graphic novel, by contrast, is set in the 1950s, and a blurb from Sergio Aragones mentions him having grown up in Mexico hearing about the monster. As I also write in the review, though, the protagonist, in telling a story about the Chupacabra, mentions artistic license, which I guess is a way the creators asking for it themselves.
Anyway, if you like quality cartooning, old-school monster movies (and/or Abbott and Costello) and cryptids, then this is pretty much your ideal graphic novel. More here.
**The fine print on the title page mistakenly says that the book collects eight issues, #35-38 and #40-43. In fact, #38 is not collected here. It and #39 are both part of the "We Are Yesterday" story arc and were thus collected in the previously released Justice League Unlimited/World's Finest: We Are Yesterday.
Monday, May 04, 2026
Catching up on Now That We Draw
The premise is quite fun. High school classmates Uehara Yuuki and Miyamoto Niina are both aspiring manga artists trying to break into the industry, and their shared dream seems to be the only thing they have in common. Uehara is quiet, friendless, socially anxious and at the absolute bottom of the social hierarchy, the kind of person one might expect of wanting to be a comics artist, I guess. Meanwhile, Miyamoto is bubbly, outgoing and gorgeous, the kind of girl all the boys at school have crushes on.
Both of them are told by the editors they submit their work to that they have the same problem: Neither seems to know much about romance or relationships, despite trying to make comics on the subject, and it shows in their work. So, Miyamoto proposes a solution. They will pretend to date one another in order to gain experience. Remarkably, Uehara is extremely reluctant, despite how hot Miyamoto obviously is, in large part because he's so shy as to be terrified, and partially because he doesn't want to hurt Miyamoto's social standing at school with their classmates.
Naturally, as they pretend to date (mostly when no one's looking), they begin to develop feelings for one another, but the creators quickly move from Miyamoto pushing Uehara into rapidly playing out a series of rom-com cliches to the two diligently working on their manga and cheering one another on. By the end of the second volume, both get jobs as assistants...for attractive artists of the opposite sex. Takahata and Kaba have to throw up some roadblocks to keep the protagonists achieving a happily ever after too soon, right?
I placed a hold on the third volume of the series, which was actually released in October of last year, when it was still on order by one of the libraries in the consortium my home library belongs to (I think I've mentioned before that the consortium consists of 40 libraries throughout northeast Ohio; only a single one of them had ordered a copy of volume 3, though). Then I forgot about it, assuming it would show up when the book was released.
Well, last month I noticed that not only had volume 3 come out, but so too had volume 4, and volume 5 was due in the summer. (Meanwhile, that third volume I had placed a hold on is still showing up as "on order" on the library's website.) So, I gave up and decided to simply buy the next two volumes rather than borrowing them. (This is, by the way, why I almost never have a complete series of any manga; like, if I stick with Now That We Draw through its conclusion, I'll be missing the first two volumes...unless I go back and buy them before they go out of print, I guess.)
Perhaps it's just as well. While I'd obviously rather read a comic for free rather than pay for it, and, as you've seen for yourselves, it's not like I need any more comics filling up my house, this series has a tendency to highlight Miyamoto's chest on the covers (see the one below, for example) and, now approaching 50, I feel a little weird being seen in public carrying or reading books prominently featuring a school girl's breasts on the cover, you know?
As the fourth volume opens, the kids are finishing up their submissions to a newcomer manga contest—which involves a scene where they meet in an empty classroom over the summer to take photo reference together, of things like unbuttoning one another's shirts or leaning in for kisses and suchlike.
As they ready for a school festival, in which their class will be putting on a cosplay cafe (which gives Kaba plenty of opportunities to draw fan service of Miyamoto in various skimpy costumes that she tries on in front of Uehara at a store), they hear the results of the contest. Uehara's manga has been accepted, while Miyamoto's has been rejected.
Throughout the festival, she puts on a brave face, but Uehara, who at this point seems to know her better than anyone, realizes she's really hurting and he ultimately manages to get through to her. At the climax of the second chapter (or "plot" as they are labeled here), they both say very dramatic things about their feelings for one another. "I like you!" Uehara declares...and then immediately backtracks, amending it to, "No...Um...!! I...I like your manga!! That's what I meant!!" A few pages later, she very seriously tells him that she doesn't mind if everyone at school sees them together at the festival and thinks they're boyfriend and girlfriend...and then, after a few silent panels, decides to add, "Just kidding!!"
The night seems to awaken something in Miyamoto, though, as she has a romantic dream about Uehara, and finds herself confused, even baffled by the fact that she realizes that she actually seems to, like, like-like him.
There's a very funny scene where a friend of hers shows her a copy of the latest issue of Loveteen magazine, featuring some handsome boy celebrity on the cover, and she thinks, "My type...I go for guys like this!!"
She then looks back and forth between the idol on the cover and Uehara in the back of the room, secretly reading manga behind a textbook, and realizes, "They're totally nothing alike!! There's, like, not a single thing they have in common!!"
Much of the rest of the volume then switches focus to Uehara and the popular, professional manga artist he's working as an assistant to, a gifted teenager who is extremely quiet and detached, to the point that she barely talks to, or even makes eye contact with, her editors. In fact, Uehara seems to be the only one she will communicate with at all.
Here, we find out why. It turns out the artist, Shioiri Ren, is actually a friend that Uehara had met way back when he was still in daycare. He was super-enthusiastic about manga back then, to the exclusion of all else, which is where we get this great panel from Takahata and Kaba:
So, it turns out Uehara had actually introduced his current sensei to manga all those years ago! (As to why he didn't recognize her, she moved away suddenly, and only just recently returned to town...now with darker skin, short, dyed blonde hair and an accent).
After Uehara helps her out with meeting a tough deadline (which involves him skipping school for an all-nighter and all-dayer) and with dealing with the aftereffects of her watching a very scary movie, we get an extended flashback sequence, after which Uehara finally recognizes Ren as his long-lost friend from childhood.
So, Miyamoto now seems to have a rival for Uehara's attention and affection...! Not that Miyamoto knows for sure that she even wants his attention and affection, of course. But still! Ren and Uehara seem like...like destiny, don't they...?! (Also, though technically a year older than Uehara and Miyamoto, Ren is very small and petite, and actually looks like she "fits" with Uehara in a way that the tall and leggy Miyamoto does not; in fact, in the next volume, someone will see Uehara and Miyamoto on a fake date together and ask her if Uehara is her little brother).
Then, Ren decides she needs to update her wardrobe, which consists of an oversized hoodie, and, at the mall, she runs into Miyamoto, who delights in finding new outfits for the doll-like manga-artist; she takes her under her wing and shows her a good time, seemingly unaware that the whole reason Ren wants to find a cute new outfit is to impress Uehara.
And then, finally, all four of them end up going on a road trip together, ostensibly so Yumemei can do location research for his manga (He seems to have ulterior motives too, though; for example, he has actually read Uehara's manga, and thus knows something Miyamoto does not, specifically that Uehara has based his heroine so much on Miyamoto that he's basically made her his protagonist).
Sunday, May 03, 2026
Bookshelf #28
As you tell at a glance here, this was, at one point, where I was storing the volumes of Fantagraphics' The Complete Peanuts series that I had purchased (the other volumes I own, and other Fanta Peanuts comics, are on a shelf we looked at a while back). In addition to five volumes of the series, there's a trade paperback version of the first volume, that collecting strips from 1950 to 1952, so I guess even though there are many, many volumes I don't have, I have the first volume in two different formats...? (This is one of those series I wish I had been more diligent on keeping up with).
The only comics-related books here are the Masters of the Universe mini-comics, the only half-dozen or so I had saved since I had originally acquired them, packed with the original action figures, in the early 1980s.
Each of these cost a mere 95-cents, so I imagine I was impulse-buying them at the counter of the Waldenbooks in the Ashtabula mall at the time. Now, thirty-one years later, I kinda wish I would have bought all of them, as that's a great deal for quality literature in such an appealing format.
Thursday, April 30, 2026
On Crimson Hero Vols. 1-3
And that really shouldn't come as a surprise. Haikyu!! is a shonen manga (or "boys' comic", targeting adolescent boys) that ran in Weekly Shonen Jump. Crimson Hero is a shojo manga (or "girls' comic", targeting adolescent girls) that ran in Bessatsu Margaret, published by Viz Media first in their Shojo Beat magazine and then on their Shojo Beat imprint.
Haikyu!! reads very much like a fight comic masquerading as a sports comic, the majority of the pages devoted to the various team vs. team competitions, and while most of the characters are quite compelling, they are mostly defined through the lens of volleyball, elements of their personal or inner lives coming up in a way that relates to the sport. We get glimpses of their family lives but, more often than not, these are only in passing.
Things go badly.
First, her entering the girls' bathroom leads to a shriek, and so a very tall, spikey-haired fist-year boy grabs her by the collar and slams her into the door, thinking she was some kind of pervert. Apparently, both he and the girl who screamed when Nobara walked in thought she was a boy.
When she protests that she's a girl, he gropes her chest (which is accompanied by a "SMUSH" sound effect), and replies, "Oh?! So you are... ...barely."
She proceeds to punch him ("CLONK"), knocking him down and leaving a bruise on his face.
In response, Nobara runs away from home, and, with the help of her aunt/the school nurse, she manages to secure room and board at the school. She just has to serve as the dorm mother at the Crimson Field Volleyball team dorm, where she will have to cook and clean for five guys, including Yushin and Haibuki.
"I challenged you to a game!" she says in the penultimate scene of the first volume, slamming a defaced flier on the desk in front of the team captain. "We'll see if the girls' team is really made up of losers!!"
The captain chooses a trio of first years to play Nobara and her two potential teammates, including Yushin and Haibuki. He instructs them: "If you guys want to become regular players... ...don't even think of holding back against the girls."
And they do not. In fact, Haibuki, who is the first of the boys to serve, aims a devastating jump serve directly at Nobara. And he keeps doing so, hitting them at her so hard that one knocks her down, and another draws blood when it hits her in the face.
But then, Crimson Hero seems to be about Nobara and her personal life as much as—well, actually more than—her life on the volleyball court.
Wednesday, April 29, 2026
Two posts on Armageddon: Inferno is probably at least one post too many, huh?
I mean, I had watched television before, so of course I knew of the likes of Superman, Batman, Wonder Woman and The Flash (Although I don't think I had yet realized this Flash was a different one in the costume than the other guy). And having read a handful of the Armageddon 2001 annuals (including the bookend specials) the previous year and having been in a comics shop on a semi-regular basis by then, I had a decent lay of the land of the DC Universe, and thus who knew Waverider, Lobo and Martian Manhunter were. And I wasn't shocked to see that Green Lantern was some guy with a bad haircut and comically large boots instead of the guy from The Super Powers Team cartoon. Hell, I could even identify Power Girl, Troia and the modern Hawkpeople, even if I couldn't tell you what their whole deals were, like, who exactly they were and where they came from (Fun fact: I still can't! Have any of their origins been settled in the last 34 years?).
As a teenager who used to check out copies of the Overstreet Price Guide from the public library just to look at the titles and names of characters and creators (There weren't a whole lot of comics in the libraries back then), I also knew the various Golden Agers who made up the Justice Society of America (well, maybe not Sandy the Golden Boy) and most of the other players in the book; not sure if I recognized Sgt. Rock's name from the guide, or from the closing credits of the original Predator movie, where Shane Black's Hawkins is shown reading an issue of his comic.
Still, this particular miniseries introduced me to several characters, like Jo Nah/Ultra Boy from the Legion of Super-Heroes, World War I's Enemy Ace Hans von Hammer and World War II heroes Gunner, Sarge and Pooch and Johnny Cloud, The Navajo Ace.
Most of those guys were minor enough that even now, after decades of reading DC Comics, I still haven't read many stories featuring them, and those that I have tend to be ones in which they just make cameos or are name-dropped. (Enemy Ace is an exception though, as I've read hundreds of pages of his adventures at this point, thanks to a Showcase Presents collection (as well as a few other appearances, including miniseries War Idyll and War in Heaven). (Oh, and I'm sure there have been plenty of Ultra Boy appearances since 1992, but for the most part I try to avoid Legion comics; for whatever reason, they just seem intimidating to me.)
This recent re-read of Armageddon: Inferno hit completely different than the series did when I had originally read it. Back then, I was still just dipping my toes into the DC Universe, whereas now I have spent years and years swimming in it and plumbing its depths. This time around, not only did I know all these guys' identities, but in most cases, I now know all about them, what their stories were before John Ostrander wrote them into this time-travel series and where they would go afterwards. Likewise, the names and careers of creators like "John Ostrander" and "Tom Mandrake" and "Art Adams" and "Walt Simonson" are pretty well known to me.
So, this time I was really able to appreciate the comic as something of a Who's Who in the DC Universe by way of a fight comic, and the all-star nature of the creative team.
I even recognized the cameos by The Unknown Soldier and Mademoiselle Marie, who I guess Luke McDonnell drew in that second panel above, although the rendering is awful rough. (The tank also resembles The Haunted Tank, although without a ghostly Civil War general floating around it, I can't be 100% sure that's what McDonnell meant to draw there, or if it's some random American tank with a star on it).
2.) I know the prices of goods and services rise over time, but still...! I was shocked to learn that each of these issues only cost $1.00. I could have sworn comic books were $2 or $2.50 when I had started reading them. I just checked dc.com, and it looks like the average comic book of theirs today is still $3.99 for 20 pages, which is what they cost when I stopped buying single issues and switched to trades a few years back (I had to double-check, because with the price of everything else seemingly going up in the last five years or so, I couldn't be sure comics weren't even more than $4 a pop now).
While it is not at all surprising that comic books cost a lot more today than they did in 1992, I still thought it worth noting that dang, you could really get a whole four-issue, 88-page mini-series back then for the cost of a single, 20-page chapter of a story arc today (plus an extra penny).
I can't imagine being a 15-year-old in 2026 and going into a comic shop and thinking to myself, "Yes, I would like to spend $3.99 on this issue of Batman, which, if I understand how comics work correctly, will get me one-fourth or one-sixth of a single story." I mean, not when I can get...well, let's see the page-count and price of the last manga volume I bought...about 200 pages for $14.99 on a different shelf of the shop (Or a big box bookstore or online, I guess).
It was therefore something of a novelty to read this series in back issues pulled from a long box (It's never been collected in trade, which is how I generally revisit old comics now) and to see any ads at all, let alone the specific ads of 1991.
They offer a rather interesting window into who DC and the companies who purchased the ads thought must be buying comic books at the time, too. As far as I can tell, it seemed to be kids...and some adults who were comic book fans and/or collectors.
Just out of curiosity, I took note of all the ads in here. The one above was the most surprising, I thought, as that sort of page filled with a checkboard of a bunch of small ads, complete with an ad for a Charles Atlas body and live sea horses, is something I would have guessed would have been in Silver and Bronze Age comics, rather than something from the early '90s.
Anyway, Armageddon: Inferno contained ads for movies (Cool World, Encino Man and Honey, I Blew Up The Kid, plus one for the video release of Frankenweenie), candy (Three Musketeers, Skittles and Starbursts), collectible cards (Score and Upper Deck's Major League Baseball cards, Fleer's basketball cards, "The Official Trading Car of Super Bowl XXVI" and some kind of parody baseball cards called "Flopps"), videogames (Super Smash TV, Super WrestleMania, Kid Chameleon, Krusty's Fun House, Top Gear and the Game Genie), upcoming comics conventions (John Byrne, Moebius, Tom Lyle, Steve Bissette and more in Boston! Rob Liefeld in New York!) and back issues (East Coast Comics, Mile High Comics, Twin City Books, Kingpin, American Comics & Entertainment), plus Palladium role-playing games, Topps' Batman Returns souvenir magazines, Wyler's drink mix, Estes brand precision rockets and Kiss' Revenge album.
Oh, and one for the Constitution of the United States from the Ad Council which, if you mailed-in for it, would get you a free informational kit including your very own copy of the constitution.
I suppose the presence of such ads is what helped DC be able to sell these things for only a buck back then.
As for house ads, they were fairly few and far between relative to the DC comics of the past few decades. There was one for Justice League Spectacular #1, another for "The Blaze/Satanus War" in the Superman books, one for the four-book Superman line with a blurb from Comic Buyer's Guide, and another for DC Comics Cosmic Cards ("From Clark Kent to Hell-Bent" the ad read, showing a picture of a Superman card and Lobo card), one offering subscriptions to 31 different DC books (ranging in price from $12 to $21), and a half-page black-and-white ad for imprint Impact Comics' The Web #10 and The Crusaders #1 (I wouldn't mind DC collecting their Impact books, if they could straighten out the rights, nor would I mind stumbling upon some of those series in a discount back issue bin).
None of the ads for particular books mentioned the names of the creators involved with producing them.
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By the way, when Googling something for my post about Armageddon: Inferno, I stumbled upon this five-year-old post at Steve Mollmann's Sciences' Less Accurate Grandmother blog, if you'd like another take on the miniseries. I seem to have liked it far more than he did. I was heartened by the fact that he chose to illustrate the post with one of the best sequences, that in which Simonson draws Enemy Ace gunning down a pterosaur. I didn't include that in my post, but only because I had already posted it on Bluesky.






















