Showing posts with label dinosaurs. Show all posts
Showing posts with label dinosaurs. Show all posts

Monday, July 13, 2026

Review: Jim Lawson's 1993 Dino Island

I've probably been looking for Jim Lawson's 1993, two-issue mini-series Dino Island in back issue bins for at least 25 years now...unsuccessfully. 

Lawson is, as you probably know, an alum of Kevin Eastman and Peter Laird's Mirage Studios, having drawn many issues of the original Teenage Mutant Ninja Turtles series (including the "City At War" arc) and its sister series Tales of The Teenage Mutant Ninja Turtles, written and drawn the entirety of the full-color volume 2, drawn the Laird-written volume 4 and various and sundry other TMNT works, including the newspaper comic strip, a volume of the Pallaium role-playing game and the adaptations of the characters' first two films. 

I haven't exactly kept track, but I'm pretty sure Lawson remains the most prolific artist to ever draw the characters, his page count dwarfing that of any other contender. 

I've come to appreciate Lawson's idiosyncratic work more and more as time went on, and, at some point I remembered a Mirage house ad for his Dino Island in the back of some Turtle comic or another, as it was one of the relatively few Turtle-less comics Mirage published from creators like Lawson and Michael Dooney (And, for a time, Mirage was home to Stan Sakai's Usagi Yojimbo and a spin-off, Space Usagi). All I remembered was the image of a woman atop a triceratops, and an establishing shot featuring sauropods in a pen. After reading Lawson's later Paleo: Tales From Late Cretaceous, a collection of excellent dinosaur comics seemingly inspired by, or at least made in the spirit of, Stephen Bissette's Tyrant, I really wanted to see Lawson doing a people-and-dinosaurs book.

A couple weeks ago, I got an email from Midtown Comics, telling me that books from my "wish list" were now available: Dino Island #1 and #2. To be honest, I had forgotten that I had ever even looked them up on their site or that I had added to my wish list. Hell, I forgot that I even had an account there, let alone a wish list. 

So that was a nice surprise.

Not long after, these comics, these two comics, released the same year that the original Jurassic Park film had come out, were sitting on my desk. 

Now I wouldn't be being entirely honest if I said that the 53-page story completely rewarded a 25-year wait; that's a lot of expectation to live up to, after all. But I must say that I wasn't at all disappointed, either. It was Lawson at the height of his powers, drawing a comic full of the sorts of things that Lawson seemed to like to draw: Dinosaurs, aliens, vehicles, a pretty lady. 

It also intersects with a particular interest of mine—dinosaurs, sure, but, specifically, human beings encountering dinosaurs—in what today reads to me like a very particular stylist doing a riff on "The War That Time Forgot" feature from DC's old Star Spangled War Stories series. (Which was, of course, itself a riff on classic science fiction and fantasy from the likes of Jules Verne, Arthur Conan Doyle and Edgar Rice Burroughs; in fact, shortly after seeing her first dinosaurs, the heroine of Dino Island says to herself, "Thiz place is like some kinda Edgar Rice Buroughs novel.")

I would be quite curious to learn more about the behind-the-scenes of this book. As I've said plenty of times before, I would love to know more about Mirage in general, as it seems like an important story in comics history that for some reason no one has written yet. 

This came out the same year that the first volume of TMNT ended (concluding with the epic-length "City At War" story drawn by Lawson) and the second one began...and the same year that the Teenage Mutant Ninja Turtles/Flaming Carrot Crossover (also, in part, by Lawson) launched. Three years later, TMNT would relaunch for its third volume...not at Mirage, but at Image Comics.

Lawson was, obviously, quite busy, and I'm curious why this book, the covers of which are signed "Lawson 92", ended up as a two-issue miniseries, rather than a more standard-length four-issue mini. It feels a little...well, maybe not rushed, but definitely compact, and it would easily, clearly have benefited from being given more room to breathe. There's definitely a point in the second issue where it seems Lawson could have used a double-page spread to express a sense of awe and wonder (something done quite effectively in the first issue), but he instead used a more standard sized panel on a single page, and the series could have used a bigger page count to explore the characters, who don't get much development in the fleet-moving narrative.

Also, surprisingly, the book could have used more dinosaurs...I mean, with a title like "Dino Island", one might expect a little more dinosaur content than we end up with. (As for why Lawson went with Dino Island rather than Dinosaur Island, well, the latter was apparently already taken, by a Fantagraphics-published book from 1991 that I have never even  heard of...but now want to read. Maybe I should add that to my wish list...)

While Lawson wrote and drew Dino Island, he does have a pair of collaborators here. The color is provided by Mary Woodring, who also colored that Flaming Carrot crossover, and it's lettered by Mirage's regular leterrer Steve Lavigne. Given Lawson and Lavigne's presence, it thus looks and feels like a Mirage book, despite the bright, poppy colors...I'm not sure if it's particular to Woodring or not, or perhaps the technology of the era, but, like the Flaming Carrot crossover, this book felt more colorful than most color comics to me. Of course, that might also be because I am so used to seeing Lawson's art in black and white. (I should note here that the panels below are ones I scanned from the comic using the scanner at the public library where I work, and they never seem to look quite right to me, so please be aware that the colors in the actual book are a bit better than they look here). 

The first issue opens with a full-page splash of a woman in flight gear in the cockpit of a plane, which we will later learn is a P-51D Allison, if that means anything to you guys. She's blonde, with red lips and spots of pink blush on her cheeks, and she is staring down at her instruments with a look somewhere between sadness and concern. At the top of the page, the date "October 19, 1942" is written.

We quickly learn that she's attempting a trans-Atlantic speed record but that hr instruments are behaving strangely, when she radios "Bermuda Naval." Soon, her compasses start acting up, and then she sees something that makes her say "No...", and she's bathed in a bright light. She awakens sometime later, still in her cockpit, and sees land below where there shouldn't be any.

In short order, she collides with something but doesn't see what. Given the title, we see enough of the object to realize what it is right away, even if she doesn't.

She manages to land, repair her plane, and then starts to explore, finding some strange footprints: "Wow...These are the biggest damn bird tracks I've ever seen!"

Soon, she climbs up a ridge and looks over to this fantastic double-page splash reveal...

It's a whole herd of triceratops! Peter Laird's favorite dinosaur! (And, obviously, this looks better if you're holding the book in your hands, than a scan of it does.)

She's barely taken a moment to consider how insane that image is ("I must be completely bats!") before she rescues a triceratops from a pair of raptors. It then returns the favor when they turn on her. When she spies a plane fly above, she mounts the triceratops and heads in that direction. Some miles (but just a few pages) later, there's a splash of her atop the dinosaur regarding some kind of little village built between a battleship and the coast, with a pen of dinosaurs. This is apparently the image used in that house ad I saw all those years ago.

There she meets a friendly man who she introduces herself to as Amelia (I assumed it was that Amelia, but, checking the date of her disappearance online later, I see this comic is set five years after that Amelia's. Lawson probably should have given her any other name then, really). The man then introduces her to a Captain Errouck, whose battleship is part of the settlement they've formed and named Plymouth.

In short order, the captain explains that Amelia is now part of their society, which he is completely in charge of, and he offers her their best theories about the place: They think the Bermuda Triangle is some kind of dimensional gate, and it has transported them all to an entirely different world, based on a geological clue (the rocks have no strata, it seems). A professor offers to show her "The Convincer", but that has to wait until part two...

Once again mounting her triceratops, which she has named Spike, Amelia and the professor head out...and he shows her a gigantic rectangular monolith, its gradient colors including violet, blue and green, and its size and perfect shape proving that it's no natural occurrence (This is the instance where a splash page might have been a good strategy to emphasize the bizarre nature as well as the importance of the object).

As they explore, and Ameila learns that no one has been to the top because it's too big to climb, the two red, horned therapods on the cover of the second issue attack, killing Spike. Amelia and the professor might be next, but a Jeep from the settlement arrives to rescue them, as the captain needs the professor immediately.

If the story moved fast up until now, here it starts speeding. 

The captain has a strange, humanoid alien bound to a chair in a room; it was apparently found disemboweling one of the town's sentries using tools from some sort of medical kit. The alien has a strange, vaguely mushroom-shaped head, with its eyes high atop that head, orange skin and strange-looking hands and feet (You can see its fellow alien, which looks exactly like it, in an image below.) Despite being questioned, it won't talk. 

We then jump immediately to Amelia's plan to explore the monolith, as the professor flies her over it and she parachutes to the top. Finding a disguised entrance, she journeys within, where she meets an alien identical to the first. There's a four-page conversation, in which this very chatty alien explains everything to Amelia in plain English, including the nature of the world they are in; I won't get into it here, but I will note it will sound familiar to anyone who has read a particular popular science-fiction comedy novel from England. 

After what I am assuming is a weird coloring mistake (note the purple rectangle in the first panel on the page below, overlapping and partially obscuring the dialogue balloon), this alien tells Amelia that her fellow humans must release the one they are holding, or else "the project will be abandoned."

Which, here, means the end of the world.

The professor picks Amelia up at the foot of the structure, which we now understand the nature and purpose of, on another dinosaur, but it's too late for her to plead for the release of the captive alien: "The alien's dead," they're told as soon as they arrive back at Plymouth. "Errouch was slapping him around- I think he broke his neck."

In the very next panel, a strange ovoid shape appears in the sky. In the next panel after that, it fires a green ray at Plymouth, creating a fiery explosion.  The aliens are attacking! Amelia manages to steal her confiscated plane back and get it up into the air, leading to a rather beautiful four-page plane vs. flying saucer dogfight, one that ends when she strafes the ship, and we get a close-up of a dead, shot-up alien in its strange cockpit (This one wears a green jumpsuit rather than a yellow one, and is thus presumably a different one than the one she met inside the monolith...that, or, perhaps, he changed into a different jumpsuit to pilot his craft, having gone on the attack as soon as he learned his partner had been killed). 

The time then jumps ahead two weeks, to a dour epilogue. With the aliens gone, the world is dying. The atmosphere is degrading, the plants are dying off and the dinosaurs are following them. 

Is this the end? Yes, probably. 

"Maybe," Amelia tells a man. "Or maybe this is just a transitionary period while the planet adjusts..." 

In the meantime, she advises they start building underground shelters, because "Soon it will be too hot to stay up here."

And those are the last words of the series, which ends with our heroine, all of the characters and apparently all the dinos facing almost certain death.

It's not all that unusual for stories in which modern humans discover a lost world of dinosaurs and prehistoric creatures, only for that world to "end" as they escape at the end of the adventure—think Conan Doyle's Lost World, 1933's Son of Kong, 1951's Lost Continent—but this is different, darker, as the outsider, human characters seem like they are doomed to go down with the lost world and its inhabitants. 

Dino Island is a pretty fun, old school adventure story, full of well-made and quite striking imagery. It's also an example of an auteur seemingly following his bliss, making a comic full of things he likes, the appeal of its components proving infectious to the reader. I certainly wouldn't have objected if there were two or four or 20 more issues of it. 

I'd say to look for it in any back-issue bins you may come across, but, in my experience, it probably won't be there. So, I guess you could add it to your wish list...? Or perhaps hope that IDW, who has republished so much of Mirage's output, decides to collect it at some point, maybe with Lawson's Paleo under a title like The Dinosaur Comics of Jim Lawson or something...? 

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I didn't notice this until I set the comics side by side to take a picture of them, but the covers actually connect to form a single image:

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The house ads in Dino Island are for a new color series of Stan Sakai's Usagi Yojimbo, the Teenage Mutant Ninja Turtles III film, an "all-new color 17 x 22 poster by Todd McFarlane" featuring his image of Michaelangelo from TMNT #50 and for an upcoming Michael Dooney superhero series called Xeno-Tech ("Some heroes are born... Some have to be made"). 

I've never seen Dooney's book in the wild, but the Grand Comics Database says it lasted four issues, and was apparently published as "Xenotech," sans the ad's hyphen. I'm not surprised it didn't catch on given all the competition for superhero comics in those glut years, but I'd still be interested in seeing what Dooney might have done with the genre (He did a couple of Turtles comics which played the characters off of more traditional superhero comics types).

There was also this page which, had I the money as a high-schooler in 1993, I would have ordered pretty much everything from it that I didn't already have:

Looking it over now, it looks like I have all of the comics listed here in one form or another, save for Mark Bode's Times Pipeline TMNT special (which has never been collected or reprinted?), Gizmo, Gizmo & Fugitoid, Bade Biker, Grunts and Space Usagi. 

Monday, March 30, 2026

I can't believe it took me this long to learn that DC Special #27, aka Danger: Dinosaurs At Large!, existed.

Two things I have been extremely interested in for my entire life have been dinosaurs and DC Comics superheroes. Despite that fact, I had never seen, nor heard of, 1977's DC Special #27, emblazoned with what appears to be the title of the comic, but I guess is actually just the title of the 34-page story that filled the issue, "Danger: Dinosaurs at Large!"

It's a pretty good-looking logo, though, and while I could take or leave the "at large," I think "Danger: Dinosaurs" promises a lot of potential. I mean, I would read a comic book with that title...!

In looking for the first time that the Justice Society encountered the Spear of Destiny in DC Special #29, I ended up looking at the gallery of the 1968-1977 series on The Grand Comics Database, and this one stood out. Because, again, dinosaurs.

To my surprise and delight, DC had actually collected this issue. It's in 2011's Secret Society of Super Villains Vol. 2, presumably because it stars Captain Comet, who looks like he's the hero of the SSoSV book, which I have never read and thus don't really know anything about. 

A relatively minor character, Captain Comet was created in 1951 by, according to Wikipedia, Julius Schwartz, John Broome and Carmine Infantino. He therefore appeared well after the superhero boom of the early 1940s, but before the genre's Silver Age revival, which may explain his being a relatively minor character in the first place. 

After a decent run in the pages of Strange Adventures, the Captain went into character limbo...until he started appearing in SSoSV and related stories in 1976 and 1977 and then reentered limbo after the DC Implosion. In the decades since, he's occasionally shown up in various DC space-related comics, and I understand Mark Waid has been using him in his recent Superboy stories in Action Comics. 

His appearance in this comic is, of course, part of his late 1970s adventures. He's not the only old sci-fi character in "Danger: Dinosaurs at Large!", as the first page reveals:
The other guy, the blonde in purple, is Tommy Tomorrow. Created in 1947 by five guys whose names don't sound familiar to me, he went from the pages of a Real Fact Comics to the back pages of Action Comics to World's Finest Comics to Showcase. I don't think I've ever actually read a story with him in it, but from what I see in this comic and from a few minutes of Internet research, he seems like a more-or-less generic space hero in the Buck Rogers/Flash Gordon mold, a handsome, effective and all-around stand-up guy having adventures in the future. 

Bringing these two—And dinosaurs! Don't forget the dinosaurs!—together in this issue are writer Bob Rozakis, pencil artist Rich Buckler and inker Joe Rubinstein. How would they accomplish this? Time travel, of course!

That opening splash page above is followed by a pretty great two-page splash, featuring two scenes separated by many years and visually spaced out on the pages, bisected by the fiery diagonal slash of a meteor or comet:
On the left, it's 1977 aboard the Justice League satellite, and Captain Comet is hanging out with Hawkman, speaking in expository dialogue (Cap's been away for 20 years, he's a mutant born 100,000 years before his time) and telling Katar-Hol how he likes spending time with him. Is he about to make a confession of some sort? If so, the meteorite, and Hawkman refers to the object, interrupts them; it suddenly materializes, and disappears just as suddenly.

On the right, it's 2056 aboard a spaceship headed towards Vega IV to deliver medicine to help with a space-fever epidemic. Tommy Tomorrow (who looks kind of old to still be going by "Tommy" instead of "Tom" or "Thomas") and a Brent Wood are dressed in matching purple uniforms and are apparently in charge of piloting the ship. With them is an older bespectacled bald guy (Um, who I guess is my point-of-view character, as he's the one who looks most like me at this point). He's also dressed in purple, but a duller, paler shade, and without the snappy white gloves of Tommy and Brent. 

The comet, as they call it, catches them in its " remendous gravitational pull" and it drags their ship along with it as it travels back to the past of "100,000,000 B.C.", where they are soon beset by huge pterosaurs (I'm not sure what the prevailing thoughts on the matter were in 1977, as I was still an infant, but 100 million years ago wouldn't have been dinosaur times; we now know they all went extinct about 165 million years ago).
Using their ship's laser field, they blow the head off of one of the poor beasts and then crash land. Tommy decides to go scout for the comet, as that is what brought them there. He takes the bald guy, who turns out to be a doctor, with him. If I were Tommy, I probably would have chosen my fellow big, strapping guy with a laser gun to accompany me instead of the elderly, easily frightened doctor, but then, what do I know? I'm not a Planeteer. (Oh, that's what Tommy and Brent are, I guess; not to be confused to those kids who use their magic rings to summon Captain Planet.)

Meanwhile, back in 1977, a triceratops appears in the Gotham subway, and a gorgosaurus in Tokyo, "the city that has been 'destroyed' countless times in the movies by Godzilla." Aboard the satellite, Hawkman appoints Captain Comet "an honorary member of the JLA" so that he can take over for him on monitor duty, and teleports himself down to Gotham City to fight dinosaurs.
Other Leaguers make dinosaur-fighting cameos while Captain Comet watches from above, although there's one "costumed character" confronting a brontosaurus in Sheboygan that he doesn't' recognize, presumably because of having been in space for 20 years. Reader will, of course, recognize him by his yellow cape, striped pants and the clock hands on his forehead: Chronos!

In the prehistoric past, something happens involving a dinosaur. Something awesome:
A Tyrannosaurus rex is wandering nearby the comet—which I guess is technically now a meteorite now that it's landed, right?—only for it to emit a flare of radiation that causes the dinosaur "an instant mutation," turning him into a man-sized humanoid dinosaur, teaching him English and even mutating clothes onto him. That's some radiation!

The newly christened Tyrano Rex will soon demonstrate a super-power of sorts: He's able to control dinosaurs! Immediately I wondered why I've never seen this dude in any other comics before. I mean, a humanoid T. rex with the power to control dinosaurs sounds like a pretty cool supervillain, right? Surely someone must have encountered him while reading this comic as a kid and then later grew up to write for DC Comics, right? 

It's only a page later that Tommy and the doctor stumble upon this bizarre scene:
Our new friend Tyrano Rex apparently built an altar for his "god", the comet/meteorite? And somehow forged and sculpted golden pterodactyls to adorn it? And what's with that weird TV screen behind and, here, seemingly connected to the altar, upon which we can see scenes from the "future"? 

And, most importantly, just what on Earth is the dinosaur man doing? Note the motion line by his left arm. It looks like he's...exercising...?

What I love most about this page is that it doesn't make much more sense in context than it does out of context. I mean, anyone encountering it anywhere would probably react similarly to the doctor: "Good Lord...what's that?"

Then, it's time for action! 

Tyrano tells his "people" (a bunch of dinosaurs and pterosaurs nearby) that the men from the future are evil spirits come to steal their god, and he sics them on our heroes. Tommy uses his "space-gun" to cover them as they begin their retreat to the ship. 

And then, back in the seventies, Captain Comet notices Chronos gloating in front of what he calls a "hole" but appears to be identical to the screen above Tyrano's comet altar. It's through this that the dinosaurs are coming into the present. 

Captain Comet flies from the satellite to Wisconsin and helps Chronos fight off a brontosaurus and a pair of "stegosauri". During the battle, Chronos uses a surprising array of time-based weapons, including spear-like watch hands and blinding "sands of time". Unfortunately for the time thief, Captain Comet was able to read his mind during the scene (Oh, apparently Captain Comet can read minds; this, like his other powers, he announces and explains at various points in the story). By doing so, he learns that Chronos is actually a villain.

In fact, he's the villain of the piece, even if he didn't make it on the cover like Tyrano Rex did. It was Chronos who drew the comet towards Earth (um, somehow), hoping to possess its unique powers over time, but he lost it, and it ended up in dinosaur times. The screen/hole/tunnel is his doing, apparently part of an effort to get his hands on the comet. 

The dinosaurs being at large, "The Incredible Dinosaur Invasion of 1977!", that's just a side-effect.

In the past, Tommy Tomorrow makes a dinosaur explode:
And then he and the doctor make it to the ship, use a special metal grabbing arm that seems like it was designed specifically to pick up comets as they fly by (with Tyrano Rex leaping aboard the ship after the comet) and then flying straight into the time tunnel, which is in the process of shrinking, thanks to Captain Comet using his mental powers to try and close it in 1977.

In the present, Tyrano Rex holds the comet aloft, and Chronos shoots some watch hand spears at him, inadvertently striking the comet and causing it to explode, which reverts the dinosaur-man back into a normal dinosaur. So I guess that's why we've never seen Tyrano Rex again; the villain was only around for like 15 pages of a single comic from 49 years ago. 

There's one more dinosaur fight left, as the heroes deal with the Tyrannosaurus rex that was temporarily Tyrano Rex, and then there's nothing left but the epilogue, wherein the characters debrief with Superman and Hawkman. 

In the very last panel, Captain Comet tries to do that wink at the reader thing that Superman perfected, and he looks awfully awkward doing so:
Like, maybe this is the first time he tried winking...? (Also, I know it's cliche to make fun of superheroes for wearing their underwear outside of their tights and all, but I think the fact that Captain Comet's briefs are white really accentuates their underwearishness. Especially in that panel above.)

So, I guess that's what I've missed my whole life by never having read this comic. It, obviously, has its moments, but doesn't quite live up to the promise of the cover...as is, of course, so often the case with comic books, especially those from yesteryear when great thought and care was put into the crafting in each cover, as it was the primary way in which publishers tried to sell a particular comic over another to their readers, who would likely be learning of it for the first time when they saw it on a spinner rack or a newsstand. 

I still love that "Danger: Dinosaurs" logo, though; I wouldn't mind seeing that make a comeback for some future story about a dinosaur invasion of the DC Universe. Maybe next year, for the book's 50th anniversary..?

Monday, February 05, 2018

Meanwhile...

I reviewed Papercutz's translation of French comics creators Arnaud Plumeri and Bloz's Les Dinosaures series for Good Comics For Kids the other day. The resultant four books--now entitled Dinosaurs--is far from perfect. Like so many of Paperctuz's translated works, I would personally prefer a larger size, since I have big man hands and an enfeebled, middle-aged mind, but I suppose the reduced size of what were presumably once European-sized comics are just fine for the hands, eyes and brains of children. And as I mentioned in the review, not all of the gags land, sometimes because of what seems like awkward translation--or the simple fact that humor doesn't always translate from culture to culture--and sometimes because the jokes just aren't funny. The above one, which is the climax of a strip which began with the two little green dinosaurs laughing at Carnotaurus' tiny little arms when they saw him waving at another dinosaur, isn't necessarily the best or most funny of the gags, but it's probably the one that surprised me most.

If you like comics and dinosaurs as much as I do, then you'll definitely want to check the series out.

Wednesday, July 08, 2015

Meanwhile, DINOSAURS!









Okay, obviously I wasn't doing a complete catalog or anything, as there are a lot of dinosaur comics out there, but I wrote a post-Jurassic World piece for Comics Alliance suggesting some great dinosaur comics that could maybe possibly potentially be made into movies, if indeed dinosaurs are the new superheroes (as the Jurassic World vs. Avengers: Age of Ultron money-off seems to have indicated).

I suppose Runaways has maybe the best chance of actually getting made, although that's only extremely tangentially a dinosaur comic (ditto Midas Flesh), and I'd personally like to see Bone Sharps, Cowboys and Thunder Lizards the most; that's actually one that seems ideal for adaptation (the dinosaur scenes would mostly be fantasy ones, though). Anyway, you can read the article here.

Monday, September 22, 2014

Some picture books of note:

Baboushka and the Three Kings (Parnassus Press; 1960): Writer Ruth Robbins adapts a Russian folk tale about one of Europe's many Santa Claus-like gift-giving Christmas Eve visitors, with gorgeous illustrations by Nicolas Sidjakov that look like they were created through a woodblock technique and painted in a simple palette of yellows, blues and reds on mostly black and white pages (with a few exceptions). Their book won the Caldecott Medal in 1961.
Baboushka is a little old peasant woman who lives in a little old hut. One night, a procession lead by the Three Kings of the Christmas story tradition arrives at her hut and asks her to join them as they pursue a star to find a Babe (All references to the one they seek, be it Babe or Child or just plain Him, are capitalized, the only indication that they're looking for Jesus or the Christ child, neither of which name is ever used).
Baboushka, who hasn't yet finished her daily chores, asks them to stay the night with her, and she will leave with them in the morning. They refuse, and leave her alone in her hut. Before the night is out, she becomes consumed with a desire to see the Child and give him a gift ("The wamrth of the fire reached into her heart," Robbins' text says, "And she felt a sudden tenderness and joy for the new born Child").

Baboushka then sets out with a few "poor but precious gifts," in the hopes of finding the three kings, whose trail has been covered up by the snow. She travels from house to house and village to village, but never finds the kings of the child they sought; instead leaving her little gift on the doorstep of every child she does find.
It's a nice-looking package, and at 7 X 6 3/4-inches, it's perfect for child hands. I'm not sure if kids will appreciate the artwork as much as grown-ups, although if the book won a Caldecott a few decades ago and is still in-print, I'm imagining kids have embraced it just fine. If you're looking for a nice, tight, religious but not overbearingly evangelical telling of the Baboushka story, and would rather get it in a book than from Wikipedia, this certainly serves the purpose. It ends with the same story in verse form, set to music, which I can't read, because I am dumb.


Catch Me If You Can! (Green Light Readers; 1999): Not to be confused with Frank Abagnale's biography that was the source of the Steven Spielberg movie, nor this book with a shirtless, smooth and hairless muscle man on the cover, Bernard Most's Catch Me If You Can is a very simple story about some dinosaurs, with a clever little twist that's just clever enough to power an 18-page narrative.

A large, rather scary-looking carnivorous theropod—"The biggest dinosaur of them all"—looks as if he has a couple of young, little herbivores cornered behind a rock. The cartoon-simple background of identical white boulders and little prehistoric trees each hide groups of tiny dinosaurs, all seemingly shaking with little motion lines.
Most's dinosaurs are certainly classic in their design, with scaly, slightly mottled-looking, reptillian skin. They also have the upright posture of old-school dinosaur conceptions, and he gives them very simple, almost inscrutable, comma-shaped eyes.

Most's brief narration informs us that,
The other dinosaurs were afraid of him. When the biggest dinosaur went by, the other dinosaurs quickly hid.
Most then recounts the various scary things about the biggest dinosaur—tails, claws, teeth, etc—until we meet one tiny little dinosaur that is not the least big afraid of him. This little dinosaur defiantly lists the supposedly scary things about the biggest dinoaur—tails, claws, teeth, etc—dismissing each as something she is not afraid of, while calling after each dismissal, "Catch me if you can!"
Eventually, the big dinosaur does catch the little one, and we learn why the little one isn't afraid of the big one, which should be apparent to most readers, given the two dinosaurs'—shall we say—familial resemblance.


Cowy Cow (Abrams; 2014): This is a barely-there new book from Chris Raschka's "Thingy Thing" series, which includes Whaley Whale, Lamby Lamb and the like. These are tiny, square hardcovers featuring a super-cute and rather rough, almost sketch-like paintings; here, it's star is a cow, with a twisted-up tail and splotches of color that don't always stay within the lines of her body.

There are relatively few words in the 15-page book, with each page consisting either of a large image of Cowy Cow over a blank, green background, or a sentence or so of prose over a blank, green background, from a narrator addressing the reader (or listener) and Cowy Cow.

Cowy Cow has 100 ideas, we're told, and the book shares two of them, the second of which, #34, is this: "If you chew grass long enough, it might taste like a gluten-free oatmeal raisin cookie."

I don't know if that's true, and Cowy Cow turns out to be ill-qualified to offer such a theory herself, but, having consulted with a gluten-free friend, she assures me that Cowy Cow may be on to something there.

The book is lightweight to the point of being flimsy, but what little art there is in it is really cute, and what few words are there proved funny enough.


Dinosaurs, Dinosaurs (Harper Collins; 1989): Byron Barton's Dinosaurs, Dinosaurs is something of a modern classic—at least, I think it's safe to apply the word "classic" to the book, since it is now 25-years-old, even though I'd rather not refer to books published when I was a teenager as classics, because it makes me feel like a dinosaur.

It's a great "first" dinosaur book for kids, its just-under 100 words telling the most basic story of dinosaurs. That is, that they lived a long time ago ("A long time ago, there were dinosaurs") and that they came in many, many different varieties ("There were dinosaurs with horns and dinosaurs with spikes. There were dinosaurs with clubs on their tails and dinosaurs with armored plates").

That is pretty much all there is to the story, if one can call this simple picture book a story at all, but Barton does get into their emotional or behavioral states a bit, my favorite of these laster sections being when he mentions "fierce" dinosaurs and "scared" dinosaurs, and the Tyrannosaurus rex (mentioned by name only on the end-pages, which give the dinosaurs' names and their correct pronunciations) figures in both.


I like his "fierce" face, with his child-like, diagonal-line eyebrows representing anger, and the way it transforms into a curve on the very next page, with even his sharp, scary teeth and claws apparently retracting when the lightning bolt flashes from a storm cloud.

All of Barton's dinosaurs, and their environments, are depicted with these stencil-simple shapes, their expressions indicated by the shapes of their eyes mouths and eyebrows in black upon their solid-colored bodies.

The best, though are his baby triceratops, which combine the basic cuteness of his average dinosaur drawing, with tininess:


I love those.


Death, Duck and the Tulip (Gecko Press; 2011): This short, simple, striking fable by German writer and illustrator Wolf Erlbruch, originally entitled Ente, Tod und Tulpe, chronicles the highly unlikely relationship between Duck, a duck, and Death, Death.

Duck is a particularly slim and upright duck, just barely anthropomorphized at all—just a little around the face for the sake of expressions, really. And Death, though called by male pronouns, resembles the skeleton of a little girl in some sort of red gingham dress with a blue checkered smock over it, and dainty little shoes. His head is that of an elongated skull, only with a toothless line of a mouth, and he's the same size as Duck. He always carries a black-ish tulip with him.

The story begins:
For a while now, Duck had had a feeling.

"Who are you? What are you up to, creeping along behind me?"

"Good, said Death, "you finally noticed me. I am Death
."
Understandably uncomfortable at first, Duck shies away from Death, but the two eventually strike up a tense but ultimately sweet friendship, as Duck learns that all the negative things we associate with death aren't really parts of death, but parts of life.

"Life takes care of that," Death says, when Duck asks him if he's there to make something happen that could lead to her death.

The story ends as every story ends, and I'm hard-pressed to think of a more elegant, matter-of-fact, life-affirming, death-is-just-a-part-of-life story. Tonally, much of what Erlbruch's Death said and how he behaved reminded me a bit of what Neil Gaiman's Death from Sandman said and did and was like—the point-of-view of the creators on Death's personification share a great deal in common—but here, of course, Erlbruch gets it down much more quickly and to the point, and it is the focus of the story he is telling, not one element of a grander narrative.

His artwork is particularly interesting. The two main characters seems somewhat roughly drawn and colored with colored pencils, and then cut out of the pages they were drawn in, to be inserted on other pages, where scant, collage-details form the settings; a wall and some black and white pictures of flowers on the first page, a picture of a bush and a tree later on, and so on.

I imagine the content would make the book one that an adult would likely need to be careful which child they shared it with, but I can't think of an adult who wouldn't enjoy and even benefit from reading it.


Francis The Little Fox (Kids Can Press; 2013): This rather substantial (88 pages!) picture book is the work of two creators, although I'm unsure how the division of labor worked. One is Veronique Boisjoly, who works at "a digital publishing and design firm specializing in apps and ebooks," and who created a French-language app that this book is based on. The other is Kathy Maurey, an illustrator and graphic designer from Montreal.

I am sure that the art in this book is lovely, cute and accomplished, and the matter-of-fact, somewhat meandering story is relentlessly engaging.

The world of Francis is one in which animal and human live side by side in the big city—you'll find all sorts in big cities, after all—and, oddly enough, some of the humans keep pets, which always feels weird to me, settings where there are both anthropomorphic animals and animal-animals.

In this case, we follow the Fox family, who visit a laundromat run by the human Li family, and the Li family has a cat named "Mouse." (Oh, and Mr. Li's laundromat, Small Socks Laundromat, has an enormous pair of caribou antlers hanging in front of its window. Later in the story, we see a deer or caribou of some sort with a pair of antlers still attached to his head riding on a city bus...wonder what he thinks of Mr. Li's decor when he rides past it...?)

Francis, we are told, is "A handsome and mild-mannered fellow...always well dressed. Even on laundry days." And indeed, he does wear a little suit coat and bowtie. But no pants. So more like half-dressed, if you ask me.

This is a laundry day story, and, for the Foxes, laundry day is Saturday.

Boisjoly and Maurey tell us a little about Francis and his father and their typical laundry days, in which they go to the laundromat and do their laundry, with Francis drawing and father reading the paper. While they get along great with the Lis, Francis doesn't get along so well with Mr. Li's little granddaughter, Lily Rain Boots, who gets up to all kinds of mischief when trying to play tricks on Francis and others.

In this story, she inadvertently scares Mouse away, causing all of the characters to spend a great deal of time running around downtown looking for the lost cat. It all works out okay, and Mouse is eventually found, and the Foxes return home, only to find one last, pretty funny trick that Lily played on them.

The art feels very airy to me, something I think is attributable to the lack of solid black outlines around the characters and objects, the edges of which tend to just stop when they hit the white or off-white of the background pages. There's also a lot of space, with the occasional blank page or page with nothing but a few words on it.


Go! Go! Go! Stop! (Alfred A. Knopf; 2014): This has got to be a fun book to ask for by name in a book store or library.

A new picture book by author, illustrator and occasional comics-maker Charise Mericle Harper (the Fashion Kitty and Just Grace series, Cupcake, The Power of Cute, etc), it involves lot of cute little cars, trucks and construction vehicles, plus a couple of cuter-still little solid-color circles.

It begins with one such circle, who bears a simple little Harper face on his all-green body/head, and is emanating green lights. This is Little Green and "One day," the narration tells us on the first page, "Little Green said a word."

His word is "go," and it's his only word, which he says over and over and in a variety of volumes. Little Green, who is about the size of a stoplight, bounces into town, shouting his new word, and coming to rest at a construction site, where all the various vehicles were just awaking from their naps.

Hearing his encouraging repetition of "Go!" they all get up and go to work, highly motivated. But eventually, they've heard "Go!" too many times, and are going too much and too fast. And Little Green is powerless to stop them or slow them down; the best he can do is say "go" quitely.

Good thing then that Little Red rolls into town and shouts "Stop!" just then.

The two "were exact opposites," but they try to work together, and after a great deal of trial and error to find the perfect amount of go and the perfect amount of stop, they strike a balance that keeps everyone working together just right. And, well, if something seems to be missing from the stoplight, as if there was space for another Little Someone-Or-Other, don't worry—Harper's last page introduces a third character.

The vehicles and construction equipment are all super-simply drawn, and appear only in profile. They have faces, generally just eyes and smiles, that appear on their windows, and that works perfectly well, as we don't ever see them from different angles. Between all the cars and trucks and cranes and such, and all the shouting of some of the first words kids learn, this has got to be a pretty fun book to share with little ones, to read to them, or have them read to you, or just watch them look at. My nephew seemed to like it okay, and the only books I've seen him enjoy before are Goodnight, Goodnight, Construction Site and that one book about dinosaurs.


Godzilla Likes to Roar! (Random House; 1998): This is the other kids picture book published by Random House when they were producing Godzilla books, right around the time that the so-called King of the Monsters was set to make his highly-anticipated appearance in a Hollywood film for the first time (The other one, Who's Afraid of Godzilla?, I discussed in this previous installment of this column).

This one is also illustrated in a highly realistic, faithful-to-the-original-films style by Bob Eggleton, and has a credited writer with a less suspect name in Kerry Milliron (A "Di Kaiju" was credited for writing Who's Afraid...).

This one has a bit less pathos, and no conflict or dramatic arc comparable to that of Who's Afraid...

"Godzilla likes to roar, to shake the sky and wake the sun," reads the first of the two-page spreads, as a rather scary-looking Godzilla rises out of the sea, approaching an island, "Godzilla likes to roar, then greet his friends and have some fun."

These friends are Rodan and Anguirus, and an unnamed Manda and Varan appear later. The text describes Godzilla's day, which, like a little kid's, mostly involves playing with his friends or siblings, eating, napping, playing some more, and then going to bed for the night. He and the other four monsters spend their day on an island, perhaps Monsterland or Monster Island, doing things of dubious fun and/or monstrousness.

"It's fun to join a monster crew, there's always something new to do," starts one pair of rhyming couplets, "To go exploring in a cave, or see what's washed up on a wave." Eggleton's painted picture on this two-page spread shows Manda crawling into a cave, with Godzilla hauling a shipwreck out of the water, and Varan looking on.

The book does answer one question that's been bugging me as I've been watching my way through the Showa series. What do the monsters eat...? So far, I've only seen Rodan eat a dolphin or fish of some kind in a Godzilla film (and Rodan ate cattle, livestock and humans in his own film, prior to becoming enveloped in Godzilla mythology), and I've seen Mililla eat some sort of large island fruit.

Here, Anguirus and Godzilla both prove to be herbivores, or at least omnivores, somewhat surprising, given their sharp teeth:
"Coconuts are tasty treats, and all the tress are in their reach," reads one of the couplets on a spreac in which Anguirus clutches a coconut tree, while we see Godzilla's fist reaching from off-page to grab a tree himself.

Well, that answers that. I think. I'm not entirely sure how authoritative these books are of Toho kaiju behavior. For example, I never expected to see these two cuddling together for a nap like this—
—certainly not after I saw Godzilla bite through Anguirus' throat in Godzilla Raids Again! and then set his corpse ablaze with atomic fire before kicking him into the sea.


If I Had a Raptor (Candlewick Press; 2014): This extremely engaging picture book is the work of cartoonist George O'Connor, who will be better known to many readers of this blog for his work on First Second's often outstanding The Olympians series of graphic novels. The premise is as simple as it is satisfying. The little girl narrator, seen on the cover, speculates what it would be like to have a pet raptor, which, as you can also see by the cover, O'Connor renders covered in blue feathers and/or dino-fuzz.

She lists all of the behaviors of her hypothetical raptor, which, it turns out, are exactly the same as those of a house-cat (which, like a raptor, is a predator by nature). So essentially O'Connor starts with "If I had a raptor, I'd want to get her as a baby, when she's all teensy and tiny and funny and fluffy," and ends with "If I had a raptor...it would be the best thing ever."

Between the two statements, he rattles off various basic cat behavior: Basking on sunny window sills and clean laundry, sleeping all day and creeping around all night, staring at nothing at all and seemingly stalking its owner, and so on.

The humor simply comes from O'Connor calling the "cat" a raptor, and drawing in it's place a large blue dinosaur with a collar with a bell on it:
There are some instances where a raptors peculiar physiology differentiates it from a cat or other house-pets...
...but for the most part, it's a matter of degree more than anything else.

O'Connor uses pencils and watercolors to render the charming book, which should please adult fans of cats, dinosaurs or, most especially, cats and dinosaurs.


My New Friends Is So Fun! (Hyperion Books; 2014): The cover of the latest Elephant & Piggie book prominently features Piggie, her smiling mouth open as if declaring the title, with her arm around a...nother animal (I originally took it to be some kind of aardvark, or an exotic mammal from Australia or Madagascar, but it turns out his name is Brian Bat, so I guess that's a gigantic bat).

The real stars, however, are the two characters in the background; Gerald the Elephant and the snake character from Can I Play Too?, the book that contained my favorite joke in the entire Elephant and Piggie series, whose name is simply Snake.

Gerald and Snake pass by one another, and start to talk about the fact that Piggie, Gerald's best friend, just met Brian Bat, Snake's best friend, and the pair are now playing together.

Gerald and Snake both love their best friends, and are both extraordinarily proud to be able to call their best friends their best friends.

But then a thought creeps into their minds; what if Piggie and Brian have too much fun together, and end up having so much fun with one another that they no longer need Gerald and Snake? What if they become one another's best friends?!

The elephant and snake rush off to investigate, and there's a nice suspenseful section where their worst fears seem to be coming true, before the probably not that surprising (to grown-ups) reversal at the climax.

As always, it's expertly cartooned, wonderfully paced and genuinely funny. And while there's no Snake gag here to rival that of Can I play Too?, there is a snakes-have-no-arms gag, which comes when Piggie and Brian offer to show Gerald and Snake their "Best Friend drawings."


My Rhinoceros (Michael Di Capula Books; 2011): Jon Agee's boy narrator wanders into an exotic pet shop and buys the rhinoceros in the window before the title page of the book, a book that features a very swiftly-moving story.

"When I bought my rhinoceros, I didn't really know what I was getting into," he tells us as he walks it home. At first he is quite disappointed by his new pet, which was "quiet, shy" and "kept to himself." At one point he consults with "a rhinoceros expert" that looks suspiciously like she might just be his mom, and the expert tells him that rhinos only do two things: Pop balloons and poke holes in kites.

The boy is worried about this when he takes his pet for a walk through the park, but the rhino proves very well-behaved.

And then they come across a very unusual bank robbery, of the sort that The Flash or Batman might have had to deal with in the 1960s, and our young protagonist discovers how right his mother and/or hat rhinoceros expert was.

That, and that his pet has a third, even more spectacular trick, which Agee presents as a sort of punchline ending, perfectly timed to answer the question that will have formed in a reader's head by the time it's explained.


Penguin In Love (Walker Books; 2013): We've seen Salina Yoon's penguin character Penguin make friends before in Penguin and Pinecone and Penguin on Vacation, but here the cute little knitter makes a new friend who turns out to be more than just a friend.

One day he finds a beautifully-knitted mitten and goes seeking out its owner among the local penguins. None of them seem to have lost a mitten though. So Penguin starts to knit a match to the mitten, when a pair of puffins alight, and one of them is wearing a "beak cozy" that looks just like a penguin mitten; the "mitten" Penguin thought he found was actually the other puffin's lost beak cozy. They were knitted for the puffins by another penguin. A girl penguin.

The puffins conspire to bring Penguin and Penguin's friend Bootsy (who looks just like Penguin, save she wears purple boots and a little pink bow on her head) together. Or, as Yoon puts it, "The puffins hatched a secret plan to help the penguin find his own perfect match."

They do this by stealing Penguin and Bootsy's yarn, and then laying out two crazy-long, twisted trails of the yarns, trails that are laid out side-by-side. Penguin and Bootsy do seem perfect for one another. They're both penguins, and they both have a passion for knitting ("Bootsy was busy knitting cozies," Yoon's narration tells us at one point, "Knitting warmed her lonely heart").

The penguin pair follow the trail together, knitting it as they go, and gradually fall in love...even, or perhaps particularly when circumstance forces them apart for a while.

Yoon works in broader, more obvious metaphor than usual here, and this particular outting lacks some of the subtlety of the two Penguin books of hers we've previously discussed here, but the artwork is still darling, and the story still quite charming and cute.


The Pigeon Needs a Bath! (Hyperion; 2014): Mo Willems' latest pigeon book is perhaps the best of the several sequels to his original, Don't Let the Pigeon Drive The Bus!, which is probably unbeatable not only because it was the original, but also because of the incredible absurd premise.

This one does follow a pretty identical format, with the bus driver (drawn in a bathrobe and shower cap, with a towel slung over his shoulder) deputizing the reader with a pigeon related task on the opening pages—"I could use your help, because: The Pigeon needs a bath!"—and then leaves it to the reader to argue with The Pigeon for the remainder of the book.

And so we experience The Pigeon's side of the conversation, in which he argues the various reasons why he does not need a bath, or why he doesn't really smell that bad, or that "All of these flies buzzing around me are purely conincidental." It is up to the reader's imagination/and or the yelling children being read the story to conduct the other half of the conversation.

Suffice it to say that the pigeon is eventually prevailed upon to take a bath, and after a 26-panel, two-page spread in which he tinkers with the bath—"Too cold...too luke warm...too hot..."—he eventually dives in and, as it turns out, he loves taking a bath.

Willems' art is, as always, delightful, and, also as always, he wrings an astounding amount of versatile emotions from his super-simple design (on the pigeon, it's basically just a couple of circles, a sometimes there, sometimes not eyebrow, and a simple beak made of two tiny crescent-like shapes). The amount of filth on the pigeon is pretty interesting in its rendering, as the pigeon and his environs look to be drawn of pencil and crayon, but the dirt and stains all look real, as if applied from photos through computers, or perhaps Willems smeared dirt on his original art.


President Taft is Stuck in the Bath (Candlewick Press; 2014): As a history-minded Ohioan, I naturally have an interest in President William Howard Taft, one of several presidents produced by our great state, and the great-grandfather of former Ohio Governor Bob Taft, who governed the state of Ohio (generally poorly) during my entire career as a newspaperman.

And writer Mac Barnett has come up with a pretty great declarative, near-rhyming title for this storybook, which is ably (if maybe a little too realistically, given all the naked, presidential man flesh) illustrated by Chris Van Dusen. Taft had a great mustache, was from Ohio and is our fattest president of all time; being long-since dead, he is also a historical figure now, and it is therefore A-OK to comment on his fatness, without worrying about fat-shaming him or being sizest. He bathes with the angels now, and couldn't care less what we have to say about his girth.

I've always found it extremely charming that, for all of his accomplishments, some of which were quite negative, some of which were rather admirable, and one of which is particularly noteworthy (he was the only president to also serve as a chief justice of the Supreme Court), the one that he is best known for is, well, here's how the front flap of the dust-jacket of Barnett and Van Dusen's book puts it:
GEORGE WASHINGTON crossed the Delaware in the dead of night.

ABRAHAM LINCOLN save the Union.

WILLIAM HOWARD TAFT got stuck in a bathtub and then got unstuck.

This is his story.
Barnett starts off with a fine, catchy, reversal for a hook:
William Howard Taft was the twenty-seventh president of the United States. He busted monopolies, instituted the federal income tax, and became the only president to also sere as chief justice of the Superme Court.

But today President Taft is stuck in his bathtub.
That's accompanied by a turn of the page that similarly offers a dramatic reversal. The first paragraph is in a nice, fancy font beneath what looks like a presidential portrait of the bright, red, shiny skin of the walrus-mustachioed, five-chinned executive, and then you turn the page and find a double-page spread of a quite ornate and colorful bathroom, in the middle of which that same man is shown rather tightly wedged in a too-small bathtub, rolls of belly flesh hanging just over the rim. He wears a look of consternation, while soap bubbles float about his head.

"Blast!" he says. "This could be bad."

And, indeed, it is bad. Taft is, as the title says, stuck in the bath. His wife Nellie Taft* has an idea on how to get him un-stuck, but he interrupts her by calling for the vice president, who immediately offers to succeed him, now that Taft is stuck in the bath.

From there, we get a rapid succession of official people in Washington, all of whom want to try methods of extricating a large president from a too-small bathtub that relate to their fields of expertise.

So, for example, the Secretary of Agriculture wants to churn up enough butter to grease the sides of the tub, the Secretary of War wants to try TNT, the Secretary of The Treasury wants to "throw money at the problem," the Secretary of the interior tells him "The answer is inside you."

Eventually enough experts have been called in that there's a small army of men in the room with the shiny, naked president—whose modesty is concealed by his big belly and plenty of soap bubbles—that they can try Nellie's plan: To just all grab hold and yank on the president, similar to how Rabbit's relatives and relations were all able to get Winnie The Pooh out of Rabbit's hole.

The rather charming story ends with an author's note which explains the various rumors regarding Taft and the bath, and also the fact that he may not ever have actually been stuck in the bath. "What follows is what we know for certain," Barnett writes, before a little timeline labeled "Some Facts Pertaining to President Taft and Bathtubs."

Whether he was ever stuck in a bathtub or not and, if so, how many men it took to extricate him and what, exactly, was the method used, the important thing is that there's a story that he was once stuck in the bath, and that story's existence and persistence is what fascinated the author and, I imagine, will either fascinate or delight readers (and maybe a little of both).

There's a quote on the back of the book from Taft himself: "We are all imperfect."

We know that to be true of all the presidents of the modern era, but it's easy to forget of the presidents in the first century of America, and the further and further back in time we go, the easier it is for history to turn into hagiography. Taft was at an interesting place in history; far enough back that relatively little is known of him by your average Amerian, but not so far back that we think of him as some kind of Founding Father-like demi-god or Lincoln-esque saint.

And that's one charming aspect of Taft as a character; he was a deeply, obviously, visibly flawed man, who never-the-less was able to lead the United States of America, marry a pretty and pretty cool lady and go on to fulfill his actual life's ambition, being a supreme court judge.

He was also a big fat guy with a sweet mustache.


The Tiny King (Candlewick Press; 2013): The tiny king, assembled out of carefully arranged cut-outs, on the cover of this book may at first glance seem to be a rather large king, taking up the entirety of the cover as he does. But do note the parenthetical fine print, in the lower left corner of the cover: "This is the actual size of the Tiny King." Say, that is tiny!

The book, by Japanese artist Taro Miura, features an extremely simple story, offering a repetition of a single series of events, with a change introduced between them that transforms what is at first a sad or negative series of events into a happy series of events. It's as simple as the art, which is likely rather laboriously constructed of cut-outs but results in character designs that look like very simple, old-school video game sprites.

Each image stretches across both open pages, accentuating the bigness of the world the Tiny King occupies. (And, unfortunately for my purposes, makes it difficult to show decent examples of the interiors here).

The Tiny King lived all alone in a big castle. He ate alone at a big table, piled with much more food than a single tiny person could ever eat by himself. He had a huge white horse too big for him to ride. And, ultimately, each day ends with him in "a big, big bed":
But he slept in it all alone every night.

The Tiny King was so sad and so lonely that he never slept very well.

Everything changes when he fell in love with "a big princess." How big? Well, if The Tiny King were to lay on his side, he still wouldn't be as tall as her head was wide. They marry and have ten kids, each with its own little crown and each the size of the Tiny King.

Miura now repeats the same sequence of events, but the pages the art is constructed upon are no longer lonely, dark black, but a series of bright colors: pink, yellow, orange and so on.

With the eleven additions to his household, the big, big castle, table, horse, bath and bed are now all the perfect size. "And the Tiny King slept soundly at last."
This book is so sad, and then so happy, that it just about broke my heart. The moral? The moral seems to be about the importance of family, and the transformative effect of a family on one's life, even one who seems to have it all, in terms of wealth, prestige and power.

That, or maybe something about how short guys shouldn't be so scared to ask out ladies that are much, much taller than them as you never know, maybe it will work out and you'll have ten kids.



*I once read and reviewed a biography of Nellie Taft for the Columbus-based altweekly I used to work for, if you want to read something from old, pre-EDILW Caleb. That review is one of relatively few things I wrote for that altweekly that survived their archive purge when they sold-out to Columbus' own Evil Media Empire that runs the daily paper and...well, everything else, last time I checked.