Monday, May 11, 2020

What I've been reading while quarantined

Ohio's stay-at-home order closed all non-essential businesses in late March, which obviously included all public libraries. As a result, during the last six weeks or so I've found myself with 40 extra hours of free time per week. That means I've had plenty of time to catch up on my reading, and I was able to make a dent in my substantial to-read pile. Well, to-read piles, plural.

I've had about eight precariously stacked towers of graphic novels scattered about my apartment for way too long now (see one such pile, above), each composed of copies of books I was sent by publishers for possible review and books that I bought when they first came out but hadn't yet found the time to sit down and read (these tend to be low-priority books, as obviously anything I am definitely going to review or that I borrow from the library and thus have to read and return by a certain time always take precedence).

I wasn't able to read my way through all of the books in all of the piles, obviously, but I certainly made some progress. And I decided to review them all as I went, because of course I did. So below you'll find short-ish reviews of all the books from my to-read piles that I've managed to read in the past six weeks or so. I've included the release date of each book after the title, which I did not just to provide additional detail about the book in question, but also to give you a sense of just how long I've been meaning to get to it.


Cheshire Crossing (July 2019) Writer Andy Weir's three-page preface to this graphic novel gives quite a bit of backstory to the final work, which he says stemmed from his obsession with fanfiction and crossovers. This is both, although given that the source materialLewis Carrol's Alice books, J.M. Barrie's Peter Pan writings and L. Frank Baum's Oz workis all public domain now, it is the sort of fanfiction that is perfectly legal to publish, and, in fact, often considered more literary than your Superman Vs. Spider-Man or your Transformers Vs. G.I. Joe or Star Trek/Planet of The Apes or what have you.

If Weir's name is familiar to you, as it was to me, it may be because he wrote the novel The Martian (which I never read, nor saw the film adaptation of), and some other novels, too. Apparently he also used to dabble in webcomics, and that's how Cheshire Crossing began, although when publisher 10 Speed Press expressed interest in publishing it, they decided to get a much better artist than Weird to draw it, and so Sarah Andersen of Sarah's Scribbles was brought in to draw it instead (you'll note the style of this comic, as seen on the above cover, doesn't look much like that of her comic strip).

If you've been interested in comics for very long then you're no doubt aware that this is hardly the first time these three ladies have met in a single comic book, although it's well worth noting this is pretty much nothing at all like Alan Moore and Melinda Gebbie's Lost Girls, and not just in the fact that it's not high-end, literary pornography. Rather, while Moore and Gebbie's work had a metafictional element to it, and was a bit more slavish to the details of the source material as relates to the women who used to be the girls, Weir and Andersen's all-ages adventure plays much faster and looser when it comes to fitting the puzzle pieces of its inspirations.

For some reason, Weir decided to include a page that notes the book is set in 1904, but then, on page two, the first panel reads "Six Years Later." So the book is either set in 1904 or 1910, six years after Alice returned from Wonderland. The math doesn't really work, though, as Alice's Adventures in Wonderland was published in 1865. Barrie's first Peter Pan play was indeed in 1904 and The Wonderful Wizard of Oz was published in 1910. There's a pretty dramatic age difference between the sources, and, imagining that they were all "real" stories, Alice should be a good generation or two older than the other girls (as is reflected in Lost Girls). Regardless, if Weir and had just left off that first page with "1904" on it, they could have avoided all this, and we could have just thought of the characters as all having come from their own timeless stories (For example, the three girls and there stories were, as far as I personally am concerned, from the late 20th century, when I first encountered them for myself).

Other than having them share space, Weir's other invention is that they all have some sort of ability or super-power that allows them to travel between the real world and their individual alternate dimensions. None of their parents believe their stories, and so the girls have all been diagnosed with a dramatic dissociative psychosis. They don't seem to be getting any better, either, despite many treatments and many stays in institutions (and which, at the turn of the 19th century into the 20th, weren't exactly the most pleasant places.)

Cheshire Crossing is the latest institution that Alice Liddel, Wendy Darling and Dorothy Gale are sent to, and the first all three are in together. It's run by Ernest Rutherford, a real-life British physicist (1871-1937), and the only other staff there is a former surgeon named Lem and a nanny with an umbrella and magic powers who introduces herself as Miss Poole who I think is Mary Poppins, but I can't tell for certain, nor figure out why she's introduced as Poole (I've never read any of P.L. Travers' Mary Poppins books, which I presume would answer that, but it appears the first of these wasn't published until 1934, so if we're meant to keep track of the dates, she seems a particularly odd ally for these three girls).

Notably, Andersen doesn't take her design or rendering cues either from the original illustrators of the books, nor from the more famous film adaptations of those books, but does her own thing. This at first took some getting used to. As someone who spent a great deal of time with John Tenniel's illustrations of the Alice books during my formative years, the idea of a dark-haired Alice rather blew my mind, for some reason much more so than that of a dark-skinned Dorothy and Captain James Hook or a young, beautiful, fair-skinned Wicked Witch of the West.
I grew used to the new designs fairly quickly though because, of course, one aspect of all three of these treasured works of classic nursery literature that continues to fascinate me is seeing how different artists over the generations have interpreted the characters differently. In that regard, Andersen's most interesting character design is probably that of the Cheshire Cat, who has a particularly sinister-looking face, and a body that is something of a Slinky in the middle.
Alice, a veteran of unpleasant sanitarium experiences, is hot to escape on her very first night, and she steals Dorothy's silver slippers in an attempt to do so. Wendy, whose short-haired, tom boy, Peter Pan-esque makeover is quite understandable, attempts to stop her, and so Alice and Wendy end up in Oz and at the mercy of The Wicked Witch. Miss Poole and Dorothy go to save them, but, before they arrive, Alice has already made a jump to Wonderland in order to find help to defeat the Witch.

But that's just one adventure. No sooner are the girls back at their school then Tinkerbell comes looking for Wendy, alerting her that the Witch has joined forces with Hook in Neverland and taken Peter captive, so they must all fly to Neverland to face both villains at once.

It's an awful lot of fun, and probably more fun the more familiar you are with the characters. I particularly enjoyed Weir's angry, arrogant, foul-mouthed take on Alice, who is forced to team up with Peter at one point, and accidentally exposes the boy who never grew up to a sudden onset of puberty when he eats some berries from Wonderland. And I always enjoy spending time with Barrie's Hook character, who here, of course, is more handsome, suave and devious than the angry, foolish Disney version.
I'm not sure if there will ever be a volume two, but the epilogue introducing Wonderland's Queen of Hearts certainly leaves the door open for one and, really, all three of these mythologies have expanded for quite a while after their initial offerings, and have proved infinitely inspirational for well over a century's worth of creators of all media, so it's not likely Weir and Andersen will run out of characters and concepts to play with.

They should probably just leave the calendar year out of the next one (Oh, and it looks like Weir confuses The March Hare and the White Rabbit on the last page), as other than that nitpick, I thought this was a particularly fun comic.


Decades: Marvel In The '70sThe Legion of Monsters (April 2019) I'm at least curious about all eight volumes of Marvel's Decades series, each of which selects a particular group of characters or titles or some theme as a means by which to define what was unique about that particular decade of the publisher's output. After all, Marvel published a lot of comics in each of those decades, so it's interesting to see how they decide on a particular theme, and then which particular titles they chose to represent it.

That said, curious as I may have been, there were only two that I felt I had to own: Marvel In The '40sThe Human Torch Vs. The Sub-Mariner and Marvel In The '70sLegion of Monsters. Of course, regardless of how strongly I felt that this trade paperback was one that should eventually make its way to my bookshelf, I still didn't get around to reading it until, oh, an entire year after it was published.

I don't disagree with whoever decided that Marvel's 1970s should be represented by their particular experimentation with classic horror characters, a hybrid hero/superhero genre and black and white magazines for more adult audience, wherein artists like Val Mayerik, Mike Ploog and Sonny Trinidad could better showcase their skills (and also draw sexier ladies in more revealing outfits then they could have gotten away with in Amazing Spider-Man and The Avengers at the time).

Roughly the first half of the collection is devoted to comics featuring the usage of the term "Legion of Monsters", a good name that Marvel would return to repeatedly in its history, most recently in a 2011 series by Dennis Hopeless and Juan Doe. So that means the one and only issue of Legion of Monsters from 1975, plus 1976's Marvel Preview #8, which "presents The Legion of Monsters" and Marvel Premiere #28, "featuring The Legion of Monsters."

Those first two are black-and-white anthology comics with some prose features, while the third was a full-color comic book, featuring a one-off "team" consisting of Ghost Rider, Man-Thing, Morbius and Werewolf By Night, in which Bill Mantlo, Frank Robbins and Steve Gan had them gather to investigate a mountain that sprung up suddenly in LA and housed a god-like creature that they all attacked save Ghostie.

The comics from the black and white magazines...?

•The Frankenstein Monster by Doug Moench, Val Mayerik and Pablo Marcos (There are a few lines of dialogue in which male characters accuse the monster of being gay in here that didn't age well, and seem striking because there are two of them in just 15 pages)

•"Vengeance Crude" by Marv Wolfman, Tony Isabella, Dave Cockrum and Sam Grainger, featuring the humanoid fish-like creature that would become known as Manphibian (That's him on the cover). I'm kind of surprised that Manphibian never scored a title of his own, based on the facts that a) That is a great name and b) I know so many superhero artists who seem to love The Creature From The Black Lagoon, and working on this character for Marvel would be the next best thing to finding a publisher to license the Creature for new comics stories.

•"The Flies" by Gerry Conway, Paul Kirschner and Ralph Reese, featuring a pretty good old-school horror comic twist ending story (although I don't understand where Chuckles got those giant, boy-sized fly wings)

•Dracula, in chapter seven of an adaptation of Bram Stoker's novel by Roy Thomas and Dick Giordano (Oddly enough, the 10-page chapter of the adaptation is preceded by a five-page illustrated recap).

•A Morbius story by Moench and Sonny Trinidad

•An uncredited Bade story in which the vampire slayer kills a bunch of vampires who were turned while they were children

•"The Reality Manipulators" by Don McGregor, Mike Ploog and Marie Severin, about an incredibly complex plan to drive a guy crazy before he can testify in a court case

•"Curse of Anubis" by Russ Johns, John Warner and Mayerik, which is basically a riff on a werewolf story in which some English archaeologists find what appears to be the tomb of Anubis, and accidentally unleash your basic werewolf curse (Although maybe he's a were-jackal...? Mayerik's design is definitely wolf-ish). I'm a little surprised I haven't see this guy show up in any Marvel comics over the last 20 years or so, honestly...

The back half of the book consists of the first appearances of several Marvel horror heroes, who, oddly enough, we've already seen appear in the stories that preceded these: Werewolf By Night (from Marvel Spotlight #2), Dracula (from Tomb of Dracula #1), Ghost Rider (from Marvel Spotlight #5 and the Frankenstein Monster (from Monster of Frankenstein #1). Ploog drew all of these save the Dracula story, which was drawn by Gene Colan. Colan's art on this reminded me quite a bit of Tom Mandrake's art...I assume he was an influence, and I just never noticed the similarity before, because I am dumb...?

Of these, I definitely enjoyed Gary Friedrich and Ploog's Ghost Rider the most, due in part to several unintentionally hilarious segues, as in a scene that occurs directly after Johnny Blaze's adopted father tells him that he's "got the disease," and only has a month or so to live, with no son to carry on his stunt motorcycle show (on account of the fact that Johnny swore on his adopted mother's deathbed never to ride in the show).

Johnny considers all of his options for what must have been a single afternoon or so, before this decision:

And not long after, his adopted sister/love interest walks in on him while Satan's burning off his face and reveals that she totally suspected Johnny had sold his soul to the devil in order to save their father:

Much of this trade has been collected elsewhere...heck, maybe most of it, but this is a pretty good sampler of some of Marvel's seventies horror output, and not a bad place to start and see if you want to invest the time and money in those collections. It's definitely a great showcase for artists Ploog and Mayerik.


Harley Quinn and The Birds of Prey (December 2019) One of the handful of collections seemingly published just to have something on comic shop and book store shelves should the Birds of Prey film incite curiosity, this 144-page anthology must have been something of a challenge for the editors to assemble. Given how little the Birds of Prey film resembles the Birds of Prey comic (the only real overlap being the title and the fact that the characters are all female), what this collection includes is a brand-new Joelle Jones cover featuring the film's versions of the characters, and, hiding behind it, six entirely unrelated comics published between 1996 and 2007, each of which features the DC Comics Universe versions of the characters from the movie.

The particular comics are actually fairly random. None feature the first appearance of any of the characters, or are devoted to telling their origins, or seem chosen to match the versions of the characters who showed up in the film, or are even complete stories. (The Black Canary story, from Showcase '96 #3, for example, is from long, long before she was a singer, or had regained her "canary cry" power; it's also the only actual story in this collection featuring the "Birds of Prey" concept). In addition to Harley Quinn, Black Canary, The Huntress, Renee Montoya, Batgirl Cassandra Cain and The Black Mask, the book also includes Oracle Barbara Gordon, Nightwing, Catwoman, Lois Lane and, of course, Batman.

As random as the particular stories chosen might seem, the book does present a rather wide variety of stories within the superhero genre, and many of them offer easy starting points to follow their stories into other graphic novels. For example, if you like the Birds of Prey feature from Showcase '96, there's three volumes collecting the early one-shots, miniseries and first 21 issues of the ongoing series. If you're intrigued by the mute ninja Cassandra Cain, there's three volumes collecting the Kelley Puckett/Damion Scott run on Batgirl. And so on.

The book opens with 2007's Detective Comics #831, a Harley Quinn story by her co-creator Paul Dini and artists Don Kramer and Wayne Faucher. This was probably a harder one to pick out, as there are so many Harley Quinn comics to choose from at this point. The most obvious issues, 1994's The Batman Adventures: Mad Love #1 and 1999's Batman: Harley Quinn are longer than 20 pages. I'm a little surprised they didn't go with a first issue from one of Harley Quinn ongoings, particularly one of the post-Flashpoint ones, as comic book Harley and movie Harley began to merge there, but this is actually a pretty good story, and has the benefit of being by the writer who knows Harley best. It's also the only comic in here that was written as a done-in-one story, so it has that advantage, too. Harley's parole has just been denied when she is broken out of Arkham Asylum by Scarface and his new Ventriloquist, "Sugar" (Pleas note: I hate the Ventriloquist II and Ventriloquist III; Alan Grant and Norm Breyfogle's original version does appear in this issue, though, in a flashback). Wanting to reform, and to avenge the old Ventriloquist based on a tender flashback, Harley rebels, and ends up teaming up with Batman.

That's followed with the Black Canary story, which is actually a Birds of Prey/Lois Lane team-up story, from the 1996 anthology maxi-series Showcase '96, which featured Superman characters teaming up with characters from throughout the DC Universe. Written by BOP co-creator Jordan B. Gorfinkel and drawn by Jennifer Graves and Stan Woch, it joins Black Canary and Lois Lane's independent investigations of a slave labor operation in Metropolis after they've crossed over and had to result to hand-to-hand combat with the slave drivers. It's an unusual choice for the Canary spotlight issue, seeing as she shares the spotlight with Lois and Oracle, who, at that point, was just a mysterious, know-it-all-voice that spoke to Dinah over a tiny earpiece. Also at that point, Canary had eschewed fishnets, had short blonde hair and, as I said, was neither a singer nor had sonic powers, so it's not the most reflective story of how she appeared in the film, or her normal comics history over her some 80 years of appearances (An issue from the 2015 Black Canary series by Brenden Fletcher, Annie Wu and company might have made more sense, but then, DC collected all 12 issues of that in January under the title Birds of Prey: Black Canary, with a new cover featuring Jurnee Smollett-Bell as Black Canary. Still, the character had miniseries in 1991 and 2007, a short-lived ongoing series in 1993, and has been in various Justice League, Green Arrow and Birds of Prey comics for decades...it's hard to imagine there's not a better Black Canary spotlight issue available).

The most curious inclusion in here is probably The Huntress story, which is taken from 1998's miniseries Nightwing/Huntress, by writer Devin Grayson and what must now sound like an incredibly bizarre art team: Greg Land and Bill Sienkiewicz, from back when Land's art look hand-drawn and his pages actually worked as effective sequential art. What's odd is that not only is this a Huntress team-up comic, climaxing with her and Dick locking lips, but it's the second issue of that series. It reads well enough on its own, sure, but it did make me want to pull out my back issues and re-read it to see what happens next (If you weren't reading Batman comics in the late 1990s, Huntress was the black sheep of the Batman family, and Batman loathed working with her and was always trying to push her out of the crime-fighting business, sometimes because he was worried she would get hurt, and sometimes because he worried she would hurt others, as she was a bit more violent than he and the lieutenants he trained himself. Although one could also say Batman was a bit sexist, as he similarly objected to Spoiler). There are certainly plenty of Huntress comics to choose from, so the second chapter of a Nightwing team-up miniseries is a pretty strange choice. Is it worth noting that she and Renee Montoya are the characters in the film who best resemble their comics incarnations...?

Renee Montoya's spotlight issue is 2003 Gotham Central #6, from the excellent 40-issue, 2003-2006 series that was basically a well-drawn comic book version of Law & Order: Gotham City. This is the first issue of the seminal "Half a Life" story, which revealed Renee's sexual orientation in a way that Renee herself was obviously not at all okay with and, in fact, it ends with such a dramatic cliffhanger that this was another one I found myself wanting to reread. This particular issue is written by Greg Rucka and drawn by Michael Lark, and the series has been collected repeatedly. If you haven't read it and are at all interested in Batman comics and/or Renee Montoya, I'd certainly recommend it. Though this is just the first chapter in a longer story, it's hard to think of a better Renee Montoya story, particularly as this one doesn't really revolve around Batman or Two-Face or any other such characters (at least, not in this particular chapter).

Because the Cassandra Cain of the film has nothing at all in common with the comic book version of the character aside from her name (and which continent some of their DNA may have originated on, I suppose), it hardly matters which Cassandra Cain story they chose to include. They went with 1999's Batman #567, a "No Man's Land"-era issue that kicked off the "Mark of Cain" story arc, in which the new Batgirl's father, assassin David Cain, appears in Gotham City to take out Commissioner James Gordon, whose daughter Barbara has become Cass' mentor. While written by Kelley Puckett and drawn by Damion Scott, who would write and pencil the eventual Batgirl ongoing, this is inked by John Floyd, rather than Robert Campanella, and it is also early enough in Scott's run on the character that it looks fairly rough compared to his later work in he coming years. Even still, I forgot how good the action scenes were this early in their Batgirl story. The two scenes where Cass rescues Gordon in this issue both demonstrate how fast and how good she is at fighting in so relatively few, wordless panels and are both great comics story-telling. I hate to sound like a broken record, but this kinda made me want to revisit "No Man's Land" in general, and "Mark of Cain" in particular. I guess I'm very impressionable...? As mentioned earlier, if a reader is intrigued by this, DC has collected almost all of "No Man's Land" and the entirety of the Puckett/Scott run on Batgirl; the recent, non-canonical OGN Shadow of The Batgirl also manages to tell a version of Cassandra's origin in a way that's pretty consistent with her comics origin.

The final story included in this collection is from 2003's Catwoman #16, from the 2002-2008 volume of the series (that is, the best volume; sorry, '90s Catwoman! You certainly had your moments!). This one is written by Ed Brubaker and drawn by Cameron Stewart and is actually the concluding, fifth chapter of an in-progress story. The character from the film being promoted here is Black Mask, who is the villain who has been making Catwoman's life hell throughout this arc. It's a pretty great comic, as the makeup of that creative team no doubt tells you, and it still works quite well, even in this partial form, as a crime comic that just-so-happens to star some Batman villains. As to why they chose this one, given how little Black Mask actually features in it, it does feature the character's brutal, evil side, as he has apparently tortured Catwoman's sister and brother-in-law when she corners him, and then chains her to a wall, intent on doing the same. So that aspect of the character in the film is certainly evidenced here. Also, this is a good comic, and there's lot of this volume of Catwoman available in trade, for anyone who missed it.

The final few pages are devoted to a half-dozen profiles featuring each of the characterswell, Renee is only included as part of one devoted to "G.C.P.D."pulled from various Secret Files & Origins specials.


Jughead: The Hunger Vols. 1-3 (July 2018-August 2019) Jughead Jones' prodigious hunger for cow flesh seemingly knows no bounds, as he consumes hamburger after hamburger over the last 80 years. But what if, asked the Frank Tieri-written, Michael Walsh-drawn 2017 one-shot, by the light of the moon, he became a werewolf, and his taste for human flesh was just as insatiable? Basically Archie Comics' horror genre answer to Marvel's old What If...? comics, the answer that Tieri and Walsh gave in that initial 40-page story was apparently appealing enough to the publisher and the reader, earning an ongoing series with a 13-issue run and a crossover mini-series with the What If...Vernonica Was a Vampire? story, Vampironica.

The initial one-shot was obviously inspired by the success of Roberto Agguirre-Sacasa and Francesco Francavilla's abandoned Afterlife With Archie series, as while Walsh's artwork doesn't ape Francavilla's, his limited color palette, with lots of blues and shadows occasionally broken up with garish, Halloween orange panels. definitely suggested the earlier What if...A Zombie Apocalypse broke out in Riverdale? series.

I'm not sure if Tieri was originally planning on spinning that one-shot out into an ongoing series or not, but I suspect not, or else he likely wouldn't have had the Jugwolf eat Dilton Doiley in that first issue...particularly since a later story arc calls for a mad scientist character, and some stretching is needed to get a new version of Dilton to fill the role. Still, there was enough to go on in that first 40-pages, including the Jones family being the descendants of a long line of werewolves, something there was no real reason to suspect other than the fact that Jughead had a long nose and loved eating meat, I guess, and that Betty Cooper was form a long line of werewolf slayers and she had, in fact, infiltrated the gang to keep a close eye on Jughead, waiting to see if he ever turned and, if so, put him down. Archie is the mostly hapless bystander here that he so often was in various relationships and conflicts throughout his many, many decades as a teen comedy comics star, although he does try to play peacemaker the best he can.

After the one-shot, Tieri starts building history and adding more characters in a widening gyre: Jughead flees Riverdale while Betty and Archie pursue him, his last Riverdale victim Reggie rises from the dead as a werewolf and starts turning others to form his own pack, we meet more Jones werewolves and more Cooper werewolf hunters, Jughead has to return to Riverdale to rescue his little sister Jellybean from Reggie, the werewolf murders are pinned on others and Betty and Jughead reach a detente, a mad scientist attempts to restore various victimes to life, including Moose Mason who becomes "Frankenmoose," Hiram Lodge finally gets involved...

The best visual gag of the whole thing is one seen on may of the covers: Jughead's odd crown beanie, always perched atop the head of his hulking werewolf form. The transformations generally shred the clothes of whoever's turningnot even Veronica seems to care if she regular destroys whatever designer outfit she's wearing when she shape-shiftsbut that beanie always manages to say perched on Jug's head.

The artwork is a little all over the place, as after the one-shot Walsh is replaced by Pat and Tim Kennedy and Joe Eisma, with the artist often splitting issues between them. None of it's necessarily bad art, of course, but it lacks a visual cohesion by virtue of continually changing back and forth between artists, and even the inking and coloring being the work of many different hands.

I was only a few issues in when I stopped to take in a particularly grand guignol-style image. In it, we see the corpse of a young woman that was flirting with Jughead. Her head is severed, with one eyeball hanging from its socket, her stomach is ripped open and her viscera piled up next to it and, oddly enough, her skirt pulled up so we can see her underwear. It's obviously a pretty gory image, and it's but one of many. The thing is, though, that it wasn't shockingly so; I mean, at that point in the narrative, we had already seen Miss Grundy's head torn off, Dilton torn to pieces and partially eaten, Reggie shredded by werewolf claws and so on.

What seemed so daring about Aguirre-Sacasa and Francavilla's Afterlife series, the introduction of violence, gore, sex and other more grown-up, R-rated movie style trappings to the ever-pure and kid-friendly world of Riverdale, has long since worn off. In fact, Archie has done so much stuff in that vein since then, both in print and on TV, that now the the innocent gag stuff seems like the outlier.

I know I shared this anecdote on Twitter, but I can't recall if I did here or not, so apologies if I'm repeating myself. Last fall, I gave my sister a copy of an Archie Halloween special, which collected a handful of classic stories, drawn in the old house style and featuring short, gag-driven strips...the thing everyone used to think of when they thought "Archie Comics." She's a grade-school teacher, and I often pass on kids comics to her, which she keeps in her classroom to let kids read during recess or when they finish an assignment early or whatever. She was a little hesitant to accept it, and asked if it was appropriate for kids, and asked if I was sure a few times, as she had come to associate Archie Andrews and Riverdale with the TV show Riverdale, which was not appropriate for her students.

So while Tieri's script was readable, and compelling enough that I got wrapped up in the story and made it through all three volumes in a couple of days, as I kept wanting to know what happened next, it doesn't feel as subversive as it probably did when it was originally conceived. I do wonder if that has something to do with the more realistic style it's drawn inArchie Vs. Predator was certainly able to instill a degree of shock in seeing the characters looking like their older, more innocent incarnations being killed and killing, but maybe even if Dan Parent drew Jughead: The Hunger the newness of a Riverdale-set comic for grown-ups, willfully engaging in gore and violence would still fail to shock, or even surprise. It still engages, at least.


Jughead The Hunger Vs. Vampironica (March 2020) If a comic book publisher or a movie studio has two successful horror hits, then I suppose it is only natural to combine them into some sort of team-up or face-off. The difficulty for Archie Comics doing this with the stars of their Jughead: The Hunger and Vampironica is that the comics weren't created to co-exist; both comics are set in Riverdale and prominently feature the classic Archie characters, of course, but they are two entirely different sorts of "What If...?" style comics, each featuring entirely different and contradictory versions of Jughead, Veronica, Archie and Betty.

So while in Juhghead: The Hunger, for example, Jughead and Veronica are both werewolves and Betty a hardened werewolf hunter from a long line of werewolf hunters; in Vampironica, Veronica was (temporarily) a vampire, while Jughead, Betty and the rest of the characters were basically just their normal themselves.

Writer Frank Tieri solves this problem using Gardner Fox's old, Silver Age DC Comics trick of multiple, alternate Earths and, indeed, as the comic progresses, Sabrina contacts them from yet another Earth, and there's a three-page sequence revealing glimpses of various Archie settings, including the likes of Betty and Veronica: Vixens, Archie: 1941, the Riverdale TV show, an off-model Josie and The Pussycats in Outer Space and more. (For the record, this was the second Archie miniseries I read this month featuring glimpses of an Archie multiverse, the first being Sina Grace and Derek Charm's Jughead's Time Police; that series handled the Crisis In Infinite Archie Comics elements infinitely better than this one, I think.)

The other problem with this pairing? While Jughead: The Hunger's story line was still ongoing at the end of the third collection, Vampironica pretty unequivocally ended, with everything going back to normal at the end of the miniseries, including Veronica no longer being a vampire (The collection of that series is reviewed below, if you would rather read about it before reading about this one). Tieri's solution for that is a lot less elegant, with Veronica basically finding out in the first issue of this series that actually, she still is a vampire, and so are her parents; she didn't succeed in killing the proper boss vampire in her own series to restore all of the vampires to normal, living human beings after all, and so here she has to do it again. (There's a sequel series of Vampironica, Vampironica: New Blood though, so Greg and Megan Smallwood's original story is going to be undone somewhere; the first issue of that series is reprinted in the back of this collection, actually).

So on Earth-V, Veronica and here friends have just finished celebrating having saved Riverdale from vampires at Pop's, when she returns to retrieve her forgotten phone, only to find Pop being attacked by vampires...and, while fighting them, learning that she too still has her vampire powers.

They and she all fade away, and end up on Earth-J:H, where Vampironica's Veronica teams up with The Hunger's Jughead, Betty and Archie to fight off the hordes of invading vampires and complete a plot-boiling quest. Meanwhile, Sabrina appears to explain why their worlds are crossing over and what it means for the integrity of the Archie Comics multiverse, and there's a scene that will apparently pay off in a future comic in which a teenage version of the Jinx from Li'l Jinx casts a spell that seems to have started all this nonsense.

Tieri seems to use the opportunity to resolve some of the unresolved threads left over from (the abandoned? Canceled?) Jughead: The Hunger, like Betty's romantic feelings for Jughead...feelings that Veronica shares. Archie looking on while Jughead is the object of everyone's affections is a fun twist, but it's a relatively rare moment of humor in a comic that is otherwise played surprisingly straight. As was the case with The Hunger, art chores are split between Pat and Tim Kennedy and Joe Eisma for all five issues, so the book never completely settles on a look or feel...or even basic character designs.

It's therefore not all that great, but probably semi-necessary reading for anyone who wants to follow Vampironica, as the sequel series appears to follow pretty directly from the events of this crossover.


Man and Superman 100-Page Super Spectacular #1 (April 2019) The Marv Wolfman-written, Claudio Castellini-drawn story collected in this skinny trade paperback format was originally meant to be a four-issue arc in Superman Confidential, the extremely short-lived 2007 title that seemed like it was meant to be a Legends of The Dark Knight-style anthology, although given that it only lasted 14 issues, it's hard to say for sure (It's probably best remembered for its initial arc, a Darwyn Cooke/Tim Sale collaboration whose concluding chapter was severely delayed).

Wolfman lays out the troubled history of the story in a two-page prose introduction, which in and of itself was interesting for its insight in what it's like to be an older/experienced writer in the field, the sometimes chaotic nature of what goes on behind-the-scenes at even one of the oldest and most staid pillars of comics publishing, and how challenging making comics can be.

While DC probably could have released this as a four-issue miniseries after the cancellation of Confidential or as a guest-arc in one of the Super-books, they had a relatively small window to do so. This was set in the earliest days of Superman's career, and was thus tied to his origin story, which changed so dramatically after Flashpoint/The New 52 that it was no longer relevant. Wolfman never explains exactly why DC decided to go ahead an print it in this format in spring of 2019 (although the origin this ties to seemingly "counts" again), but he is glad they did. He called it "arguably the best Superman story I ever wrote...and maybe one of the five best comics I've written." DC seems to be pleased with it too, as they followed the Super Spectacular release up with a more bookshelf-friendly Deluxe Edition last December.

I'm glad, too. Although I'm not as familiar with Wolfman's bibliography as perhaps I should be (I never even rad his Titans run with George Perez!), and thus can't weigh in on his claim as to whether or not this is one of his best scripts ever, I liked it an awful lot. His focus is on a period in Superman's career that has historically gotten little attention, the part just before he becomes Superman...so, like, the months directly before his own "Year One" story begins.

Clark Kent's time in Smallville has long been mined for material in various media, and obviously his time in Metropolis has. The part that I think is most interesting in his college years, as he obviously had to get a degree to become a reporter. Wolfman doesn't cover that, but he does focus on interesting (to me) things like why Superman wants to be a writer and what drew him to Metropolis. Here, it isn't just the original, Golden Age explanation that it allows him to keep up-to-date on various crimes and disasters needing his attention.

Wolfman and his artistic collaborator Claudio Castellini start with a nice, wordless, five-panel page in which we see the shadow of a man holding a suitcase on the fields of the Kent farm, and then a highway, and then on the globe atop the Planet, as Clark Kent literally arrives in Metropolis for the first time, and then gets his first crummy apartment, tries to adjust to big city life, tries to get his first journalism job at The Planet (or another city newspaper) and meanwhile works mopping floors (Gasp! My first job after college was on the cleaning crew at a mall! I lasted 11 days).

Meanwhile, we see Clark use his extraordinary superpowers in service of himself (checking in on Pete and Lana back in Smallville when he's sad) and others (helping a mark win his money back at three-card monte, bringing a fly ball toward the hands of his co-worker at a ball game, etc), while a very post-9/11 plot unfolds. There's a city election coming up, and the two men running in it are having a then much more timely debate about security vs. liberty regarding terrorism, and it becomes extremely relevant to Metropolis, given that a terrorist seems to be bombing buildings using some sort of high-tech drone-mounted explosives.

Superman tries to help without ever putting on his costume, something he's reluctant to do before he's 100% sure he's ready, which means we get a lot of images of Clark Kent flying around the city wearing a nylon stocking over his head like a bank robber, or a medical mask over his mouth (Wow, maybe this is more timely than I originally thought!) and suchlike. Unfortunately, many of his attempts to help half backfire, and he finds himself digging a hole as crackerjack reporter Lois Lane snaps a picture of him, and people start associating "The Flying Man" with the bombings.

Before the book is over, Clark will not only meet Perry White and Lois Lane, but also Lex Luthor, although he won't actually don his super-suitsave for a flashback to a fitting with his parents in Smallvilleuntil the last few pages, the readers only getting a look at it on the very last page.

Man and Superman reads an awful lot like Wolfman's attempt to write a definitive origin of Superman, one that cuts out the parts about his arrival on Earth that are hardly necessary repeating at this point, or maybe the first movie in a trilogy of Superman movies, although I imagine the climax would have been bigger and featured more of Superman in his super-suit to satisfy Hollywood producers and the audience were this really the basis of a film.

So despite my relative ignorance of Wolfman's at-this-point gigantic comics bibliography (most of his most popular writing pre-dates my reading of comics), I'll go ahead and agree this is one of his better comics (Does anyone out there in the reading audience have any suggestions of the best Wolfman comics? Particularly any Superman stories he's written?). That said, I disagree with him about Castellini's art.

Well, specifically Wolfman writes that "I think it's really obvious Claudio poured his heart and soul into this and his art is masterful." It may be that he poured his heart and soul into it, and while "masterful" is a much stronger word than I would use, it's also clear he's a dynamite superhero artist. The problem is, though, this is just barely a superhero comic, the vast majority of it featuring no costumes and nothing in the way of super-powers or even action, save for a scene here and there.

Nevertheless, Castellini draws it like it was a superhero comic, and so almost every time we see Clark Kent in his street clothes, his leg muscles are bulging through is pants, and his abs show through a button down shirt and a sweater. Lois Lane, like all of the other female characters, has a Barbie doll body, and she, like Clark, doesn't change clothes very often, and seems to spend the whole comic in a version of the purple skirt and blazer combo she wore on Superman: The Animated Series.

None of which is to say Castellini is bad or anything, but he seems a poor fit for a comic that is, for the most part, full of normal people doing normal people things. His background and supporting characters are all excellent, but he does little to hide the fact that Clark Kent and Lois Lane are superhero characters in a superhero comic, even if the story Wolfman is telling is leaning as far away from that as possible while still being about Lois and Clark.

All of which is only to say that while Man and Superman is pretty great, it's not a masterpiece or anything. Still well worth a fan's time though, if any haven't read it in the...year that it's been out now.

(One fannish quibble I didn't like? By having Lois Lane already clearly established as a successful Daily Planet reporter while Clark is still trying to score his first newspaper gig seems to imply that she's much older than him, and makes them seem less like peers than they usually do. Additionally, I'm not sure how I feel about Clark being the one to break the Superman story instead of Lois. I know this isn't the first time it's happened in any origin story or anything, but it feels like the kind of cheating that Superman would be reluctant to do. I think it would have been more interesting to have his work on the Luthor story be the one that gets him a job at the Planet, or maybe if he had written an expose of some kind based on his work in maintenance, or stemming from his friendship with one of those guys.*)


Mystery of Love In Space #1 (March 2019) For last year's Valentine's Day special, DC Comics added a secondary theme, riffing on the title of their long-running 20th century Mystery In Space anthology, and coming up with seven original 10-page stories involving both romance of one kind or another and an alien character of some kind or another. That more specific theme ended up spotlighting of some relatively minor characters, none of whom actually starred in their own titles at the time except, of course, for DC's most famous alien character, Superman. The other characters included are Bizarro, Hawkgirl, Kilowog, Space Cabbie, Crush (Lobo's daughter from the pages of Teen Titans) and Granny Goodness...along with some New Gods bad guys.

The best of this batch is definitely writer Jeff Loveness' Superman story "Glasses," which is actually a Lois Lane and Superman story (In fact, Lois gets top-billing on the credits page). In it, Lois Lane sits in front of her laptop, staring at her screen, and then glances over and sees Clark's glasses sitting there. She puts them on, looks at herself in the mirror and says, "...I'm such an idiot." The remainder of the story, beautifully drawn by Tom Grummett and Cam Smith, takes the form of a love letter of sorts that Lois writes to Superman, an extremely frank assessment of how she initially saw Clark Kent, how she grew to appreciate his more hidden attributes and eventually grew to love him, and then how she saw him once she learned his secret identity and was able to see the two distinct personas as a whole person.

It's a really smartly-written portrait of Lois Lane, of Superman and of Lois Lane and Superman, and a good one to keep in mind whenever DC publishes some sort of Greatest Superman Stories Ever Told kind of collections; in fact, this is at least the third such Superman and Lois story from one of these over-sized anthology specials I can think of that I'd truly consider a great comic. Unlike so many other characters, these two really lend themselves to the short story format, perhaps because so much is known about them that creators can focus their attention and spend their limited time and space on delving deeper into the characters' psychology.

None of the other six original stories really struck me as all that great, although there were certainly fun things about each. I liked how scary Jesus Merino made Jack Kirby's Granny Goodness design look while she menacingly ate a gigantic piece of meat (which, from its shape, sure looked like a human arm). I almost always enjoy reading Bizarro's dialogue, and trying to find the particular logic that the writer (here, Saladin Ahmed) chooses to assign it for said writer's story, his "backwards" talking being defined differently from story to story. I can't say I've ever wondered what Kilowog might wear on a date, or what he wears to bed, but thanks to Kyle Higgins and Cian Tormey, now I know.

Perhaps the strangest story is Aaron Gillespie and Max Raynor's Space Cabbie one, "GPS I Love You," in which the minor but fascinating character is reluctant to have an "Artificial Intelligence Directional Assistant" added to his beloved spaceship/cab, until the pair bond, and he realizes she's become part of his cab, and that A.I.D.A./his cab loves him as much as he loves it. Sort of like that Joaquin Phoenix movie Her, but not quite, I guess...?

Unlike past such holiday-themed anthologies, this one concludes with a reprint, a Gardner Fox-written, Mike Sekowsky-penciled story starring the most appropriate character for a sci-fi superhero romance in a book named after Mystery In Space, Adam Strange. His love interest (and future wife) Alanna of Rann appears within the story, but the focus isn't on their relationship. Instead, the story is called "The Planet and The Pendulum," and features a huge spaceship with a large pendulum made of "diamondium-- hardest of all metals", which it is attempting to use to slice through a dome protecting an alien city. It reads a lot like a story in which Fox and/or whoever edited the book at the time came up with a cool title and image, and then formed a story around it.


Ryuko Vol. 1 (August 2019) It was the Hard Case Crime logo in the upper left-hand corner of the cover that initially caught my eye, as I was used to seeing it attached to prose novels rather than graphic novels, and certainly not manga. I'm glad it did catch my eye, though, as this is a pretty great book.

Eldo Yoshimizu tells the story of Ryuko, a bad-ass yakuza boss exiled abroad and finally coming home to Japan in search of vengeance against her rivals for what they did to her family, and what they made her do to her family (That's her on the cover there). It opens with the title character accepting a briefcase full of gold to take and raise the infant daughter of the king of Forossyah, a fictional country by the Black Sea, just as his foes are closing in on him in a coup. It then jumps ahead to 18 years in the future, when that baby is now an 18-year-old girl, and she and her friend are in the middle of trying to pull off a spectacular train robbery...only to be foiled by their boss Ryuko, who stops them to pull off the robbery herself in an even more spectacular fashion.

Their headquarters are attacked by the military of the country, leading to a army guys vs. gangsters battle, after which Ryuko and her team escape back to Japan. There, Ryuko is chasing men down on her motorcycle, trying to threaten and/or beat the location of her kidnapped mother out of them, while her underlings investigate a club that leads to an extensive flashback to the Soviet campaign in Afghanistan, in which young Ryuko was involved, though just a little girl.

Gun battles, hand-to-hand combat, car chases, explosions...there is a ton of action, and Yoshimizu renders it in at times blindingly thick storms of ink, when blows are thrown, or vehicles careen by or weapons go off. The intensity to all of the action scenes is powerful and overwhelming, the line-work reflecting the speed, violence and emotion of the moment. Most of the book takes place at what we might consider a conversational pace, but when someone gets in a fight, it feels like the reader is the one getting in a fight.

Yoshimizu's title character is thin, long-limbed and has a glossy cascade of long hair that follows her. She's also usually quite scantily clad in skimpy dresses that look like things models might wear in magazine shoots (her "day job" is that she runs a night club). For some reason, her adopted daughter, the princess of that fictional country, and her daughter's conspirator just wear bikinis most of the time...even when attempting train robberies (I don't know, maybe it's really hot in Forossyah...?).

There's a great deal of contrast between Yoshimizu's female and male characters, the former composed with relatively few lines, and therefore looking relatively thin, fragile and breakable...even when Ryuko and the others are clearly kicking ass (as a little girl, she slices the face of a yakuza boss in a moment of anger; a few years later, in Afghanistan, the pre-pubescent Ryuko drops an explosive into a Soviet tank from her leaping horse and, later, chops the head of a Soviet officer clean off with a sword). The men, by contrast, are almost all drawn with many lines, giving them a palpably gritty feel and an ugliness in contrast to the women. There are a few exceptions, like one of Ryuko's lieutenants, who looks positively girlish compared to many of the men they battle, and Nikolai, a Soviet defector Ryuko and her late father picked up in Afghanistan, looks somewhere in between, as if Yoshimizu is modulating the textures to show who we should root for, and how much, maybe...?

Like I said, I went into this with based on nothing more than a curiosity about it based on the logo, and, by the time I finished it, I couldn't wait to see what happened in volume 2, so in terms of a serial comic, it certainly did its job well.


The Spectre #15-#17, #19-#23, #25 and #27 (May 2002-May 2003) Despite the dates there, these comics haven't actually been gathering dust on one of my to-read piles for the last 17 years; I actually bought them shortly after Norm Breyfogle died, and I wanted to start tracking down the various Breyfogle-drawn comics I didn't already own. The majority of his run on the 2001-2003 volume of The Spectre being among those comics.

I had only read a handful of issues of this 27-issue series before (perusing the covers, I believe it was just #1-#3, #10 and #21-#23), which was written by J.M. DeMatteis and originally drawn by Ryan Sook, before Breyfogle took over. This volume of The Spectre is, of course, the one featuring not the original Jim Corrigan version, who retired from the role at the end of the previous, Ostrander/Mandrake 1992-1998 volume of the book, but the Hal Jordan version, after the ghost of Jordan became bonded with the Spectre force in 1999's Day of Judgement.

I personally liked Hal Jordan perfectly fine as the evil Parallax, perhaps in large part because I barely knew the character as Green Lantern before his heel turn, but the idea of a superhero forced to become the killer spirit of vengeance had a lot of potential too, and I kind of liked the weird design that hybridized Jordan's classic Green Lantern costume with the Spectre. Obviously, I must not have thought too much of the execution, though, as I missed so much of the book's relatively short run, and I guess not that many other people were overly enamored with it either, as DC let Geoff Johns de-couple Jordan from The Spectre and bring the most boring Green Lantern back to life in his Green Lantern: Rebirth series (Which I liked quite a bit, and thought did a pretty good job of resolving a lot of earlier questionable decisions without resorting to the reboot button).

It didn't take me too long reading this bundle of Spectre comics to remember why I wasn't that crazy about the tile, nor to imagine why it didn't last as long as, say, the previous Spectre. DeMatteis' scripting is both heavy and heady, full of metaphysical business and a peculiar form of New Age-y Christianity. That made what I read of the series these past few weeks extremely interesting, but not necessarily compelling.

That said, it probably didn't help that I started reading the series with issue #15, after Hal had decided to convert the Spectre from the Spirit of Vengeance to the Spirit of Redemption, and already had a status quo established. He lived in a temple in Utah with his human niece, was accompanied by the ghost of Green Lantern Abin Sur (the dying Green Lantern who gave him his ring) and had developed several strange powers, like the ability to biolocate and generate aspects of himself into different characters.

The art, of course, is amazing, and it was great fun seeing Breyfogle drawing characters other than the Batman family he is so associated with. This volume of The Spectre, like the one before it, also featured exceptional covers (though they often times were just beautiful images, disconnected from the content of the issues). Of these ones that I read during quarantine, the first three are by Dave Johnson, after which point P. Craig Russell takes over for the remainder.

The first three issues comprise what may be the most bizarre arc, involving a sort of Spectre Corps of aspects of The Spectre from all over the universe. They are apparently going mad, and when Hal goes deep into outer space to investigate, he is forced to face strange foes attempting to capture and conquer God and Creation, and Hal must wrestle with philosophical questions while deciding how to best save the universe. This one is full of pretty stunning imagery, and Breyfogle, inker Dennis Janke and colorist Guy Major present lots of aliens that are really, truly alien looking.

One of my favorite of these comics comes next, #19, a great done-in-one in which The Spectre appears in the slums of Armagetto on Apokolips in an attempt to rescue a young girl born there named Anomalie (get it?). In doing so, he acts like the old-school Spectre, growing into a gigantic skeleton armed with a scythe and slicing Parademons in half. He eventually faces Darkseid, and attempts to destroy the dark god, but he only reforms.
A sort of superhero meditation on the necessity of evil to balance good, it's a great introduction to Jack Kirby's Fourth World mythology, and one that offers an amusingly dark take on real life, as Anomalie is eventually banished from Apokolips by Darkseid, who dramatically punishers her not to death, but to life:
Death is easy! Death is an escape! Death is insufficient punishment! I condemn her to life! I condemn her to hope and struggle and despair! I condemn her to freedom and all its horrors!
Those words are juxtaposed with images of her appearing on Earth, where we see her struggling with poverty, eating food right out of a can, drawing in a crumbling apartment, walking down the street being harassed by men while clutching a portfolio, rejection letters swirling around her.

This issue is also full of great imagery, like Darkseid's entrance into a scene via a statue of him coming to life, and Breyfogle's particularly bleak take on Apokolips as a cross between a planet-sized prison and polluting factory, the borders of his panels made of chains, hooks, pipes and barbwire (New Genesis has panel borders made of what appears to be light, starbursting in the corners, while the scenes set elsewhere have regular panel borders with unadorned gutters).

That's followed by another particularly strong done-in-one issue, one that is told from the point-of-view of a man who seems to have a perfectly life, but keeps finding himself haunted by The Spectre, until things start to fall apart and he and the reader know what the green-robed figure is trying to tell him.

Issues #21-23 involve the temporary resurrection of Sinestro (who, remember, Hal had killed during Emerald Twilight), which happens just as Hal finds himself happily trapped in a dream world in which he had given up being Green Lantern long ago, and now lives happily with his wife Carol Ferris. Some of the participants in this dream world feel like something's wrong, though, and so Martian Manhunter and a pre-goatee Green Arrow investigate; by the climax, the entire Justice League makes an appearance...before Sinestro kills them all.

The ending of this book with final issue #27 seems a bit sudden, and it seems that DeMatteis still had other irons in the fire that never got as thoroughly explored and resolved as he might have liked. It did leave me wondering what ever happened to Hal's niece Helen after the events of Rebirth, as the series ends with Hal resolving to give her back to human being parents to raise her...and then deciding against it at the last moment, and keeping her with him.


Tamamo The Fox Maiden and Other Asian Stories (April 2019) A sub-title reads "A Cautionary Fables & Fairytales Book," making this anthology the second in a series of such collections from Iron Circus Comics, following 2018's The Girl Who Married a Skull and Other African Stories. Within are 21 short comics adaptations of traditional stories, mostly from China, Japan and India, but also one a piece from Georgia, Iraq, Laos, Myanmar, Turkey and Tibet.

Some of these are familiar stories"The Monkey King," "The Ballad of Mulan", "The Tiger, The Brahmin and The Jackal"while many more feel familiar, in the way that they rhyme with, echo or include components that one has likely encountered in other, more familiar fairy tales from Europe. The same goes for the contributing creators; some names I'm quite familiar with (Nick Dragotta, Carla Speed McNeil, Gene Luen Yang), others less so, and many others were brand-new to me (After the last story, there's a nice five-page "About The Artists" section with a paragraph devoted to each, giving readers a good idea of where to look next if they liked what they saw from a particular artist).

Despite all being of the same basic genre of folk tales originating from the same (gigantic) continent, the style and tone of the stories vary quite a bit. Most are told quite straight, but some do unusual things, like Shannon Campbell and Lucy Bellwood's "#ENDOFTHEWORLD", in which Indian mythological characters Makara and Ganga go for a trip down the river, and Makara uses his cellphone throughout the adventure, tweeting updates.

I think my favorite story was probably Stu Livingston's "The Great Flood," which was reminiscent of Akira Toriyama's work in its never more than semi-serious tone, and, of course, it's super-strong, simple-minded boy hero (Not that Livingston's artork much resembles Toriyama's...although his dragon and Monkey King, seen just once, at least suggest it).

McNeil's "Two Foxes" was pretty fun too, as was Jason Caffoe's "Urashima Taro," which featured some truly spectacular imagery, particularly on page five, when its fisherman hero goes beneath the sea and sees three panels full of beautifully bizarre sights.

There are a few violent images, and at least one pretty scary story in Nina Matsumoto's "Hoichi the Earless" (Caitlyn Kurilich's "The History of The Spectre Ship" is a close second, though; Kurilich's art isn't as scary as Matsumoto's, but the content might have freaked out a much younger Caleb; as a child I also would have recoiled at a scene where a tiger gets buried alive, and another in which a bird has its tongue cut out). So the book might be a good all-ages one, depending on the sensitivity of the child in question, but certainly by, say, third or fourth grade, the content should be fine for any reader. And if you're a grown-up, as I assume you are in you're reading my blog, then you have nothing to worry about here.


Vampironica Vol. 1 (April 2019) The most significant drawback of this five-issue mini-series is one it shares with Jughead: The Hunger: Despite being published as a limited series, it requires a "fill-in" art team, so that the first three-fifths of the book is drawn and colored by Greg Smallwood, who co-writes with his sister Megan Smallwood, while the last two-fifths of the book is drawn by Greg Scott and colored by Matt Herms. The latter pair seem to attempt to match Smallwood's style fairly effectively, but it's still a record-scratching change, and one that is confusing and frustrating in what is essentially a standalone story like this.

Now I don't know how the sausage of modern comic books are made, and I'm sure there are business reasons why Archie might have published Vampironica #1 before Vampironica #5 was in the can, but, with a limited series, it seems to me like there shouldn't ever be a reason to have a fill-in art team. The publisher should either wait until its done to start publishing it, or they can delay the last few issues a few extra months, if the original artist has fallen so far behind schedule. I think that's more true than ever these days, when most people will encounter a comic book like this in the form of a collected trade paperback.

But, again, I don't know what contracts are signed and if Archie needs to ship a particular number of books each month or face some bad consequence or...what. But it is unfortunate, as it provides a major drawback to a book that otherwise wouldn't have had any drawbacks at all.

The first five pages are devoted to introducing Veronica Lodge, who is here both a vampire and vampire-slayer, shown here arriving at Cheryl Blossom's pool-side party just in time to save her sometimes-rival from a pair of vampires. The narrative then jumps back to show us how Veronica got her fangs, and how exactly she came to be a vampire-slayer.

It starts with a typical enough Archie Comics starting point. After football and cheer practice, Veronica asks Archie out, but he already has plans with Betty, so she settles instead for Reggie. Her evening gets far worse, however, when she's about to leave and finds her parents dead on the floor, with bite marks on their necks; the new client that her father was meeting with that night turns out to have been a vampire! He bites Veronica, but she manages to escape him...but not the curse his bite inflicts, so she too becomes a vampire.

Her unlikely ally turns out to be Dilton, who, being Riverdale High's all-around smart person, is able to give her an IV in the high school's boiler room and has books on vampires in his bedroom library. In a rather smart move, the Smallwoods build a rather specific form of the mechanics of vampires, dividing them into "moroi" and "strigoi." The former are servants of the latter, and, here, if the the strigoi is killed, then all of the moroi return to normal...and stay alive. This means that despite the "What If...?" nature of the story, it's a complete story, and has a "happily ever after" brand of ending in which the original, eternal Archie Comics status quo can be resumed.

The Smallwoods' script also has the benefit of staying truer to the characters than Jughead: The Hunger did, I thought (although the argument could be made that the radical breaks from some of those characters' traditional portrayals was kind of the point of those changes in The Hunger). For example, there was a scene in that other Archie horror comic where Veronica turns into a werewolf, bursting out of her clothes, and I thought at the time, "Well, I can't believe Veronica would ruin a perfectly good, no-doubt expensive and designer outfit, just because she's a werewolf now..." Here, Veronica feels much more like Veronica...and the same goes for all of the characters.

I liked Smallwood's art a lot, even though the shading applied to his characters in lieu of more solid, distinct lines is an aesthetic I'm not overly fond of, personally. Still, the designs are all great, he's superb at "acting" through his characters, and he's really quite good at making the Riverdale teens look like actual teenagers, rather than twentysomethings, which is actually pretty difficult to pull off. Of course, as I've already mentioned, he stops drawing after the third issue/chapter, at which point the style changes and the art gets a bit more murky and indistinct, although I'm not sure how much of that is due to the replacement of Smallwood and how much is due to the setting, as the climax takes place after dark, around the Blossoms' pool and in their darkened house and the Lodges' home.

All in all, this was pretty fun, if imperfect.


Wonder Woman #750 (January 2020) This 96-page special issue is basically what would have been Wonder Woman #84 in the current, 2016-launched, "Rebirth" initiative volume of the Wonder Woman character's ongoing series, but with an 80-page anthology anniversary special attached and the number more-or-less randomly inflated into a very high number for no particular reason that makes any sense to me. The format will be a familiar one by now. At $9.99, it has a spine an no ads, like the "prestige format" DC comics of old, but bigger; it's something of a hybrid between your average DC comic and a trade paperback.

As to why it's in this post rather than having appeared in January or even February's "A Month of Wednesdays" column...? Well, I started to read it, but couldn't keep going, so I set it aside until later. And well, now I've got lots and lots of time to catch up on books I wasn't as urgently interested in.

I blame the decision to cram a whole issue of writer Steve Orlando's ongoing run into this book (from what I can gather from comics.org, this seems to be the conclusion of one arc of his, and another has since started). So the first 22-pages are devoted to "The Wild Hunt: Finale" by Orlando, pencil artist Jesus Merino and inker Vicente Cifuentes. It opens with pages of a big fight scene involving The Cheetah (wearing Wonder Woman's tiara and wielding a pink, semi-transparent sword), Hera (who know looks like a generic blonde superhero, and whose costume has the starfield look of some of Donna Troy's past costumes) and, most surprising of all, The Silencer, the assassin character that John Romita JR introduced in her own title as part of the extremely short-lived "New Age of Heroes" suite of comics that spun out of Dark Nights: Metal (at least in terms of marketing, if not story).

I didn't see much here to recommend catching up on the previous parts of the arc, or continuing to read the next part of Orlando's run under the new numbering system, although I did see the word "Amazonium," which is a word I like.

This is followed by eight short stories, varying in length from 8-12 pages. By far my favorite of these was "Emergency Visit," written by the Diana: Princess of The Amazons writing team of Shannon Hale and Dean Hale and drawn by Riley Rossmo. Basically, Diana's mom and her aunts/sisters missed her, and so they released a hydra in an attempt to get her to come to their island home and visit them (Don't worry, it wasn't as dangerous and stupid a plan as it might seem in other contexts, as the Amazons can handle a hydra; "Also, hydra fights are fun!" one of the Amazons chimes in).

The Hales' script is a lot of fun too, particularly in the way Diana's mom and the others pepper her with questions that will feel familiar to any other adult who has ever talked to a parent, and there's a pretty great cameo by Green Lantern Guy Gardner. Oh, and Hippolyta's statement that she would totally be okay if Wonder Woman settled down with a man was pretty priceless ("Have you considered a hearthmate yet? I would very much like to see you paired with a fine, strong woman. Or man. It's not my place to judge!").

Rossmo's art, here colored by Ivan Plascencia, is as fantastic as always, and is by far the most distinct in the book. That is, there are a lot of great artists drawing great-looking stories in this, but no one's looks anything like his. His Wonder Woman is the biggest and most imposing, and is a sharp contrast to her mother, who next to her looks diminutive and even older, rather than the carbon copy of Wonder Woman she too often is. His hydra is an all-around great design too.
The other two stories I thought were particularly strong were both by past Wonder Woman writers, Gail Simone and Greg Rucka, both working with particularly great artists. Simone and Colleen Doran create a story about the aftermath of a team-up between Wonder Woman and a new, little girl superhero named Star-Blossom, in which Diana meets the girl's family, and Queen Hippolyta (looking like a goddess under Doran's costuming and design of her; see the image just below) joins them, and the parents bond over their shared concerns about their daughters leading dangerous lives (There's a weird gag about Minotaurs and dairy products that has really bugged me though, and I can't stop thinking about it; the best I can come up with is that they are using the word "Minotaurs" as a generic term for cow-people, but still...).
Rucka's story is drawn by Nicola Scott, whose work here looks better than I've ever seen it before, and in it Wonder Woman approaches Circe in an attempt to yet again try to cure The Cheetah; it's a nicely-written, beautifully-drawn story, but I do feel like I've read it before, not only during Rucka's most recent run on the character, but even Orlando's story from the beginning of the book references Diana's ongoing efforts.

What might end up being the most significant story is the one written by Scott Snyder and drawn by Bryan Hitch. It seems to star President Franklin Delano Roosevelt, who is giving a speech in 1939, despite his staff's fears that there's an assassin targeting him. There is, but Wonder Woman appears to save him and then introduces herself to him. The narrator, unseen until the very last panel, refers to her as "the first superhero," and, in that last panel, we see him looking at his green, lantern-shaped ring, which emits a green glow in the dark of a movie theater, where he's just seen a newsreel about the rescue.

Before Dan DiDio left DC, he and others have teased a(nother) new timeline for the DC Universe, and referenced Wonder Woman as "the first superhero." It makes me wonder if this particular story will end up being canonical in the next new continuity/history of the DC Universe, and that Wonder Woman will have taken the place of Superman or The Crimson Avenger, being the character who inspires the other Golden Age superheroes to come out of the shadows and form the latest version of The Justice Society of America.

The version of the JSA that appeared in Snyder's own Justice League didn't have a Wonder Woman in it, so this would seem to indicate another cosmic rebooting/resetting. I'm...not crazy about Diana beginning her career in the 1940s. Golden Age Wonder Woman is, of course, the best Wonder Woman, but I don't think she fits into the architecture of the greater DC Universe best that way, as it essentially removes her from the little friend circle of The Trinity that DC has spent so much time building up since the last time she was removed from being Batman and Superman's peer (during the first Crisis), and it would position her as the equivalent of their grandmother...or great-grandmother, depending on how young they're supposed to be in the present. I'm just guessing about this story's significance at this point though. We'll see.
Between these and the remaining four stories are a series of six pin-ups, my favorite of which was definitely Ramona Fradon's (above), although I did like Jose Luis Garcia-Lopez's quite a bit as well.



*Actually, I think the coolest thing would be if Clark Kent spent a year or two writing at the Cleveland Plain Dealer before getting an interview with the Planet, and that way his real-life home could have played a small role in his fictional origin story too. Maybe Brian Michael Bendis can work that in when and if he takes a crack on Superman's ever-shifting origin story.

Monday, May 04, 2020

A Month of Wednesdays: April 2020



BOUGHT:


Batman Universe (DC Comics) Brian Michael Bendis writing Batman is something I've been concerned about for a while now, ever since it was first announced that he was going to quit making his Marvel for a while and start writing for DC Comics, in fact. Batman seemed the most attractive DC property with which to lure a superstar writer away from Marvel, and, based on all of the crime comics Bendis wrote early in his career and his long stint on Marvel's Batman-lite character Daredevil, the franchise seemed like the one that the writer would have quite an affinity for.

I was quite pleasantly surprised to see that Bendis started instead with the Superman franchise, though, and has since written more less sure-fire hits, going on to resurrect Young Justice and The Legion of Super-Heroes, trying his hand at an event series (Event Leviathan) and even attempting to introduce a new character into the DCU in Naomi (which was, as a comic book, no damn good, I'm unhappy to report). In fact this was his only major Batman foray so far, although I still suspect we'll get an announcement of him taking over the Bat-books eventually.

Batman Universe, of course, began its serialization in DC's new breed of Giants, back when they were Walmart exclusive...then it was serialized as a miniseries, and now it is a collection. Personally, I would have preferred to wait for the cheaper trade paperback then buying this $25 hardcover (which is the main reason I haven't been following much of Bendis' DC work to date; DC Comics insists on publishing all his stuff as hardcovers first and then going to trades months later, after I've forgotten about them), but heck, I just couldn't wait any longer to read this comic.

Having read the first issue of the miniseries previously, I knew before cracking open this cover that I didn't have too much reason to worry. As in his earliest Superman comics, Bendis seems to have managed to avoid his most frustrating, Bendsian writing ticks and he did not, as I fear, write Batman, Alfred and company as Standard Bendis Smartass Characters. Which isn't to say the story is perfectthere is one element I didn't care for, which I'll return to in a bitbut it's far more perfect than I would have predicted, based on a lifetime of reading Brian Michael Bendis comics and reading Batman comics.

A lot of that credit is due to artist Nick Derington, here colored by Dave Stewart. I don't have the precise artistic vocabulary to explain how much I like Derington's art, or what precisely I like about it, but it is suggestive of some of my favorite artists without looking all that much like any of them, and Derington ably, effortless balances a great deal of detail with more abstracted, expressive art. Given the guest-star filled romp nature of Bendis' plotthis could very easily have been entitled The Brave and The BoldI can quite easily imagine disliking this story were it drawn differently perhaps by, say, a Bendis collaborator like Michael Gaydos or Alex Maleev or Michael Deodato, whose styles are far lazier looking, the shortcuts they take visible to the untrained eye.

This is basically a grand tour of the entirety of the DC Universe, using the prism of the publisher's most popular as the point of departure, with Batman essentially serving as our P.O.V. character. It starts on his home turf, with Batman trying to foil The Riddler, and then the adventure quickly takes Batman out of Gotham City to exurban America, and then out of America to Amsterdam. And, rather quickly, throughout time, space and reality, as he travels to (a) Gorilla City, Dinosaur Island, Thanagar and the Old West, teaming up with the likes of Green Arrow, Green Lantern Hal Jordan, Jonah Hex and Nightwing and crossing paths with Deathstroke, The Justice League and Green Lantern Corps, at one point chasing the story's villain through eight realities in which we see Enemy Ace, The Atomic Knights, Superman from the cover of Action Comics #1 and so on.

You know how at the start of a new writer/artist collaboration, sometimes the writer will ask the artist what they might like to draw, and then take those suggestions into consideration, trying to work in the sorts of things they might enjoy drawing? Looking back at Batman Universe, it really seems as if Bendis asked Derington what he might like to draw, Derington gave him an extremely long and detailed list, and then Bendis decided to honor every single item on that list, no matter how crazy, so that he is able to get in ninjas, dinosaurs, gorillas, The Metal Men, Cowboy Bruce Wayne, Alfred-in-Kato Cosplay, Kyle Rayner, a Guardian of The Universe, several different Vandal Savage designs and a whole action figure line's worth of alternate, awesome Batman costumes into a single, relatively short story. (The whole thing is a rather fleet and fast-moving 147-pages.)

Derington certainly draws the living hell out of every single panel in this book, and character after character looks like the best I've seen that character in forever; seriously, Derington goes from a definitive Batman to a definitive Green Arrow to a definitive Hal Jordan to a definitive Jonah Hex and just...keeps...going.

So, the one thing I didn't like about the story? Well, it's a small thing, but it still bugged me a bit (as small things tend to do, especially when they come in pretty much perfect comics). The entire scenario begins with Batman trying to stop The Riddler from stealing a faberge egg, which is actually encasing a cosmic device of great power, one that has the ability to affect people's minds, as well as shunt people through time and space.

It's not until we near the climax that we find out exactly what it is: A White Lantern ring. That ring gives Batman one of his many cool, temporary costumes throughout this adventure (I really liked the wings the Thanagarians gave him too, and hope he adds those to his collection; certainly a more dignified way of flying around with the Justice League then having Green Lantern carry him in a bubble or something!).

The thing is, this is a White Lantern ring, not the White Lantern ring, and it seems to have a different story and different function than the one that Geoff Johns spent hundreds of pages and years building up to revealing in his run on the Green Lantern franchise, culminating in Blackest Night and Brightest Day.

 Sure, Flashpoint immediately wiped out some of that in some form...I know Kyle became White Lantern for a while during The New 52boot, but at that point Green Lantern continuity was basically a big shrug emoji, so it wasn't the hardest thing in the world to try to bracket this off from all the other stories involving a White Lantern ring of some kind I've read in the past, but, I don't know, I would have preferred either an acknowledgement or explanation of the two different rings, or perhaps this ring being...something else.

I guess Johns used up the whole rainbow, as well as white and black, so Bendis and Derington didn't have all that much in the way of options for the ring here, but given the very specific history of a White Lantern ring in 21st Century DC Comics, some separation might have been preferable...perhaps if it were just a light ring, and thus not assigned a color at all...? (It doesn't have the White Lantern symbol on it, but is basically blank-looking. The idea is that this was an ancient prototype of the Green Lantern rings that has become corrupted or broken over the millennia, but then, I guess Johns, Robert Venditti and other writers have also explored precursors to the Green Lantern rings aw well so...I don't know.)

Anyway, that's the only thing I didn't like about this, and I now look forward to Bendis either taking over the Bat books or Justice League...just so long as he's paired with Derington.

...

I know Event Leviathan has been collected now, but I'm actually a little nervous to read that, as it's drawn by the aforementioned Maleev, and Bendis/Derington did such a fantastic job on a DCU-spanning story here, I'm afraid that the Bendis/Maleev teaming is going to prove a disappointment...


Dead Eyes Vol. 1 (Image Comics) I bought the first serialized issue of this series way back in 2018, when it was still called Dead Rabbit, but apparently a copyright or trademark conflict with a New York City bar with the same name necessitated a name change (The Dead Rabbit bar has also published a pair of books, one of which, intriguingly, is described as "a groundbreaking graphic novel style cocktail book"). Obviously, a lot of time has passed between the time I read that first issue and the time I read this four-issue collection, but I didn't really notice any changes to that first issue while rereading it here, aside form the logo, the name they call the lead character and maybe, maybe an alteration of the straps on his hat on the cover...?

I...don't think it's a big deal, really. The name "Dead Rabbit" apparently originated from the turn-of-the-last-century Gangs of New York era of crime, but, for the purposes of the Gerry Duggan and John McCrea's comic, which is set in Boston and features a masked robber from the '90s coming out of retirement, it was basically just a colorful name chosen by our protagonist, Martin, to use while he's "working." His costume wasn't particularly rabbit-like, but it did have cartoon style x's over the eyes, and that, ultimately, is what the creators stuck with for the name. The new logo's pretty good, too.

Their story opens in my least favorite way, exposition via television news. Granted, if I were a comic book writer, I might change my tune on that pretty quickly, because I do understand that it is the quickest, most efficient way to setup a premise for the book, but the easiness of the move also means that everyone does it, and that is what always draws attention to it for me, and makes it seem derivative. That news report is about how "the masked criminal hooligan" Dead Eyes disappeared after supposedly making one last big score.

In reality, Martin never made that particular score, but he made enough to retire and live his life happily with wife Megan...until the bills for her chronic illness got to be so much that he had to come out of retirement. Ironically, he goes into a new field: Walmart greeter, which he does on the sly so as not to worry her regardimg their financial situation. But when he notices a man with a shopping cart that seems to have been filled working off of a "how to get rid of a body" grocery list, he investigates and finds some pretty evil Ariel Castro shit.

So he kills the bad guys and frees the victims...who happen to see his mask, and suddenly, he's Dead Eyes again. With his wife's bills mounting, he decides that he might as well be Dead Eyes for profit again. Of course, not only is he different than he was when he was in his prime, but so is the world, his former accomplices and his new enemies.

So this is basically a crime comic, with a slight enough visual hook in the form of Martin's work clothes to appeal to super-comics readers. Duggan's script is structured in such a way that this sure feels like a book meant to be the first draft of a potential film script and/or to help sell a movie to a studio. There are a few panels of McCrea's art, colored throughout by Mike Spicer, where I even thought I detected casting suggestions (like Bryan Cranston as Martin/Dead Eyes). Certainly the topicalor, at least, pre-coronavirus topicalmedial bills element help sell it as a bit more relevant than it might otherwise be.

Even if that was their motivation, however, Duggan and McCrea are both old pros at making comics, so while one could read this and perhaps suspect it was created with one eye towards film adaptation, it still looks, reads and works like a comic book story should, something too often missing from movie pitch comics (that's usually the best way to spot such comics; they look like illustrated scripts from people who don't know the ins-and-outs of comics that comes from actually making them).

Toward the end of the comiclike, the very endMartin notices something that could point him to a next, even bigger score, and with the cost of medical care being what it is, and Megan befriending her fellow patients who are in even more dire financial straights than she, a volume 2 is promised. In fact this is a series that could likely go on until we get some sort of "Medicare For All," and then Martin might need a different rationale for robbing from the rich and giving to the poor...but keeping a very, very generous cut for himself.


Man-Wolf: The Complete Collection (Marvel Entertainment) The 400 pages or so of this big, fat $39.99 trade paperback collection spans the years 1973-1981, from Amazing Spider-Man #124, on the heels of Gwen Stacy's death (which there is quite a lot of soap opera emotion about in that issue), to Peter Parker, Spectacular Spider-Man Annual #3, with issues of Creatures on The Loose, Marvel Premiere, Marvel Team-Up and Savage She-Hulk in-between. A who's who of creators were involved, including artists Gil Kane, Ross Andru, George Perez, Sal Buscema, John Byrne and writers Gerry Conway, Doug Moench, Tony Isabella, David Anthony Kraft and Marv Wolfman, although I can't imagine many of those men would cite their Man-Wolf comics as their proudest achievements, nor would many fans refer to, say, Gil Kane as "the guy who penciled the first appearance of Man-Wolf."

Much of what makes the book so fascinating to read now, in 2020, is to see how drastically the character changed in the span of eight years, not just in terms of his role as a tragic-ish Spider-Man supporting character-turned-adversary to a monster hero, but also his story and even genre, going from a pretty straightforward, classic werewolf to a super-powered, sword-wielding sci-fi/fantasy hero.

Some of that is likely due to the changes in writers and venues, of course, but much of it also has to do with the passage of time and the need for the serial Spider-Man saga (and superhero comics in general) to keep finding new things for its characters to do. Read almost any super-comics character's Wikipedia page, and there seem to be an insane amount of changes, some quite radical, and this is especially the case with minor characters like Man-Wolf (Like, 400 pages might seem like a lot, but over the course of eight years? Imagine how many pages of adventures Spider-Man or Batman would have had in that same time).

Unlike the iconic, long-lived heroes who might change drastically for the length of a story line or a new sales approach and then gradually return to their more standard iterations, a minor character like Man-Wolf doesn't really have an essential version that gravity will return him too, so he can easily go from an astronaut-turned-werewolf to an inter-dimensional psychic divinity on a planet of barbarians, and back and forth a few times.

When we first meet J. Jonah Jameson's astronaut son John Jameson, he's in town to introduce his father to his fiancee, Kristine. That night, he changes into a white werewolf wearing a weird yellow romper with green trim, which he says is made of the same material that astronaut suits are, and is meant to screen out lunar radiation to stop him from turning into a werewolf; I suspect it's actually just there to cover up his bathing suit area and make him look like he fits into a Spider-Man comic (it might have also been something to visually differentiate him from Marvel's then-new werewolf character, Jack Russell, "Werewolf By Night"; same goes for his white coloring and more prominent snout). If it were to screen out lunar radiation, then one might think it would cover his limbs as well as his crotch and torso, and, most importantly, cover up the red gemstone at his throat. See, that is the key to Jameson's transformation; when he was on the moon, he found a gem, and returning to Earth, he fashioned it into a necklace, but it gradually bonded with his flesh, and now whenever the light of the moon hits it, he transforms.

So really, a yellow scarf of astronaut suit material would do him a lot more good than this romper with a plunging neckline, bu then, I suppose, we wouldn't have a comic. In general, John's really pretty terrible at being a werewolf, rarely if ever taking anything in the way of precautions to make sure that once he transforms he doesn't trash his apartment, escape and try to kill anyone, with his father and Kristine being the most regular targets.

This initial arc, written by Conway and inked by John Romita over first Kane's pencils and then Andru's, is basically a Spider-Man vs. Man-Wolf story, with Jameson caught in the middle, serving as a reverse cheerleader for Spider-Man as the hero fights to save his life (Oh, how I wished Sam Raimi's Spider-Man series lasted another seven to eight movies, and maybe we could have seen J.K.Simmons in a space-werewolf-centric plot!). It ends with Spidey ripping the necklace off of Man-Wolf's throat and throwing it into the East River (which isn't very responsible on his part, but, to be fair, there were only a few panels left, and maybe Conway didn't know anyone, himself included, would ever want to use Man-Wolf again).

Man-Wolf next resurfaces in Giant-Size Superheroes #1, wherein Michael Morbius, "The Living Vampire!" changes him back into Man-Wolf and puts the necklace back on him, having used his living vampire powers to fish it out of the river. He basically just uses Man-Wolf as muscle for a pretty unimpressive crime that he really could have pulled off on his own or hired, I don't know, The Enforcers for.

From there, Man-Wolf graduates to Creatures On The Loose, and is sans Spider-Man for some time as John is hunted by law enforcement, and then Kraven The Hunter, and then ultimately heads south, where he runs into a rather unexpected Marvel villain. During this time, Moench, Isabella and finally David Kraft all take up the torch of scripting duties, while George Perez handles the pencil art or lay-outs. It was honestly pretty amazing seeing an early 1970s Perez's art, and how quickly it developed, until it went from barely recognizable (there's an issue drawn by Perez and inked by Klaus Janson that barely registered as Perez's work, save for a few sequences with very small, cinematic panels) to his bonkers issues of Marvel Premiere, wherein Man-Wolf gains the power of speech, some fantasy clothing and weapons, and the genre suddenly becomes all-out sword and sorcery.

That's probably the climax of the book...but there are still a half-dozen or so issues to go. Two issues of Marvel Team-Up featuring Spidey, Frankenstein's Monster and, barely, Man-wolf; two more issues of Amazing Spider-Man, with Man-Wolf again back in mind-controlled werewolf mode; a pretty bizarre Savage She-Hulk two-parter involving Shulkie, Zapper, Richard Rory (oh God I hope those two are in her  upcoming Disney+ show!), Hellcat and the various barbarian characters from the Marvel Premiere storyline (and here Man-Wolf is once again in his "Stargod" persona); and, finally, the Spectacular Spider-Man annual in which Spider-Man and Dr. Curt Connors use an invention of his to cure Jameson of the moonstone and the Man-Wolf curse once and for all...

Or, at least, once and for a while, as I know there were plenty of Man-Wolf comics that followed thisincluding a relationship and marriage to She-Hulk; I first encountered the character during the 2005-2009 She-Hulk series launched by writer Dan Slott and Juan Bobillobut this seems a good enough place to finish his story. I suppose Marvel could do another volume or two collecting his other appearances, but, form what I can gather, in those he seems to be more of a supporting character than the protagonist, as he was in Creatures... and Marvel Premiere.

Of course, I suppose a second volume of Man-Wolf comics will be contingent on whether or not Sony decides to go forward with a Man-Wolf movie...


BORROWED:


Amazing Spider-Man Vol. 5: Behind The Scenes (Marvel) Fun fact about this month's "Month of Wednesdays"this volume here is the only one that I borrowed in the traditional way, meaning that I saw it in my local public library, checked it out, brought it home and read it. The four comics below  this one were all borrowed on Hoopla, which you should totally see if your library has or not, because oh my God, there is so much good stuff on there!

This volume collects the post-"Hunted" comics in the series, ASM #24-28, with Amazing Spider-Man: Hunted apparently functioning as "Volume 4," even though it's not designated as such; man, Marvel Comics, why do you hate readers so much...?

Nick Spencer writes them all, while Ryan Ottley and Kev Walker pencil most of what's within these pages; Ottley penciling issue #24 and some of #25, Walker pencilling some of #25 and all of #26-#28, and then Humberto Ramos and Pat Gleason also drawing parts of #25...there's also two shorts which must have also appeared in #25, which Marvel treated as a big-deal anniversary issue, despite the fact that their wonky publishing schedule and constant reboots basically render such anniversaries meaningless.

That issue does make this a somewhat rocky read, as the second "chapter" of the collection includes a five-page sequence drawn by Gleason that interrupts the ongoing plot, and mainly exists here to tease the next big thing, the appearance of Spider-Man 2099. (Incidentally, while I'm a big fan of Gleason's, his style contrasts so sharply with that of Ottley, Ramos and Walker that it sticks out quite a bit, and even feels somewhat wrong for the title...at least in this sort of short, inserted passage; I suppose were he drawing a whole story arc, it would be a completely different matter.)

As for that ongoing plot, after an issue spent with Spider-Man and MJ processing the events of "Hunted" and, in particular, the vision Peter saw of her at the centipede guy's mercy, an issue that also includes the centipede guy ("Kindred," apparently) and Mysterio, we jump to the anniversary issue, which has Spidey dealing with a Lizard sub-plot while MJ rescues a Broadway show from the new, female Electro. Said new, female Electro is on her way to prison when she is rescued by The Syndicate, a distaff Sinister Six lead by the newer, female Beetle from the Nick Spencer-written Superior Foes of Spider-Man. The Syndicate eventually goes after Boomerang, which thus necessitates a Boomerang/Spider-Man team-up.

After the stops and starts of the first 40 pages or so, the book really finds new momentum in this story line...only to end a little abruptly, as the "extras" from ASM #25 appear at the end of the trade (Which is the best place to put them, I suppose, but I was a little disappointed that the resolution of just why it is that Kingpin is so mad at Boomerang is pushed off until a later volume).

Those back-ups? A 10-page Zeb Wells and Todd Nauck story in which a Spider-Man/J. Jonah Jameson team-up leads directly into a Spider-Man/Dr. Strange one, and a five-page Keaton Patti/Dan Hipp story that is a riff on that Internet meme/gag, opening with a panel filled with the following prose:
We forced a bot to read every SPIDER-MAN comic and then asked it to make its own Spider-Man comic. This is what it created.
That joke...doesn't really work, given that the bot is apparently a writer and artist in this scenario, but I really dig Hipp's art in general, and there are some fun images in this, like Peter Parker going out fo rmilkshakes with six of his past girlfriends all at once, and an amalgam of Jameson and Kraven The Hunter that oddly looks...right.

The Wells/Nauck story didn't do much for me either, I'm afraid; the last pages seemed to end so abruptly that I wondered if perhaps this story continued elsewhere, but on a second reading I think I get what Wells was going for, with Spider-Man being to Dr. Strange as Jameson is to Spider-Man here, but it took me the two reads to get it. I did like the first few exchanges between Spidery and Jameson in this story though.



Archie's Superteens Vol. 1 (Archie Comics) This was a surprisingly, even shockingly weak showing from Archie Comics, considering the relatively high quality of so much of their "New Riverdale" comics over the last few years, and the publisher's success in temporarily inserting their characters into other genres and unusual narratives (see the next book reviewed, for instance). Some of that shock probably comes from the fact that, to me at least, the superhero genre seems like one of the easiest, most natural one for so many of the creators that have worked with Archie on those very same comics over the last half-decade or so; I mean, when they first decided to reboot their flagship comic, who did they turn to but superhero super-fan-turned-superhero comic editor-turned superhero comic writer Mark Waid...? Just running through the list of writers and artists I've seen attached to the various post-reboot Archie comics I've read, I want to say that most of them have come from the world of superhero comics.*

So I was expecting a lot more from the main story in this collection, which was originally published in 2018 as Archie's Superteens Vs. The Crusaders...despite the fact that while there are plenty of Crusaders in its pages, they all do relatively little, and certainly don't come into conflict with the Superteens at any point. The collection thus rather wisely drops them from the title, and is something of an awkward hybrid, containing a 40-page story that basically just introduces the Archie and friends' superhero identities and a whole mess of The Crusaders and other superhero characters that Archie owns the IP to in what appears to, immediately followed by a good 70 pages worth of reprints of Superteens short stories from 1965-67.

I'm honestly a bit perplexed by the writer Ian Flynn's new story, which is penciled by David Williams and inked by Gary Martin, as there's so little story there. It's not really much of a parody of superhero comics, nor is it much of a crossover with The Crusaders characters. Nor is it really an introduction to either set of characters, beyond the very basic "This person's name is so-and-so, that person's name is so-and-so..." sort of introduction. I've no idea what Flynn's mandate was here, but, if I had to guess, I would assume it must have beeen to make sure the superhero names of "Pureheart," "Bob Phantom," "Captain Commando" and the other dozen or so got used to maintain the copyrights.

So, here's the story, for what it's worth: Archie, Jughead, Betty and Veronica  have a substitute teacher, a Mr. Zardox. He snatches Jughead's Mighty Crusaders comic from his hands, and tells the students he's here to teach themand the world!a valuable lesson. At which point he disappears into a trapdoor, emerging later in a giant robot he calls a "Zar-Bot!" and begins wrecking the school.

The Black Hoodnot the new "Dark Circle" version, but a more classic-looking oneshows up to help, but he's over-powered, so it's up to Archie and pals to transform into Pureheart, Superteen, Miss Vanity and Captain Hero, all with updated costumes (Archie's Pureheart costume has the same color scheme, but has more of an armored look to it; Jughead's Captain Hero costume is my favorite by far, as Williams gives the tunic part a semi-scalloped look that echoes the points of his crown beanie, but in the other direction).

From their respective bases, Steel Sterling of The Mighty Crusaders and a quartet of villains named The Eliminators watch the action on their monitors; the former with concern, the latter to laugh at Zardox, who they rejected from potential membership due to his general lameness. Sterling eventually checks in with or sends in (deep breath) Black Jack, Bob Phantom, Captain Commando, Captain Flag, The Comet, Firefly, The Fox, Inferno, Mr. Justice, The Shield and The Web. That's a whole lot of super-guys! (And it's just super-guys; there are no female Crusaders in the comic, not even the couple who appear on the cover).

If Flynn had eliminated The Crusaders from the story entirely, or, like, halved them, the story wouldn't have lost anything beyond what feels like random cameos, which is why I suspect this had more to do with reminding the world these characters exist and that Archie Comics owns them than anything else. Otherwise, at perhaps just 20 or so pages, it would have worked okay in the same way that the old Superteens comics workedas gentle superhero parodies.

There's a lot of unrealized potential here, and I would not be at all surprised if Archie Comics returns to the Superteens concept sometime soon-ish for a fuller exploration than what we got here. Given how all-around brilliant something like, say, Jughead's Time Police came out, I'm sure there's a Superteens opus yet to be written.

Oh, and I still wouldn't mind reading a Superteens Vs. Mighty Crusaders comic. Here, the characters just sort of all appear in the same place at the same time, but there's no conflict of any kind between them. They're all on the same side, all fighting a single giant robot.

As for the reprints, I actually enjoyed them a lot more than the perplexing new story. These are all Crusaders-less, and focused entirely on the Superteens...with various stories starring either Archie's Pureheart the Powerful, Jughead's Captain Hero or Betty's Superteen...and a few featuring Reggie's Evilheart in opposition to Archie's Pureheart. Interestingly, there's no cross-story continuity, so in one story, Archie is a superhero and Betty and Jughead are not, while in another, Betty is a superhero and Archie and Jughead are not.

In keeping with 1960s Archie Comics, the gags aren't exactly all-time winners, but the art is fantastic. I think my favorite bit is how incredibly ungrateful the people of Riverdale are whenever a hero messes up...that, or the sheer weirdness of Reggie realizing the power of Archie's goodness makes him a superhero, and then just immediately stumbling into his own supervillainous identity by the impurtiy of his own thoughts (Flynn, by the way, references the purity of Archie's thoughts in his story when Archie and the girls are kidnapped by Zardox and put in a small laser cage; his proximity to the girls and their tight costumes mean he is powerless due to his horniness...although Flynn doesn't say it quite so directly as that).


Archie Vs. Predator II (Archie) 2015's highly inspired Archie Vs. Predator miniseries seems like a particularly difficult one to provide a sequel to, and not just because of the diminishing returns that so often accompany sequels. Rather, at the end of the original series, almost every name character in Riverdale is dead, as are the two title characters...sort of.

So it's something of a surprise that not only did Archie Vs. Predator II retain the original series' writer Alex de Campi, but it is also a direct sequel, picking up just where the original left off. The premise, and this too seemed pretty inspired on De Campi's part, is to approach this story from the point of view of the first series' only two real survivors, Betty and Veronica.

Apparently, as unbelievable as it may seem, the original Archie Vs. Predator was the last comic to feature the Archie Comics characters in their previous, pre-"New Riverdale" designs, and that all of the comics published since then have been done in some variation of the new style first established by artist Fiona Staple (More unbelievable yet, De Campi seems to imply in her introduction that Archie Vs. Predator was the last appearance of the original conception of the Predator aliens too, which got rejiggered a bit in the screamingly disappointing 2018 film The Predator; I haven't been following Predator comics closely enough to know if this is true or not. I think the last one I read was 2018's Predator: Hunters, but it didn't make much of an impression, I'm afraid).

So her approach is pretty meta, with Betty and Veronica not only lamenting the fact that everyone they know is now dead, but that the world seems to have rejected them and their Riverdale in favor of a new and different one. See, they are the last survivors not only of the Predator alien, but of the original Archie Comics line. Unable to undo their nightmare present, the pair take their Archie/Predator hybrid pile into a car and then drive off, looking for a new place to call home ( The hybrid now looks like Archie but has the mind of the Predator, and he can communicate only by speaking in emoji-filled dialogue balloons; later in the story, the Predator's head will rip out of the Archie head, and he will from then on be depicted as a Predator-headed Archie).

The first place they find is Riverdale...but not their Riverdale. Rather, they pull into the "New Riverdale" Riverdale, and there they almost immediately happen upon those versions of themselves on their way to a Halloween dance with Archie, Jughead and Dilton Doiley (who is here hot). They are not out of danger, however; New Dilton has ordered a mask online to use as a component of his Halloween costume, and that mask just so happens to be a Predator mask...which has had its homing beacon activated, meaning that the Predators are going to be coming to this Riverdale in order to recover the Archie/Predator.

Although a great deal of the novelty of the Archie gang in mature readers situations has long since worn offwhen Hotdog is torn to pieces by the dreadlock-rocking Predator dogs seen in the last Predator movie, I realized that this was at least the third time I have seen Hotdog violently killed, most recently last week when I finally caught up on Jughead: The Hunted—De Campi's placement of Betty and Veronica within the "continuity" of old Archie Comics makes this a rather fun and refreshing read, as they constantly refer back to all of the various insane elements of past comics, up to and including Veronica texting "Frank" for help in the middle of the Predators' attack on the school dance, only to get an answer of "New phone who dis" from someone named "Bucky." Additionally, this Betty and Veronica are  constantly reacting to the reboot, and comparing and contrasting between the two versions, even the two versions of themselves.

Which leads to the one problem I had with what is otherwise a pretty brilliant book, albeit one which probably only works that well for a somewhat limited audience of adults at least passably familiar with pre- and post-reboot Archie Comics. Artist Robert Hack is pretty great at drawing all of the characters, his realistic style particularly well-suited to the New Riverdale designs and the monstrous Predators and their pets and ships, but Betty, Veronica and Archie/Predator look like they belong to the world of New Riverdale, not Old Riverdale. Fernando Ruiz penciled them in the old "house style" for the first Archie Vs. Predator series, but here they are more-or-less identical to their dopplegangers' designs (There's some slight difference in hairstyles, and apparently New Betty's boobs are smaller than Old Betty's, which Old Veronica calls attention to).

Archie didn't necessarily have to have a second artist drawing the three survivors, but Hack really should have drawn them in a different style that approximated or even just suggested the old house style, to play up the differences. As is, the script tells us one thing that the art doesn't necessarily show, and that's not a particularly great way to run a comic book series. Sure, the Archie characters changed quite a bit between 1941 to 2015, but the gulf in style between, say, Bob Montana and Dan DeCarlo and Dan Parent is infinitesimal compared to that between Hack and any Archie Comic prior to Mark Waid and Fiona Staples' Archie #1.

I wasn't entirely sure about the new Predators, either, as they seem to look more like the Predator-of-Predators from The Predator movie, but I mostly blocked that movie out of my memory, on account of its badness, so I was perfectly fine accepting whatever the comic wanted to tell me about what Predators look like these days.

Oh, and then there's this neat, canonical resolution of the nearly 80-year love triangle between Archie, Betty and Veronica:


I won't spoil the very ending of the series, which is actually pretty close to perfect (again, a variation in the art style would have made it perfectly perfect), but De Campi really impressed the hell out of me with this sequel, which I honestly didn't think could or should even exist,

Not that there shouldn't be more Predator/Archie crossoversGod no, quite the opposite! I'd like a whole early-90s DC-style summer annual crossover event of Predators hunting Riverdale teens!**

And I'd still kind of like the crossover promised in some of the variants, like these...



...in which the Predator is basically just like the new, cool kid at school who steals Archie's thunder, and ends up being something more of a Reggie than a unstoppable warrior alien who saw The Most Dangerous game. Seriously, some of those covers suggest a whole miniseries worth of jokes all on their own.


Batman/Teenage Mutant Ninja Turtles III (DC Comics) Of the three crossover miniseries that were written by James Tyinon IV and drawn by Freddie Williams II, this was by far my favorite, despite "Crisis on The Half-Shell"'s use of the DC multiverse as something of a crutch, and the premise's similarity to the 2009 Turtles Forever animated film.

What I am assuming is the IDW continuity's Krang now makes his home in the belly of the (dead?) Anti-Monitor, and the brain-shaped alien is now likewise gigantic. He has merged the Earths of the IDW TMNT and that of Batman into a single, amalgamated Earth, in which Bruce Wayne's parents were run over by a truck carrying mutagen that has hijacked by Joe Chill, and a canister of that mutagen fell from the truck and shattered the glass bowl containing the four pet turtles Bruce Wayne had just bought after seeing a movie with his parents.

Bruce and those turtles are discovered by a rat in the sewers of New Gotham City, and the rat raises the five as brothers, training them to be ninja. Why Bruce adopted the name Batman and a bat costume isn't detailed, but it's a sharp contrast with his brothers, who simply go by the names young Bruce had assigned them moments before the accident, and their costumes now reflecting an amalgamation of their standard color-schemes with those of Batman's current and former sidekicks. They live together in a Turtle Cave beneath Wayne Tower, and try to protect the city from The Laughing Man and his Smile Clan. (Some of the amalgamations work better than the others; Killer Croc dresses like Beop and Clayface has a rhinoceros head; Deadshot and Harley Quinn are also The Laughing Man's lieutenants, but I can't tell if they are mixed with IDW characters or are just given more ninja-like redesigns. Similarly, Splinter dresses in an Alfred-like suit and says in one line that he acted as Bruce's "servant," but it's pretty clear from everything else that he's been Bruce's father figure and sensei.)

Our heroes' world is shattered when a Kevin Eastman-drawn, black-and-white Raphael appears in the Turtle Cave and explains that Krang has captured the original, Mirage Turtles and Golden Age Batman from the "progenitor worlds," and then combined these Earths together in order to confuse and weaken the heroes, helping him conquer two multiverses (Sadly, we don't see any Turtles or Batmen from any of these other worlds, although I suppose Turtles Forever revealed a multiverse of Turtles briefly, and comics like Scooby-Doo Team-Up #50 and Superman: Man of Steel #37 have given us stories with views of multiple Batmen sharing panel-space).

From there, the series is mostly a race for the good guys to find and reawaken the characters from their respective worlds, their presence usually being enough to remind Alfred or April O'Neil or Casey Jones how things are supposed to be. By the climax, eight ninja Turtles, two Batmen and the extended Batfamily of sidekicks attack Krang and blow-up his Crisis Tower to separate the Earths and save the multiverses.

It's not great, but it's far less disappointing than the last two, and Tynion's script seems like it was just maybe one more draft away from being a really solid story. What I as a long-time fan of each half of the crossover most appreciated was, of course, finally seeing someone other than just Williams contributing to the art of the crossover/s, and who better than TMNT co-creator Eastman? At first, I assumed he was drawing his characters directly on to the pages where Williams left him space for them, but as the story progressed, it seemed to me that Eastman's art was almost too 1980s to be the work of the current Eastman, and while the hows of the collaboration are never explained (the credits just read "Art by Freddie Williams II with Keven Eastman"), it appears that Williams must have penciled or at least roughed the Mirage Turtles onto the pages, and Eastman then inked or finished them. There is, however, a significant passage in the second issue in which "Progenitor" Raphael tells the Turtles and Batman the TMNT origin from his world, in which we get to see Eastman drawing whole pages, and, interestingly, re-drawing parts of the original TMNT origin.

Outside of that, though, I was pretty impressed that Eastman's artwork so evoked the work of Eastman and Laird, right down to repeating poses from the original comics, and now I am thinking that's because Williams was playing the Laird role. Anyway, those scenes were all fun, and well worth reading this for alone. At least, they certainly were for a certain kind of fan (One like me, for instance).

I think Tynion is much more ambitious here than he was in the previous two meetings of the franchises, and his story about Batman/Bruce Wayne growing up with a family/brothers vs. alone provides an interesting emotional throughline, particularly at the end, when he remembers he eventually did make his own family (here it's Nightwing, Red Hood, Red Robin, Robin and Batgirl). I think I would have liked to see a greater exploration of some of the It's A Wonderful Life-like aspects of the story, an I definitely would have preferred Tynion and Williams working out some of the kinks of the amalgamation, but this was their best one yet.

I hope it's truly the conclusion of their work on what is now a joint franchise (seeing as how there's also the fourth, IDW-produced crossover in the form of the 2016 Batman/Teenage Mutant Ninja Turtles Adventures and a direct-to-DVD animated movie), but not the end of the Batman/TMNT team-ups and meet-ups. I still want to see more Mirage-era artists and  IDW TMNT artists (No one more than Jim Lawson, Michael Dooney, Greg Zulli and, of course, Sophie Campbell!) get to draw something with Batman in it, and some artists known for Batman drawing ninja turtles (no one more so than Kelley Jones, of course***,but I certainly wouldn't say no to Jose Fornes or a Nick Derington ninja turtle, for example, especially given how good the fight scenes in Batman Universe turned out to be).

At this point, I think what I really want is a Legends of The Dark Knight/Tales of The Teenage Mutant Ninja Tuttles mash-up...or maybe something closer to a Batman Black and White/Turtle Soup mash-up, with shorter stories by a wider, weirder variety of contributors. Not sure what one would call such a book, though; Legends and Tales of The Dark Knight and the Teenage Mutant Nina Turtles...?

Anyway, the best gag of the series? The replacement of the Batcave's T-Rex with Peter Laird's favorite dinosaur, the triceratops in the "Turtle Cave"...


Transformers Vs. Terminator #1 (IDW Publishing) It's interesting to observe how these two concepts, which almost no one would have ever even conceived of interacting with one another when they debuted in 1984, what with one being an R-rated sci-fi/action/horror movie and the other a children's toy-line promoted by an after school cartoon series and comic book tie-in, have gradually met in the middle over the course of the ensuing decades. The Terminator eventually becoming a multi-media franchise akin to Transformers, its films' rating quickly softening to a PG-13 to allow for a wider audience, while Transformers eventually became a violent, special-effects heavy, live-action film franchise for the similarly broad PG-13 audience. 36 years later, they are both just long-lived franchises involving robots, appealing to roughly the same adults nostalgic for the pop culture of their youth.

So sure: Transformers Vs. Terminator. Why not?

It took three writers to come up with the storylineDavid Mariotte, Tom Waltz and John Barberalthough only Mariotte and Barber are credited with the script. That might have sounded somewhat snide, but I honestly didn't mean it as such; when my eyes fell upon the title for the first time, I honestly couldn't even imagine what such a crossover might entail and, in that respect, this seemed a somewhat crazier crossover than, say, Archie Vs. Predator, as, aside from the fact that they started in 1984 and consisted of robots, I couldn't imagine how the rather straightforward storyline of the original Terminator film (made mind-bogglingly complicated by time travel paradoxes and reboots) would or could co-exist with the huge cast and more complicated storyline of the Transformers (Although, now that I'm typing these words and thinking about it, I guess both the Terminator robots and the Transformers are robots that specialize in infiltration, the former as people and the latter as the vehicles that people tend to get around in).

So that Mariotte and company came up with something at all impresses me. And that it turned out pretty good? All the better.

It opens in the Los Angeles of 2029, in which a guy that artist Alex Milne draws to look at least vaguely like a young Arnold Schwarzenegger is running through the streets, littered with the corpses of Autobots in car and robot forms. He reaches a Terminator base, where they send him back in time, just as Starscream, his jet bros and the Insecticons find and attack them; it at least appears that Skynet and the Terminators are here the good guys, and the Transformers (or at least the Decepticons) are the bad guys, which in and of itself is an interesting enough inversion, although I suppose as the series progresses that we'll find that there are good Transformers as well as bad ones, and that perhaps Team Terminator is still very much anti-human, even if in this first issue they are the home team killer robots, defending Earth from other, alien killer robots.

The nude T800 manages to travel back to 1984 just as the Decepticons close in, and there he rescues waitress Sarah Connor and force her to guide him to Mt St. Helens in a semi-truck he stole. It's color scheme is, perhaps unsurprisingly, red, blue and gray. His plan, he reveals to Sarah as the first issue reaches its end, is to protect the most important life form on Earth from the "machine invaders": Skynet. On the final page, a splash page, he walks in to find a smirking Megatron holding his arm cannon over a badly damaged, perhaps dead Optimus Prime, while Starscream, Soundwave, Thundercracker and I want to say some of the component robots of Reflector stand around them.

Were I forced to guess, I would guess that this Terminator is going to team up with Optimus and Sarah to defeat these Decepticons, but, at the very least, there seems to be four different parties involved in the suggested conflict (The Terminators, The Autobots, The Decepticons and the humans), so it's actually refreshingly up-in-the-air as to what exactly might happen in the ensuing issues.

I'll probably check back in with this in trade, should I forgot to read the rest of the series on Hoopla, but this first issue certainly did what a first issue should do. It made me curious about the second issue.


REVIEWED:


Second Coming (Ahoy Comics) It probably won't shock you to learn that writer Mark Russell's "controversial" one-time Vertigo series isn't actually all that controversial, and it's theology, reading of history and morality and jokes are pretty well within the realm of the expected, the book more or less conforming exactly to the "The Odd Couple, but with Jesus and Superman" premise that artist Richard Pace's above cover suggests. I reviewed it for The Comics Journal here. It is an extremely interesting comic book, and one that rewards reading and thinking about, but it's hardly anything blasphemous...or even all that daring, to be honest. Honestly, I thought Geoff Johns' climax to his Blackest Night/Brightest Day story, which suggested Jesus was a big, weird, alien Pokemon "life" avatar related to Parallax and the other god-like beings that powered each of his variously colored Lantern corps was a more provocative take on the Jesus story, but I suppose that flew under the radar of the sort of Christians that don't like to see Jesus appear in pop culture. (Oh, I recently read the second half of J.M. DeMatteis' Spectre series, the one starring Hal Jordan...? Now that has a weird view of Christianity and Christ, but I don't remember anyone freaking out about that...! Anyway, read my review. And then read Second Coming. It's fine. I think I would have liked it more as prose, though; I think Russell's take on Superman is funnier in prose.



Star Wars Adventures: Return To Vader's Castle (IDW Publishing) In the previous series, writer Cavan Scott and artist Kelley Jones did a story in which Count Dooku, played in the films by Christopher Lee, who earlier in his life played Dracula, is transformed into a space vampire. In this series, Scott and Jones re-team for a story in which Grand Moff Tarkin, played by Peter Cushing, who had previously played Victor Frankenstein, is responsible for the creation of a patchwork Frankenstein's monster created from the limbs of various alien species. So yeah, this is another good one. I was a little disappointed that Derek Charm, who drew the previous series' framing sequences here just contribute the above (excellent) cover, but not too disappointed; replacing him on the framing sequences here is Francesco fucking Francavilla.


Zatanna and The House of Secrets (DC Comics) I wasn't so sure about this comic, based on Zatara's facial hair, but, it turns out, it's not only pretty great, but it even stands out among the other pretty great DC ogns for young readers as a particularly great one. Full review here.




*Although I should probably note that outside of The Fox comics, I don't think any of Archie's halting steps to relaunch their various superhero characters have been very good comics.

**Seriously, Predator Vs. Archie, Predator Vs. Jughead, Archie Vs. Jughead's Pal Hot Dog, Predator Vs. Betty and Veronica, Predator Vs. Archie's Rival Reggie, Predator Vs. Josie and The Pussycats, Predator Vs. Josie and The Pussycats in Outer Space, Predator Vs. Katy Keene,  Predator Vs. Sabrina, The Teenage Witch, Predator Vs. Li'l Jinx...bring them all on! I can take it!

***I mean, I guess that's something I could/should try to get a commission of at tome point.