BOUGHT:
New History of the DC Universe (DC Comics) After Marv Wolfman and George Perez completed their 1985-1986 Crisis on Infinite Earths series, which collapsed DC's small constellation of parallel Earths into a single world, they teamed on the two-issue History of the DC Universe. This not-quite-a-comic was inspired by the old Time-Life History books, according to Wolfman, and featured paragraphs of his prose over big illustrations by Perez.For the modern sequel to History of the DC Universe, the Mark Waid-written New History of the DCU Universe, the task is infinitely more difficult. Not only does Waid have to work in 40 more years of history (which likely explains why this series is four issues instead of two), what a 40 years. There was the minor timeline tinkering of 1994's Zero Hour (the final issue of which featured a timeline that performed a similar function to the original History of...), there was 2006's continuity-altering Infinite Crisis and them some 20 years of messing with DC's timeline, continuity and multiverse, the latter expanding, contracting and changing, with the work of other imprints and publishers like Vertigo, Milestone and WildStorm coming and going.
I eventually got so much that I stopped paying attention (I didn't read the dumb Watchmen crossover story, Doomsday Clock, which seems to have attempted to explain the post-Flashpoint mess...of course, Dark Knights: Death Metal did too, so...I guess I'll just be over here on Earth-Shruggy Emoticon). But Waid? He not only had to read all those damn stories, understand them and synthesize them into a story straightforward enough to told in a relatively short prose-and-illustration series of floppies (In this effort, he was seemingly assisted in his research by Dave Wielgosz).
That narrator? Barry Allen, who tells us that, in his day, he "probably saw more of the Multiverse—past, present and future—than anyone who ever lived." Given that he was dead, or at least MIA in the Speed Force, for about 30 of the 40 years since the great crisis, he seems an odd choice, but Waid has written him as someone who was consciously exploring the Multiverse in the past.
Now, the big difference between New History and the original History (and, I suppose, the Marvel history Waid wrote) is that Waid isn't teamed with a single artist the way Wolfman had Perez (and Waid himself had Rodriguez for the Marvel one).
Of those involved, I think I would most have liked Allred to draw everything—like artist Steve Rude, I think Allred draws the most pure superhero art—although arguments could certainly be made for Ordway or Jurgens as drawing definitive versions of heroes. Thinking about who today's DC equivalent of George Pereze might be though, I suppose that would be Dan Mora, although he's got no shortage of work to keep him busy. I would also have liked to see Chris Samnee draw the whole DCU, but at least he provides a swath of it on the hardcover's dustjacket (Mora, by the way, draws four character portrait style variants, featuring Wonder Woman, Batman, Flash Wally West and Superboy Jon Kent).
Perhaps less exciting than Waid and company's story is what follows it in the collection, the 56-page "New History of the DC Universe Timeline" written by Wielgosz, which I personally found more interesting, in that it is so much more thorough (There's the Red Bee!). Rather than original art, it is illustrated by images taken from the comics referenced and, usefully, each event referenced is followed by the title and issue or issues in which it originally appeared.
The only way I would improve upon it is to list artists credits, at least those of the pencil artist, below each of these image, akin to the way a news magazine would list a photo credit. I recognize a lot of the artists, but if this book becomes an evergreen one, it would nice to have credits for newer readers to follow artists they like.
Similarly, I don't think there is a good way to actually do it, but I kind of wish the main story had footnotes or endnotes that similarly could direct a reader to a particular story point and credit the creators responsible for it. That is, this is unquestionably a celebration of DC's characters, but it would be nice if it similarly honored its creators.
Instead, there's a single two-page spread on the third-and-second-to-last pages of the book, drawn by Sherman, with panels in the shape of concentric circles. Barry is cryptic here:
That brings us to now. Tomorrow, of course, remains unforseen.
I'm joking. Having traveled extensively in time, I've seen all sorts of tomorrows.
Yes, despite every effort to put it right, our timeline still ripples on occasion, but there will always be constants.
Great disasters. Long eras of peace. Fearful futures, futures utopian. Super-villains. Superheroes who carry on our legacy--not just a few, but an entire legion.
Included are everything from Jack Kirby's O.M.A.C. to Future State, Dan Jurgens and company's Armageddon 2001 to Geoff Johns' grown-up Teen Titans "the Titans of Tomorrow" and various incarnations of the Legion of Super-Heroes.
So, when it came time for a sequel, Silent Knight Returns, alluding to The Dark Knight Returns, was the obvious title. Indeed, first issue artist Lukas Ketner draws a panel in which Santa and Robin leap into action, striking iconic poses from DKR. And Pete Woods' variant cove for the fifth issue similarly has Santa in a famous Batman pose from DKR.
I was so sure that the sub-title was a DKR reference that, when the sequel series was originally announced, my first impulse was to take to social media and make a joke about how disappointed Brian Kent must have been when he heard DC was publishing a book entitled Silent Knight Returns, and it was not about him.
Kent, of course, is the secret identity of the relatively obscure-ish medieval hero The Silent Knight, who was often the cover feature of The Brave and the Bold in the 1950s, and has since mostly been relegated to cameos in time-travel stories (Mark Waid and George Perez teamed him with Superman in an issue of the 2007-2010 Brave and the Bold).
That sub-title did give me pause though; what if it ends up actually featuring The Silent Knight? There was at least a chance, right?
Well guess what?
Kent turns out to be the villain here. As with the original Batman-Santa Claus, the series seems poorly named, as it's not really a Batman story so much as a Justice League or DC Universe in general story. Both Zatanna and Robin get far more panel-time than the Dark Knight does. DC probably should have gone ahead and called this Santa Claus: The Silent Knight Returns, or maybe JLA/Santa Claus, but then, one imagines Batman's name in a title helps move the needle when it comes to comics shops ordering books, huh?
So yes, Brian Kent, The Silent Knight, returns, appearing as a creepy, floating, empty suit of armor, a somewhat redesigned version of what he wore in the fifties. When he touches a victim with his sword, he drains away their life force, leaving behind a desiccated corpse.
He's attacking some poor folks in Egypt's Valley of the Kings, when a group of seven Justice Leaguers arrive to confront the seemingly haunted armor. This is an interesting group, as it is the basic Big Seven configuration of the League (only with Robin in for Martian Manhunter), but not the original line-up. So, in addition to Robin, we get Superman, Batman, Green Lantern (John Stewart), a Wonder Woman (Nubia), and Aqua-person (Mera) and a Flash (Thunderheart Irey West...who I actually had to Google, I'm so out of the week-to-week goings on of the DCU; the last time I remember seeing her, she was Impulse II).
When the battle goes badly for the League, Batman sends the kids away at super-speed, but only Robin makes it out. Given the magical nature of the business, he goes to Zatanna for help, and, while muttering to himself near her Christmas tree, he inadvertently summons the big, burly, warrior version of Santa Claus introduced in the previous year's Silent Knight.
The action then divides onto two parallel tracks. The Leaguers find themselves trapped in a weird dimension space they can't escape, and must contend with various monsters there, while Zatanna, Robin and Klaus investigate a sigil of the Knight's, and end up at a conveniently-timed solstice party featuring a whole bunch of DC's magical types (Baron Winter, Felix Faust and Gentleman Ghost all get speaking parts, but this is definitely one of those scenes where it's fun to scan the backgrounds for familiar characters).
The most important guess turns out to be Jason Blood, who knew Kent back in Camelot, and explains how the heroic knight has become what he is today, the result of a quest, a curse and a fairy castle.
With Jason's worse half Etrigan, a trio of completely random heroes summoned by Zatanna's spell seeking allies (Mary Marvel, Metamorpho and Robotman Cliffe Steele) and Klaus' warrior elf wife Ulah, they join the other Leaguers and this crisis worth of heroes end up fighting an amry of monsters, storming the Knight's weird castle and, ultimately, saving the day.
It's all quite fun, although more than a little random. I mean, I like Mary Marvel, Metamorpho and Robotman, for example, although I have absolutely no idea why they are here, and they don't actually contribute anything that, like, any other heroes couldn't have (or that the Leaguers already introduced into the story couldn't).
Well, there is one exception, I guess. At one point, in order to distract the Knight, Etrigan transforms back into Jason Blood, who appears in a full suit of armor with sword and shield, and challenges Kent.
"Where did he get that armor?" Superman asks, and Parker and whichever of the last issue's artists drew this panel answer thusly:
There's also some fun business with Etrigan throughout. Parker's approach to his rhyming depends on the scene (he rhymes more often than not, but there are still a few instances of not). I enjoyed watching the other characters call him out for failing to rhyme, or for rhyming poorly.While I didn't love the climax, in which Kent is defeated but not redeemed and restored to a pre-curse, heroic nature, over all this was a rather fun, Christmas party of a comic book adventure. DC just needs to do a better of job of matching their titles to their content, I think (See also last month's Batman and Robin: Year One, as I said pretty much the same thing about that).
There's also a two-page epilogue during which the heroes are invited to a party by Klaus and Ulah, similar to the ending of the previous Silent Knight. During this sequence, Batman and Superman give a gift to Santa, which shows just how unlimited the Justice League is these days, and sets up an avenue fo any future Justice League/Klaus adventures.
This volume is almost entirely set at Komi's grandmother's house in the country, where Komi has brought Tadano for an intense study camp, hoping to help him do well enough on his entrance exams that he can get into the same university that she has already been accepted to.
The cast is thus much smaller than that in most of the previous volumes. I think my favorite gag might be Komi's little cousin, whose idea about what makes a cool boyfriend (driving a motorcycle, for example) doesn't match what she sees in the extremely normal-looking Tadano. But she ultimately witnesses his kindness, his politeness and attentiveness and willingness to help Komi, and she sees why her gorgeous but quite cousin so likes Tadano: Dating him is a little like having a butler, isn't it?
I'll miss getting new volumes of this series when it ends but, at the same time, I think it's gone on about as long as it can at this point, given that Tadano and Komi have consummated their mutual crushes by dating one another, and how much Komi has changed over the course of the series. Now it is only through the eyes of new characters or strangers in which we see the dual nature of the title character—that is, someone who looks so cool and collected on the outside, but is always freaking out under her perfect exterior—that powered so much of the earlier volumes of the series.
My hope then is that Layman will now do something a little more interesting and original than the 41st Titans vs. Deathstroke story, but it looks like the next volume will be devoted to DC K.O. tie-ins, as the last pages of this volume's last issues have Beast Boy and Cyborg returning to their HQ to find some grim-looking Justice Leaguers with Donna Troy and then telling them that the end of the world is night, while there's a "To Be Continued in DC K.O.!" tag at the bottom of the page.
He does do a few interesting things in these issues, though. The first four issues are devoted to the Crime Syndicate plot, a conflict at least partially solved by the Titans' compassion towards their enemies (in addition to Beast Boy's reading of the bad guys' team as a herd of animals). The last two feature Beast Boy and Cyborg visiting the current Doom Patrol, which the former was of course once a member of and, while the latter doesn't have any real connection in the comics, he was a part of the team in their recent-ish live-action TV show.
The book opens with Deathstroke in a bacta tank from Star Wars, healing from having died or whatever in the pages of Dark Crisis on Infinite Earths, a story I've decided to just skip entirely, having read too damn many DC crises about the goddam multiverse and continuity tweaks over the course of the last 20 years. Terra, who is wearing a new-to-me costume and is evil again I guess, rescues him, and then the plot just picks up as if Deathstroke hadn't died between volumes. (I forget what's up with Terra at this point; is she the original, back to life? The one from Team Titans, gone bad? Or was it revealed at some point that those two Terras were the same Terra...?)
There are two real battles between the teams, with the Titans losing round one (which seemed rather unlikely to me, given their numbers and powers, but Layman tells us this is because the presence of Terra being a surprise, and distracting Beast Boy at a critical moment) and then winning round two. Much of the focus is on the Amazo-based android character Vanadia introduced in Taylor's run, who was created as a Titans killer, defeated, but then rebuilt by Cyborg. Proving much more powerful than any of them expected, the Titans are trying to make her a member, but are leery of her in the field (In the end, she decides to forsake humanity completely, and travel the universe; she mentions perhaps visiting "a race of sentient computer beings known as The Technis" that she discovered in Cyborg's memory files." Given how contact with the Technis ultimately turned out for Cyborg in the late '90s, I'm surprised he didn't say anything about it to her.
This section also features an unlikely appearance by Orca, playing the role of generic threat that occupies the heroes briefly. Woods draws her much taller and less round than her co-creator Scott McDaniel designed her (while also locating her dorsal fin from her back to the top of her head, giving her a mark shark-like appearance), but I guess this is consistent with her appearances in the Nightwing title.
I found the two-issue Doom Patrol team-up much more interesting. A smaller, "breather" story of the sort that often appear in super-team books between bigger, higher-stakes arcs, as mentioned, this one is about Beast Boy and Cyborg and the Doom Patrol. They are sent away for some r-and-r by Donna and Raven while the rest of the team (and Wonder Woman and The Flash Wally West) repair their damaged base, as the encounter with Terra and the loss of Vanadia seemed like things that might take emotional tolls on the pair.
Well that, and Beast Boy says he wants to check in with Beast Girl, whose animal powers have grown more like his during the weird power scramble that followed Absolute Power. They find Beast Girl and Negative Man are MIA, though, apparently trapped on an island full of big, weird purple monsters, and so they join Robotman and Elasti-Woman on a rescue mission, where they ultimately fight lots of monsters and encounter what I guess is the closest thing to an archenemy Beast Boy has, The Zookeeper.
Guest artist Max Raynor handles the art on these issue, and Chris Burnham provides the covers, making the book look appropriately Doom Patrol-y. During the adventure, Robotman and Cyborg have a little heart-to-heart about being men who are now mostly mechanical, and Cliff offers some compelling advice, and a new way to look at their dual nature.
I thought this story was fun and engaging enough that it made up for my relative disinterest in the Deathstroke story.
REVIEWED:
I got a real Lumberjanes vibe from John Claude Bemis and Nicole Mills' Rodeo Hawkins and the Daughter of Mayhem, the title characters of which are something between a female version of Peter Pan and the Lost Boys and a multiversal girl gang, their number including a character named Bug Bear who, for all intents and purposes, seems to be Chewbacca wearing all-pink and a pair of sensible boots. They are trying to save the last Sidney Poblocki in the multiverse from The Paladins, well-meaning but overly ruthless heroes who want to kill him in order to save the multiverse from a terrible threat. It's quite fun. More here.








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